Episode 19: The Dreamer

Round Two

The Dreamer - The Dreamer Dreams

The Dreamer - 6

In Play: Tooth Fairy - 1

The Toy Master - 5

Tooth Fairy - 3

Dark Hero - 4

Macabre Spectre - 3

Grotesque Arachnoid - 8

Whipacorn - 7

Illusory Demon - 5

Trash:

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Start of Turn: The Toy Master deals The Argent Adept 3 psychic damage [18].

Play a Card: Granite Oni enters play.

End of Turn: Each player discards two cards. Tooth Fairy #2 deals 5 toxic damage to The Wraith [17] and Tempest [14].

Macabre Spectre deals each non-villain target 3 psychic damage. (Scarabs at [3])

Grotesque Arachnoid deals 3 toxic damage to The Argent Adept [12], Expat [13], Wraith [11] and Ra [10].

Whpacorn deals Expat 4 melee damage [9]. Expat may not deal damage until the start of the villain turn.

Illusory Demon deals 6 infernal damage to The Argent Adept [6].

Granite Oni deals net 2 melee damage to Swarm of Scarabs [1].

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The Dreamer - 6

In Play: Tooth Fairy - 1

The Toy Master - 5

Tooth Fairy - 3

Dark Hero - 4

Macabre Spectre - 3

Grotesque Arachnoid - 8

Whipacorn - 7

Illusory Demon - 5

Granite Oni - 6

Trash: Violent Nightmares

Effects: ST: No Projections in play? Destroy 5 hero ongoings and flip Vanessa.

ST: The Toy Master deals the non-villain target with the highest HP psychic damage equal to the number of equipment cards in play +1.

ET: Each player discards 1 card. Tooth Fairy deals each hero with no cards in hand 4 toxic damage. [x2]

ET: Macabre Spectre deals each non-villain target 2 psychic damage.

ET: Grotesque Arachnoid deals the four non-villain targets with the highest HP 2 toxic damage each.

ET: Whipacorn deals the non-villain target with the highest HP 3 melee damage. Targets dealt damage this way may not deal damage until the start of the villain turn.

ET: Illusory Demon deals the non-villain target with the highest HP 5 infernal damage.

ET: Granite Oni deals 2 melee damage to the non-villain target with the lowest HP.

Reduce damage dealt to projections by 2.

Increase damage dealt by villain targets by 1.

When a target other than Macabre Spectre is destroyed, restore it to its maximum HP.

When Illusory Demon is destroyed, destroy 1 hero ongoing card.

Reduce damage dealt to Granite Oni by 1.

Each player must discard 2 cards. Expatriette cannot deal damage.

Hero HP: AA - 6, Expat - 9, Wraith - 11, Tempest - 11, Ra - 10

Holy crap on a crutch, are we getting our butts handed to us…

I don't see this game gong much longer with the reduction, me shut down and the toy master+toothfaries

Those are some very strange cards in the environment trash....

"This is only a dream this is only a dream this is only a dream!...."

The Argent Adept

HP:  6

Hand:  Sarabande of Destruction, Inspiring Supertonic

In Play: 

Trash:  Eydisiar's Horn, Vernal Sonata, Instrumental Conjuration, Vernal Sonata,

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Start of Turn:

Play a Card:  Sarabande of Destruction

Use a PowerVocalize Sarabande to destroy Swarm of Scarabs.

Draw a Card:  Drake's Pipes

End of Turn:

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HP:  6

Hand:  Inspiring Supertonic, Drake's Pipes

In Play: Sarabande of Destruction

Trash:  Eydisiar's Horn, Vernal Sonata x2, Instrumental Conjuration

Expat drew Unload and Submachine gun last turn, I'll discard those for this turn and draw two more, Quick Draw and Speed loading.

So:

HP:  9

In Play:

Hand:  Hair-Trigger Reflexes, Quick Draw, Speed Loading, Tactical Shotgun

Trash:  Incendiary Rounds, Shock Rounds, Submachine Gun, Unload

AA destroyed the Scarabs.

It may well prove to be my sole contribution to the game.  Cripes, 18 damage in the first 2 rounds, how the hell does that happen.

The Wraith

HP: 11

Hand

In Play: Mega Computer

Trash:  Stun Bolt, Grappling Hook, Stun Bolt, Smoke Bombs

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Start of Turn:

Play a Card: 

Use a Power:  Stealth

Draw a Card:  Impromptu Invention

End of Turn:

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HP: 11

Hand:  Impromptu Invention

In Play: Mega Computer

Trash: Stun Bolt, Grappling Hook, Stun Bolt, Smoke Bombs

Effects: Next damage dealt to the Wraith is reduced by 2

Tempest

Just going to draw 2 cards (Vicious Cyclone and Chain Lightning). I'll type the rest of the turn out later.

(Tooth Fairies spirit away Excavation and Solar Flare)

Ra: God of the Sun

HP: 10

Hand: Fire Blast

In Play:  Living Conflagration; 

Trash: Living Conflagration, Drawn to the Flame; Excavation; Solar Flare

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Start:

Play:  Fire Blast--Fairy #2 dies.

Power:  Living Conflagration (Deals net 0 damage, I draw Staff of Ra)

Draw:  Inferno

End:

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HP: 10

Hand: Staff of Ra; Inferno

In Play:  Living Conflagration

Trash: Living Conflagration, Drawn to the Flame; Excavation; Solar Flare; Fire Blast

The Tomb of Anubis

In Play:  

Trash: Swarm of Scarabs

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Start of Turn:  

Play a Card:  Akana enters play.

End of Turn:  

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In Play:  Akana - 8

Trash:  Swarm of Scarabs

Whenever a villain target is destroyed, play the top card of the environment deck.

Round Three

The Dreamer - The Dreamer Dreams

The Dreamer - 6

In Play: Tooth Fairy - 1

The Toy Master - 5

Dark Hero - 4

Macabre Spectre - 3

Grotesque Arachnoid - 8

Whipacorn - 7

Illusory Demon - 5

Trash: Violent Nightmares, Tooth Fairy

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Start of Turn: The Toy Master deals Wraith/Tempest 4 psychic damage [9/7].

Play a Card: Illusory Demon enters play.

End of Turn: Each player discards a card. Tooth Fairy deals 5 toxic damage to The Wraith [4/8].

Macabre Spectre deals each non-villain target 3 psychic damage. (Akana at [5])

Grotesque Arachnoid deals 3 toxic damage to Akana [2] and three heroes.

Whpacorn deals Tempest 4 melee damage [1/DEAD]. Tempest may not deal damage until the start of the villain turn.

Illusory Demon deals 6 infernal damage to Ra [DEAD].

Granite Oni deals net 2 melee damage to Wraith or Tempest/Akana [DEAD].

Illusory Demon deals 6 infernal damage to AA/Expat [DEAD].

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The Dreamer - 6

In Play: Tooth Fairy - 1

The Toy Master - 5

Tooth Fairy - 3

Dark Hero - 4

Macabre Spectre - 3

Grotesque Arachnoid - 8

Whipacorn - 7

Illusory Demon - 5

Granite Oni - 6

Trash: Violent Nightmares

Effects: ST: No Projections in play? Destroy 5 hero ongoings and flip Vanessa.

ST: The Toy Master deals the non-villain target with the highest HP psychic damage equal to the number of equipment cards in play +1.

ET: Each player discards 1 card. Tooth Fairy deals each hero with no cards in hand 4 toxic damage.

ET: Macabre Spectre deals each non-villain target 2 psychic damage.

ET: Grotesque Arachnoid deals the four non-villain targets with the highest HP 2 toxic damage each.

ET: Whipacorn deals the non-villain target with the highest HP 3 melee damage. Targets dealt damage this way may not deal damage until the start of the villain turn.

ET: Illusory Demon deals the non-villain target with the highest HP 5 infernal damage. [x2]

ET: Granite Oni deals 2 melee damage to the non-villain target with the lowest HP.

Reduce damage dealt to projections by 2.

Increase damage dealt by villain targets by 1.

When a target other than Macabre Spectre is destroyed, restore it to its maximum HP.

When Illusory Demon is destroyed, destroy 1 hero ongoing card.

Reduce damage dealt to Granite Oni by 1.

Each player must discard 1 card. Tempest cannot deal damage.

Hero HP: AA or Expatriette is dead, and the other has 3HP. Ra is dead. Wraith or Tempest is dead, with the alive one having 1HP, or you can have Akana and Tempest both dead in which case Wraith can have 2HP.

Do we want to just go ahead and call this one a loss now? We’ve taken out a grand total of 1 projection, with 3 of the party dead already…I don’t see us making any sort of glorious comeback.

VICTORY! :smiley:

I mean victory for me, of course. Which is so nice, because that very rarely happens  :wink:  And of course, if the others decide they want to go down swinging then this is a tad premature…

Do we want to try a rematch with the same heroes and villain?

"Anyone, help me if you can!"  Expatriette called out to her allies, she couldn't see them, but she could see her target.

"I don't care if we came here to save you, Nobody gets to kill me and live!"

 

Expatriette will discard Speed loading and Quick Draw.

Play Tactical Shotgun.

Power:  Shoot Dreamer for 4 projectile Damage [2]

Draw:  Tactical Shotgun.

 

Seriously, if someone can give me a power or deal 2 damage we can end this on our terms.

Darn kids and their imagination.

Call it over.

When exactly did Argent die?

Definitely.

From the Dreamer's last turn:

" AA or Expatriette is dead, and the other has 3HP. Ra is dead. Wraith or Tempest is dead, with the alive one having 1HP, or you can have Akana and Tempest both dead in which case Wraith can have 2HP."

Since Expat shot the Dreamer with her shotgun, that's putting it that AA died.

Do tell…