This exactly thing actually happened to our group a while ago. Visionary, Grandpappy Legacy, and Haka against the Chairman. Everyone was ~1-5 HP when Visionary died, then Legacy got his second Next Evolution, activated NE and his base to allow him to heal a point and activate the second NE, and we didn't take another point of damage from the villain (Legacy also had environment immunity, and Haka played a Restoration, so he probably took a couple stray points from the environment, but we ended with Haka near full health and Legacy creeping up one point a turn :-p).
Scholar + Wraith is feeling pretty cheaty. Smoke Bombs + Flesh to Iron is a hell of a lot of damage reduction.
Could someone confirm if this is a viable win condition assistance please.
Haka vs Dreamer (pre flip), Haka places destroyed projection targets under Savage Mana.
Dreamer flips
Haka uses savage mana 'destroy all cards beneath this card.' Dreamer states 'whenever a projection card is destroyed put it under this card.' So cards go straight toward win condition.
I decided to continue playing to see how many projections I could kill but I was wondering if that would be a shortcut to defeating the dreamer?
I think you could do that. The Dreamer's rules on the front state that there can't be any projections in play, if they are under Savage Mana, they are not in play. You could then use Savage Mana to destroy them and put them under the Dreamer's character card.
But don't cards under Savage Mana have no text? They only qualify as "villain cards" (or "cards belonging to the Dreamer's deck"), not as Projections because that's a keyword, ie card text. So destroying them would probably just put them into the trash, I think.
Yep.
Ninjaed.
Really? Was there a ruling for that?
Yes, for stuff like the Matriarch's Fowl when under Savage Mana - they have no "Fowl" keyword so you don't get nuked by Lilian for vomiting them all back up in her face ;). I think the only times you can benefit from destroying cards under other cards are Bunker with Ammo Drop for every villain card re-destroyed by Savage Mana (because they are still villain cards - I think Haka's Dominion would work for environment cards in the same way but can't remember, off the top of my head, whether that only works on targets), and Freedom-6 Tempest destroying his own cards when they've been stolen by La Capitan (they are still his cards so he can destroy them from there).
Also I believe cards under Savage Mana are in play, otherwise they would not be able to be destroyed. I believe only Vengeful Baron Blade designates that cards underneath it are considered not in play.
Pretty certain that (with Savage Mana) Anubis would trigger, and the Operative, as they refer to the cards themselves and not keywords on cards.
Lady Luck however, would cause horrible card draw/play issues if you tried to use Savage Mana (only really possible if Imbued Vitality had been around).
On a related note, think what would gappen if the Final Wasteland ate one of Gloomy’s relics.
Game Over man, Game Over.
In all honesty you'd just kill Gloomy. He can't flip and you can't win by three relics in trash, you'd just have to damage him.
You would have a very long game on your hands
That would be an interesting challenge. Fight Gloomy on advanced in the Final Wasteland with characters that primarily do melee and projectile damage.
One day at Arsenal we did just that (well, except for the Final Wasteland part). The obvious goal was to try to pull the relics out. However, only two relics were ever played as we had handily won by defeating GloomWeaver. The Wraith tended to stick to deck manipulation, while Expatriatte focused on minion cleanup, with the exception of the few ammo cards allowing damage to GloomWeaver. Haka managed zombie control with Savage Mana, and that paired with Haka of Battle caused him to steal the win away from me (a trend for that player that night). I can't really remember what Bunker did, but I do remember some Ammo Drops and Adhesive Foam Grenades. Mister Fixer was definately the champion of that game, with a first turn Meditation to pull a Grease Monkey Fist. I think at some time I did lose the card, but was able to get it back again quickly enough.
As far as I know, those are the only 5 heroes released thus far which are most restricted Melee/Projectile, in order from most restricted to least restricted as The Wraith, Bunker, Haka, Expatriette, and Mister Fixer.
I'd put in Legacy instead of Mr. Fixer. Mr. Fixer has Grease Monkey which lets him use any damage type, whereas Legacy does only Projectile and Melee with no mechanic in his deck that lets him change his damage type.
2 out of 3 times I've fought Gloomweaver, I killed him directly (and I still think that shouldn't even be possible). Game 1 I had Scholar, Nightmist and Argent, so dealing non-physical damage was easy enough; game 2 I had Mr. Fixer and he did indeed get Grease Monkey fist, so even thought Wraith was relic-hunting as hard as she could, and could never hurt Gloomy directly, he still died just as the third relic came into play, it being easier to kill him than it.
I had been saving his second side to surprise myself with, but after that game I finally got impatient and peeked at it. It...really didn't strike me as being worth how unlikely it is to come up. I was expecting something on the order of "At the start of the villain turn, if Gloomweaver did not flip this turn, the heroes lose the game". Paired with him being immune to all damage on his first side, that would really make him feel like a Call of Cthulhu villain - you simply do not "fight" such beings, you either thwart their cults or you roll up a new campaign world. Very occasionally you can manage to dynamite the mine shaft that they're about to emerge from or something, hence the 1-turn grace period.
If he were to auto-win at the start of his turn, he'd auto-win the moment he flipped, because that's also a start-of-turn action (just like Dawn can flip and immediately flip straight back if enough Citizens, including herself, are already in play). Mind you, if it was an end-of-turn action you'd still be buggered, just a few zombies or whatever might get to hit you first, lol.
Ahh oops, missed that, lol.