Or Superhuman Durability, possibly. Assuming those are different powers.
Interestingly, we do know that there are only nine generations of Legacy powers thus far (up to and including Pauline's Atomic Glare). The first was obviously Danger Sense, and the second was strength boosting (I forget the name of that card at the moment). Flight looks to have been added a generation or two before Greatest (7th), but I don't think it really has a card to represent it. I wonder how many of the cards in that deck represent actual powers, since only two (Motivational Charge and Next Evolution) are in-game powers (and where do Galvanize and Gung-Ho fit in?).
So, nine generations of Parsons. We know the first one (Revolutionary War), we know the seventh (World War II), the eighth (modern day), and the ninth (millenial). What do we think the others would be? A Franco-Prussian War Legacy? A War of 1812 Legacy? A War of the Roses Legacy?
I'm pretty sure Flying Smash (if that's the name of the card) represents his flying ability. I know the text of the card is "Deal up to 3 targets 3 melee damage each."
That's kind of a big gap between 7th gen and 8th gen Legacy. Greatest Legacy must've been pushing 50 by the time Finest Legacy was born... but I suppose being genetically superior allows you to stay youthful longer.
As far as other Legacies I imagine there's a Wild West/Gold Rush Legacy in there somewhere (Wildest? Toughest?) and probably a Civil War Legacy and a WWI Legacy too
Upon filling out powers and names, it looks like we were missing a Paul...so I went with birthyears and one every 20 years or so (with the exception of Greatest).
2002 - Pauline Parson - America's Newest Legacy - Laser Vision - Future Leader of the Freedom Five
1973 - Paul Parson VIII - America's Finest Legacy - Invulnerability - Current Leader of the Freedom Five
1920s - Paul Parson VII - America's Greatest Legacy - Flight - First Superhero...ever.
1900s - Paul Parson VI - ?
1880s - Paul Parson V - ?
1860s - Paul Parson IV - ?
1840s - Paul Parson III - ?
1810s - Paul Parson Jr. - Increased Strength
1780s - Paul Parson - Heightened Senses / Agility
1759 - Joseph Parsons - Danger Sense
Speed is probably in there, and probably increases in strength...any other powers represented in the deck?
Some sort of Inspiring Presence has to be in there somewhere, which you consider that card, Galvanize, Gung-Ho, and Motivational Charge. Legacy isn't only a leader, (s)he's a damned effective one and I don't think all of that is – or can be – taught. Just being around a Legacy makes their teammates do better.
Correct. Note that this is already possible without multiple Legacies with effects that let you use powers out of tun (Argent Adept, certain incapacitated abilites, [Redacted])