Cosmic Inventor Writhe Unlock Discussion

Faillog, it's not just don't prevent damge with the cloak.  https://pastebin.com/LuTAKjYj

I unlocked him in a win against Ambuscade. Medico dealt the last damage... he destroyed the cloak a lot?  He prevented a bit of damage but didn't for others. Sorry if that isn't much help - I was just playing a random game.

Alright, I've got NINE success logs from here and Steam up in another window, and my Letters Page backlog playing in the background so as to preserve my sanity. This is gonna be a slog, but I'm determined to figure out the magic thing that unifies these runs. Once I figure that out, I'll double back through some failures and see A. whether any of the things I determined to be common factors WERE NOT present, and B. whether they ALL were but it somehow still failed.

Wish me luck. I'll need it.

I will wave pompoms for you.

We have faith in you FallenPrime826!

I've scoured the nine logs, and it took me longer than I'd have liked. I feel like I had adequately broad parameters for this, but if anyone knows a possible factor I overlooked, feel free to let me know. Not comparing this to the failure logs just now because it's 3:30 AM in my time zone and I'm sure as hell feeling it now, but this could start a little something.

Log 1: ColossusCrusher (https://pastebin.com/SRVMM1VV)
S&D Benchmark/F5 Absolute Zero/Writhe/Sentinels (Adamant Medico/Idealist) vs Kismet at Tomb of Anubis - Win
Damage dealt by Writhe: 21 (6 Melee, 13 Infernal, 2 Psychic)
Damage dealt to Writhe: 11
Damage reduced by Shadow Cloak: 4
Damage increased by Shadow Cloak: 8
Times Shadow Cloak prevented damage via discard: 0
Times Shadow Cloak was sacrificed to a Writhe effect: 1
Full turns Shadow Cloak spent in play: 18
Full turns Shadow Cloak spent in trash: 6
Shadow Cloak final location: Trash
Equipments played: 3 (Portable Dark-Lab x1, Shadow Cloak x1, Umbral Siphon x1)
Equipments destroyed: 2 (Portable Dark-Lab x1, Shadow Cloak x1)
Powers used: Sink into Shadow x1, Portable Dark-Lab x1, Umbral Siphon x2, Concealed Assailant x1, Rod of Anubis x1

Log 2: Seamouse (https://pastebin.com/0Nvn6cft)
S&D Benchmark/F5 Absolute Zero/Writhe/Idealist/Sentinels vs Kismet at Tomb of Anubis - Win
Damage dealt by Writhe: 23 (10 Melee, 13 Infernal, 0 Psychic)
Damage dealt to Writhe: 4
Damage reduced by Shadow Cloak: 7
Damage increased by Shadow Cloak: 11
Times Shadow Cloak prevented damage via discard: 1
Times Shadow Cloak was sacrificed to a Writhe effect: 0
Full turns Shadow Cloak spent in play: 37
Full turns Shadow Cloak spent in trash: 0
Shadow Cloak final location: Play
Equipments played: 4 (Cloak Projector x1, Portable Dark-Lab x1, Shadow Cloak x1, Umbral Siphon x1)
Equipments destroyed: 0
Powers used: Sink into Shadow x1, Portable Dark-Lab x2, Umbral Siphon x4

Log 3: galateangemmate (https://pastebin.com/wKcCQ6JL)
Dr. Medico/Writhe/Mainstay/Idealist vs Matriarch at Celestial Tribunal - Win
Damage dealt by Writhe: 23 (6 Melee, 17 Infernal, 0 Psychic)
Damage dealt to Writhe: 2
Damage reduced by Shadow Cloak: 12
Damage increased by Shadow Cloak: 7
Times Shadow Cloak prevented damage via discard: 0
Times Shadow Cloak was sacrificed to a Writhe effect: 3
Full turns Shadow Cloak spent in play: 22
Full turns Shadow Cloak spent in trash: 7
Shadow Cloak final location: Play
Equipments played: 9 (Cloak Projector x1, Grasping Shadow-Cloth x2, Shadow Cloak x5, Umbral Siphon x1)
Equipments destroyed: 4 (Shadow Cloak x4)
Powers used: Umbral Siphon x3, Sink into Shadow x3, Cloak Projector x1

Log 4: Sarasvato (https://pastebin.com/R9xphfP2)
Writhe/Idealist/S&D Benchmark/RA KNYFE/FS Parse vs Chairman at Magmaria - Loss
Damage dealt by Writhe: 30 (12 Melee, 18 Infernal, 0 Psychic)
Damage dealt to Writhe: 32
Damage reduced by Shadow Cloak: 7
Damage increased by Shadow Cloak: 4
Times Shadow Cloak prevented damage via discard: 2
Times Shadow Cloak was sacrificed to a Writhe effect: 3
Full turns Shadow Cloak spent in play: 22
Full turns Shadow Cloak spent in trash: 0
Shadow Cloak final location: Trash
Equipments played: 5 (Cloak Projector x1, Shadow Cloak x3, Umbral Siphon x1)
Equipments destroyed: 2 (The Shadow Cloak x2)
Powers used: Umbral Siphon x4, Cloak Projector x2 

Log 5: ClydeStrife (https://pastebin.com/x3JKGcWM)
DC AA/Hunted Naturalist/Omnitron-X/Writhe vs Heroic Infinitor at Celestial Tribunal - Loss
Damage dealt by Writhe: 27 (3 Melee, 21 Infernal, 3 Psychic)
Damage dealt to Writhe: 30
Damage reduced by Shadow Cloak: 8
Damage increased by Shadow Cloak: 13
Times Shadow Cloak prevented damage via discard: 1
Times Shadow Cloak was sacrificed to a Writhe effect: 1
Full turns Shadow Cloak spent in play: 19
Full turns Shadow Cloak spent in trash: 0
Shadow Cloak final location: Play
Equipments played: 4 (Cloak Projector x1, Shadow Cloak x2, Umbral Siphon x1)
Equipments destroyed: 2 (Cloak Projector x1, Shadow Cloak x1)
Powers used: Sink into Shadow x2, Umbral Siphon x3

Log 6: Silpheed (https://pastebin.com/wWZTKtGW)
Sky-Scraper/Sentinels/Chrono-Ranger/Writhe vs Gloomweaver at Freedom Tower - Win
Damage dealt by Writhe: 18 (6 Melee, 8 Infernal, 4 Psychic)
Damage dealt to Writhe: 0
Damage reduced by Shadow Cloak: 0
Damage increased by Shadow Cloak: 4
Times Shadow Cloak prevented damage via discard: 0
Times Shadow Cloak was sacrificed to a Writhe effect: 3
Full turns Shadow Cloak spent in play: 16
Full turns Shadow Cloak spent in trash: 13
Shadow Cloak final location: Deck
Equipments played: 7 (Portable Dark-Lab x2, Grasping Shadow-Cloth x1, Shadow Cloak x3, Umbral Siphon x1)
Equipments destroyed: 3 (Shadow Cloak x3)
Powers used: Micro-Assembler x1, Sink into Shadow x1, Umbral Siphon x2, Concealed Assailant x2

Log 7: Nyx (https://pastebin.com/PnY2XvpB)
Omnitron-X/Expatriette/Writhe vs Wager Master at Freedom Tower - Loss
Damage dealt by Writhe: 7 (2 Melee, 2 Infernal, 3 Psychic)
Damage dealt to Writhe: 11
Damage reduced by Shadow Cloak: 7
Damage increased by Shadow Cloak: 3
Times Shadow Cloak prevented damage via discard: 1
Times Shadow Cloak was sacrificed to a Writhe effect: 0
Full turns Shadow Cloak spent in play: 19
Full turns Shadow Cloak spent in trash: 0
Shadow Cloak final location: Play
Equipments played: 4 (Portable Dark-Lab x1, Shadow Cloak x2, Umbral Siphon x1)
Equipments destroyed: 1 (Shadow Cloak x1)
Powers used: Portable Dark-Lab x1, Umbral Siphon x1, Sink into Shadow x1

Log 8: TheDoc (https://pastebin.com/EW6dq08g)
CC Requital/Writhe/Sky-Scraper/Omnitron-X/DW Expatriette vs Baron Blade at Realm of Discord - Win
Damage dealt by Writhe: 22 (0 Melee, 11 Infernal, 0 Psychic, 8 Energy, 3 Projectile)
Damage dealt to Writhe: 0
Damage reduced by Shadow Cloak: 18
Damage increased by Shadow Cloak: 6
Times Shadow Cloak prevented damage via discard: 4
Times Shadow Cloak was sacrificed to a Writhe effect: 1
Full turns Shadow Cloak spent in play: 28
Full turns Shadow Cloak spent in trash: 0
Shadow Cloak final location: Trash
Equipments played: 4 (Cloak Projector x1, Grasping Shadow-Cloth x1, Shadow Cloak x2)
Equipments destroyed: 3 (Cloak Projector x1, Shadow Cloak x2)
Powers used: Sink into Shadow x3, Cosmic Weapon x2, Cloak Projector x2

Log 9: Dethkite (https://pastebin.com/qZThHQf6)
Sentinels/Termi-Nation Unity/Writhe vs Apostate at Enclave of the Endlings - Win
Damage dealt by Writhe: 44 (10 Melee, 34 Infernal, 0 Psychic)
Damage dealt to Writhe: 13
Damage reduced by Shadow Cloak: 10
Damage increased by Shadow Cloak: 8
Times Shadow Cloak prevented damage via discard: 3
Times Shadow Cloak was sacrificed to a Writhe effect: 3
Full turns Shadow Cloak spent in play: 28
Full turns Shadow Cloak spent in trash: 3
Shadow Cloak final location: Play
Equipments played: 9 (Cloak Projector x1, Grasping Shadow-Cloth x1, Portable Dark-Lab x2, Shadow Cloak x4, Umbral Siphon x1)
Equipments destroyed: 4 (Portable Dark-Lab x1, Shadow Cloak x3)
Powers used: Sink into Shadow x4, Portable Dark-Lab x1, Cloak Projector x1, Umbral Siphon x5

COMMON THREADS

  • Writhe as a hero in the game is absolutely a necessary component.
  • At least three unique Equipment cards are played by Writhe, possibly requiring The Shadow Cloak to be among them.
  • The Shadow Cloak is in play more often than it's in Writhe's trash. Presence in the deck may or may not be relevant.

Also some damage went through to Writhe in every instance

Hey friends, I'm new to the game but fell in love with my main boy Writhe. I wanted to be one of the first people to unlock his variant. Lo and behold, I did, in the first game that I was trying for it.
I specifically waited until I had played three equipment cards as noted might be relevent above.

Setup was Legacy, Ra, Writhe vs. Ambuscade in the Block (my standard for variants that don't need Villain/Environment reqs).

Here's the log: pastebin.com/Snhfcb5h

I think that his Cosmic Inventor title, along with his Multiverse Bio being about how he was never seen as a gifted inventor means that Writhe must have a certain amount of equipment out. He may also need to be with teammates using equipment. Maybe he needs to "prove" how much better his equipment is than anyone elses?

Of note is the fact that I had both Legacy Ring and Staff of Ra out (I also destroyed them with Penultimate Penumbra).

Multiverse Bio:
Eugene Wilkenson was never a brilliant inventor. HIghly capable? Certainly. Imaginative? Without a doubt. But hardly brilliant. His stroke of luck with the shadow-tech invention was initially dampened by the lack of a buyer and later the discovery that it permanently bonded to whatever it was applied to: namely, Eugene Wilkenson. However, the change from the Southwest Sentinels to Void Guard was not merely a change in name.

The bearer of the smallest oblivion shard, Writhe wears his shard at the front of his cerebral cortex. The shard does augment his malleable form and shadow-tech, but it also fuels his inventor's imagination! His creations are stronger than ever, powered by clever design, shadow-tech, and shard power. One might even go so far as to call his gadgets "brilliant"...



Other facts I don't think are relevent but might be:
Writhe never took damage
Writhe discarded multiple cards with the Shadow Cloak to avoid damage
Writhe started with Shadow Cloak in hand which was his first play
Thus Shadow Cloak was never in the Trash
It was also never in his Deck
He never used his Innate Power, since Shadow Cloak was never in his Deck or his Trash

Just got the unlock.

My theory: In a game with Writhe, each hero must have 1 or more equipment cards in play at end of game.

Can't be that as someone got it after they played a game with Naturalist, who doesn't have any Equipment cards in his deck.

Maybe: At least 5 equipment cards must have been played over the course of the game, the majority of them must be Writhe's?

I copied your game setup made sure to play 3 writhe equipment the staff and ring . No equipment were destroyed my entire game shadow cloak was the second equipment in play after the anti healing one. Grasping shadow cloth was the last equipment played on the final round legacy felt the final blow. I’m on iOS so no logs.

Ok just got it.

My theory was to use both Somber tinker and Dark Lab to play equipment cards as much as possible. 

I used regular visionary's power to peek at the top 2 cards of writhe's deck if there was an equipment there I would rewind and put them back. If not I would draw them. I would then use Dark Lab to put the equipment on the bottom of the deck and destroy it to play the bottom card. I would then use Somber Tinker to retrieve the dark lab and repeat.

My guess is: Use Somber Tinker and Dark Lab to play at least 3 of writhe's equipment cards.

PS - Akash in Freedom Tower vs Visionary, VG Writhe, TLT, and Wraith. In that order and I won.

Sounds likely. I just tried that and got the unlock. EDIT: Ok, this isn’t it but the log is still useful.

Here’s the log

My game disproves this. I used neither of those cards.

Very Interesting! I wonder if it is as simple as This:

VG Writhe must use Umbral Siphon to prevent a target from regaining HP during a game.

Dark Lab may or may not have to be played and there may be an amount of HP, but based on my game and seeing yours it is a workable theory. I need to check the other logs. 

Edit: Negative on this theory. LOG #4 above disproves it.

Fail (using iPad)

Legacy, SS Tachyon, Writhe

 they each had one equipment in play. Writhe had cloak in play more than not. He had most equipment in play at end of turn.

Another failure. This time had equipment in play. Never used base power

I’m not 100% sure but I don’t think ambuscade tried to heal during my game. I did not use somber tinkerer or dark lab in my game. I used base power first turn and anti healer the rest of the game. Played anti healer first turn. Played the ongoing with the target deals self damage one damage to writhe. Ra played flesh of the sun god and used that power every round except the last where he used the base power. Legacy played his ring and ra his staff. No equipment was destroyed in my game. So equipment doesn’t need to be destroyed.  I think it probably has something to do with equipment and having the shadow cloak out most of the time is either a direct or indirect requirement. Before this I played a lot of games where I destroyed the cloak a lot and didn’t get unlocks

Is there anything disproving something as simple as:

 

Have Writhe deal at least 10 infernal damage in one turn during a game.

Log 7.

It seems the rest of the results coming in are corroborating the findings I gathered from comparing the logs. It may be something like:

Finish a game in which Void Guard Writhe plays three or more Equipment cards. The Shadow Cloak must spend more full turns in play than in the trash.

I'll be playing my own game later today (I only have it on Android and can't post logs) with those parameters in mind, and I'll be paying attention to pretty much everything that happens in it.