Yeah, Tsunami (and most other threshold effects) just add additional stuff to what that (single) use of the Power Card does. Perhaps in the target land, perhaps in other lands - there are a number which can have effects outside of the target land, like Vengeance of the Dead or The Trees and Stones Speak of War. No ambiguity there.
And that's how I'd originally also been thinking of the Repeat instructions... but after more careful consideration I think Repeats need to be considered a separate effect.
We've got a power that came up on Thursday night's game - and I can't think of what it was right now - that added blight, then possibly dealt damage based on blight present if the elemental kickers were met. Is this something that would count the blight added by the power in calculating the damage?
Ah, why not turn this into a question section for good old Bringer of Dreams and Nightmares.
Instruments of their own Destruction came up.
Bringer cannot deal damage, and it spells out that if they would cause Dahan to deal damage that damage is also not real. However, Instruments causes the Invaders to deal damage to themselves. This edge case isn't covered. Is this damage false damage as well, or since it is the invaders dealing the damage is it allowed by Dreaming of a thousand deaths?
I was starting to write this up as a FAQ entry, and realised I wasn't 100% sure of the full answer: suppose Bringer of Dreams and Nightmares somehow reaches that threshold effect on Instruments of their Own Ruin (Instead, if Invaders Ravage in target land, they damage Invaders in adjacent lands…) That's still phantom damage, right? Even though it's being caused by the Invaders ravaging?
“suppose Bringer of Dreams and Nightmares somehow reaches that threshold effect on Instruments of their Own Ruin (Instead, if Invaders Ravage in target land, they damage Invaders in adjacent lands…) That’s still phantom damage, right? Even though it’s being caused by the Invaders ravaging?”
Sorry, missed this earlier. No - it’s changing what the effects of an Invader action are, and that happens normally.
Similarly, if Bringer somehow ended up with Wildfire’s damage boost Power Card, that’d work normally too - it’s modifying other Spirits’ damage, not doing any itself.
I believe that's correct. It's an extra Invader Action, as per the rules in the Branch & Claw rulebook, and can be prevented by A Year of Perfect Stillness, for instance.