Cosmic Inventor Writhe Unlock Discussion

Just unlocked with the Void Guard vs Gloomweaver (Advanced) in Realm of Discord.  Sorry, I’m on an iPad, so no log.

Got a double unlock. No log but could it be as simple as ...

In a game with Writhe use each of his powers and more equipment must enter play than is destroyed.

Writhe,Idealist,Benchmark,Wraith, and Tempest vs Ambuscade in Freedom Tower.

My game had Benchmark, Wraith, and Writhe which is a lot of equipment I didn't destroy any of it except the shadow cloak a few times. Also caspitts playground from FT added more to the counter for every ongoing counting as a equipment.

Okay, got my unlock.  I played a total of 15 equipment and destroyed 7, so it's possible the unlock is

In a game with Void Guard Writhe, play at least twice as many equipment cards as you destroy.

I have not dug through the previous logs to see if that holds up. (ugh, searching for equipment in logs is hard...)

It's possible there's a minimum, like say

In a game with Void Guard Writhe, play at least 10 equipment cards, and at least twice as many equipment cards as you destroy.

 

Log:  https://pastebin.com/qdpf7UdL

We already had several reports of unlock without playing or using Cloak Projector.

I don’t think that’s necessarily it. One of the logged unlock games I rummaged through ended on a gigantic Equipment purge to fuel a Singularity play. The same game also featured Expatriette and Sky-Scraper, who go through Ammo and Links like tissue paper as a primary function.

Failed it again using FF Wraith, TL Tachyon and Writhe at Freedom Tower vs Ambascade...

Caspits playground was in play and I had an awful lot of equipment in play at the end, with minimal equipment destruction (Shadow Cloak a couple of times). Used several of Writhe’s powers and at least a couple of them more than I used his base power...

Really not sure what I’m doing wrong at this point...

I haven't got time to go over the logs right now but what about discarding cards? Writhe has several ways to discard and I know I did it in my game (especially if you count Spite discarding from my deck whenever I used a power.

I mean, fair; the main thing is I don’t think it would be any variation on “play more equipment than is destroyed” because that just adds up to “have some equipment in play at the end of the game”.  That Singularity game (log #8) is really a monkey-wrench though, to any theory about keeping equipment out of the trash or not destroying too much.

Not sure if helpful, but here's a log for writhe unlock from my double. I didn't do anything particular for him other than just play equipment though. If it helps, @find tells me that writhe discarded 15 cards to various things. Similar caspit's playground shenanigans to artificially inflate equipment numbers as well. 

One more data point. Got it with fixer, extremist sky, and writhe verus dawn at the dock.  No log because on mac. Only 3 equips destoryed on link, shadow cloack and grasping shadow cloak.  won with writhe dealing the final blow with the syphon.

 

Accidental unlock here.

Sentinels + Void Guard Sentinels vs. La Capitan @ Freedom Tower, so fairly different from other successes on this thread.

Log here (if I did it correctly): 

https://pastebin.com/3HFAiuwV

Hope that helps!

Another fail. Expatriette, Writhe and Omnitron-X vs. Ambuscade at Temple of Zhu Long. Lost the fight, but there was a LOT of Equipment play across the board. My hail-mary was wiping Writhe's stuff with Penultimate Penumbra, which set off a chain reaction that popped Sonic Mine and incapped him.

Seriously, should I do the log thing again? Look for other common threads, something more obtuse? Because at this point I have no idea what else we're missing. It has to be something really out-there if so many people just accidentally get it, so many can't engineer it, and no one's ideas seem to line up other than "it's probably Equipment stuff."

I think another logsheet might be warrented.  Maybe you can check for how many equipment cards are played per round?  Some people are suspecting it's something like "play 2 or more equip cards per round" at the moment.

Welp. I'll try again tomorrow, then. It'll be a longer time until I can get it wrapped, given how many logs we've got now and how often people keep getting it. Can we get a list going of what needs tracking? Right now, based on the discussion since my first go, I'm already thinking:

  • EVERYONE'S Equipment plays, not just Writhe's
  • Play/destruction ratio of Equipments
  • Number of Equipments played per turn by Writhe
  • Number of cards drawn/discarded by Writhe throughout the game

Anything else? Because we need to get even further outside the box. We need to move miles and countries away from the box. We need to nuke the box from orbit.

Hmm, what about...

  • Number of Times Writhe was aided by another hero (anything counts here)
  • How many nonhero targets/cards Writhe destroys
  • Order of characters knocked out
  • Where Writhe stands in terms of HP at the end of the fight
    I feel the last one has the most chance of being a thing considering that this has unlocked at the end of a losing game.

Okay, managed to get it this time using Benchmark, Writhe and Freedom Five Legacy vs Ambascade at Freedom Tower. Caspits Playground, Mission Control and Benchmark meant I had an awful lot of equipment at the end of the game. Writhe was at 14 health. Writhe got a few card plays from Legacy, and Legacy used Lead from the front to protect him a few times. He also took damage with and without the Shadow cloak and discarded to prevent damage.

Writhe took out maybe 3 devices over the game?

Everyone seems so focused on equipment, and I'm still not convinced that's got much, if anything to do with it.  If you're still looking for criteria to check, I would consider prevention/redirection of damage. I know you checked damage reduction the first time, but I wonder what it would look like if you counted all situations where a hero was the original target of damage, but took none due to either prevention, redirection or reduction to/below 0.

Alright, I've got a preliminary list of things to look for in my search, based on both the previous pass and the suggestions I've gotten so far. For real, though, keep 'em coming, because I really want the nail put in this coffin due to how much this seems to be crumbling. Seriously, this is the total inverse of Super Sentai Idealist: she took a long time to start unlocking and we found the trigger and common hooks really fast after, but Writhe was almost immediate and it's somehow becoming less clear how it's happening.

LOG EXAMINATION CRITERIA

  • Final hero HP: 
  • Sequence of hero incapacitation: 
  • Damage dealt by Writhe: 
  • Amount increased by Shadow Cloak: 
  • Damage dealt to Writhe: 
  • Damage reduced by Shadow Cloak: 
  • Times Shadow Cloak prevented damage via discard: 
  • Times Lies of the Shadows redirected damage: 
  • Times damage was redirected/prevented/reduced by other means: 
  • Total damage avoided: 
  • Equipments played (Writhe): 
  • Most Equipments played in 1 turn (Writhe): 
  • Equipments played (all): 
  • Equipments destroyed (Writhe): 
  • Equipments destroyed (all): 
  • Full turns Shadow Cloak spent in play: 
  • Full turns Shadow Cloak spent in trash: 
  • Times Shadow Cloak was sacrificed to Writhe effect: 
  • Shadow Cloak final location: 
  • Total cards played by Writhe: 
  • Cards drawn by Writhe: 
  • Cards discarded by Writhe: 
  • Targets destroyed by Writhe: 
  • Total cards destroyed by Writhe: 
  • Card plays outside Writhe's turn: 
  • Power uses outside Writhe's turn: 
  • Card draws outside Writhe's turn: 
  • HP recovered by Writhe via other heroes: 

I unlocked it playing against and lost vs Kaargra warfang at the end.

Should probably count Ongoings in the same way as Equipments, too. Mostly for full info rather than any specific reason, but I hate mismatched information gains. In my real job, they always seem to be the ones that miss the problem because it happend in the part you'd decided was unimporant to begin with.