A Hero's Guide to the Visionary

Change made!  We can edit again!

Cleaned up some wording, and added a section on Dark Visionary.

Sorry for the flurry of edits.  I should just let it be.

You kidding?  Thanks for the updates!  These guides are always fun to read regardless of if I learn something new or confirm an old strategy!  We appreciate it.

I have a question about strategy with Telekinetic Cocoon.  If cards like Wrest the Mind, Demoralization, and Twist the Ether are in play when I play Telekinetic Coccon, do the effects of those 3 cards continue?  For instance, Visionary could go into Cocoon mode and still be causing a T-Rex to do someone else damage because Wrest the Mind is on it, but she would be immune to Psychic damage.  Demoralization would automatically trigger because it is not a power. 

 

Plus, while in the Cocoon, can she draw two cards each time since she is basically by-passing her turn?  Just wondering if these are valid strategies.  Thanks in advance.

Yes, Wrest the Mind, Demoralization, and Twist the Ether will still be able to be used while in Telekinetic Cocoon. She also does draw 2 since she is not playing or using a power on her turn.

Yeah, Demoralize with Twist on yourself, and Wrest the Mind on the one Ship is how I like to take down Grand Warlord Voss single-handedly.

Hey thanks.  I've learned a lot from these strategy guides.  Sometimes I can rules clarifications just by reading through them.