Episode #32--Skinwalker Gloomweaver!

It's been a while since I've run one of these, so be gentle!

Tonight's matchup:  Skinwalker Gloomweaver in the Tomb of Anubis, facing off against...

KNYFE (grysqrl)

Parse (BlueHairedMeerkat)

The Naturalist (cmschex)

Omnitron-X (Powerhound_2000)

Ra (phantaskippy)

 

All full, now!  Time to sling some cards!

Count me in for KNYFE.

Starting hand: Amplified Combatant, For the Greater Good (2), Battlefield Experience

I'll take Omnitron-X

Starting hand:  Focused Plasma Cannon, Innervation Ray, Self Sabotage, Temporal Shielding

I'll grab Parse :D

The Naturalist, please

 

Opening hand: Bestial Shift, Cornered Beast, Indomitable Force,The Predator's Eye

I am Ra!

Deep within the tombs buried beneath the Valley of Kings, a great evil stirs.  Once banished by the selfless actions of the Darkwatch, a horrific, dripping form rises from a shattered sarcophagus to clutch his pouch of bones once more!

Skinwalker Gloomweaver - ROUND 1

Gloomweaver (50) [Skinwalker]

In Play:
Pouch of Bones (25)

Start of Turn: n/a
   
Play: Crimson Pin (9)  Attaches to Ra.

End of Turn:
Gloomweaver deals Parse 4 melee damage (22).

========================
Effects:
- The first time a non-Villain target is destroyed each turn, play the top card of the Villain deck.

- When Gloomweaver would be destroyed, flip Gloomweaver's Villain character card instead.

- Damage dealt to Zombies (including Skinwalker Gloomweaver) is reduced by 1.  Whenever a Zombie enters play, each Villain target regains H (5) hp.

- At the end of XXXX hero's turn, Gloomweaver deals them H-2 (3) irreducible toxic damage. (Crimson Pin)

(Start of Turn)
- n/a

(End of Turn)
- At the end of the Villain turn, Gloomweaver deals the non-Villain target with the second lowest HP H-1 (4) melee damage.

==========
Gloomweaver  (50)  (DR 1)
Pouch of Bones (25)  
Crimson Pin (9) (Attached to Ra)
 

==========
Knyfe    - 30
Parse   - 22
The Naturalist    - 29
Omnitron-X - 25
Ra      - 30

===========
(none)

Psssst…Dawn isn’t in this game.

I think you just spoiled the surprise. Pretty sure this was the halloween episode where all the villains dressed as other villains to try and get into the FF's HQ

I think the best bet is probably for Ra to take the pin, but I'm willing to discuss. Ra can heal, Ra isn't about to punch himself in the face, and we'll have more time to destroy the pin before his turn.

I'm amused by the notion of Gloomweaver wandering around the graveyard, looking for the body that looks most like Dawn so he can play dress up.

And what villain (other than Aminia) is actually likely to be let into FF HQ?

Guise?

I vote Ra too, KNYFE will burn herself down enough without outside help

Ra makes more sense.  However, I won't be much help for removing it this turn. 

I'll take it.  I'm Ra, I can tank like THE GOD OF THE SUN!

Time for KNYFE to do some slicing and dicing. 

K.N!Y,F^E?

HP: 30
Hand: Amplified Combatant, For the Greater Good (2), Battlefield Experience
Play:
Trash:
Effects:

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Start:
Play: For the Greater Good - deal 3 psycic damage to K.N!Y,F^E? [27]; draw Flawless Execution; play Battlefield Experience; use Battlefield Experience's power - deal 2 melee and 2 energy damage to the Pouch of Bones [21]; destroy Battlefield Experience; draw Wrecking Uppercut; play Flawless Execution
Power: Energy Lance - deal 2 energy damage to the Pouch of Bones [19]
Draw: Wrecking Uppercut
End:

-----------------------------------------------------------------------------

HP: 27
Hand: Amplified Combatant, For the Greater Good, Wrecking Uppercut (2)
Play: Flawless Execution
Trash: For the Greater Good, Battlefield Experience
Effects: Whenever damage dealt by K.N!Y,F^E? reduces a target to 1 HP, destroy that target

Parse

HP: 22
Hand: Data-Mining, Critical Multiplier, Between The Lines, Quick Calculation
Play: 
Trash:
Effects:

-----------------------------------------------------------------------------

Start:
Play: Critical Multiplier
Power: Pinpoint Shot - deal 2 projectile damage to the Pouch of Bones [17]
Draw: Updated Intel
End:

-----------------------------------------------------------------------------

HP: 22
Hand: Data-Mining, Updated Intel, Between The Lines, Quick Calculation
Play: Critical Multiplier
Trash: 
Effects: Whenever I discard a card from hand, I increase the next damage dealt by a chosen hero target by 1.

The Naturalist

HP: 29
Hand: Bestial Shift, Cornered Beast, Indomitable Force,The Predator's Eye
Play: 
Trash:
Effects:

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Start:
Play: Cornered Beast
Power: Transform into the Deadly Crocodile
Draw: Primal Charge
End:

-----------------------------------------------------------------------------

HP: 29
Hand: Bestial Shift, Indomitable Force,The Predator's Eye, Primal Charge
Play: Cornered Beast, The Deadly Crocodile
Trash: 
Effects: Increase damage dealt by the Naturalist by 1

Omnitron-X
 
HP: 25
Hand:  Focused Plasma Cannon, Innervation Ray, Self Sabotage, Temporal Shielding
Play: 
Trash:
Effects:
 
--------------------------------------------------------------------------
 
Start
Play: Temporal Shielding
Power: Timeshift - reveal Focused Plasma Cannon and put it into play
Draw: Reactive Plating Subroutine
End
--------------------------------------------------------------------------
 
HP: 25
Hand: Focused Plasma Cannon, Innervation Ray, Self Sabotage, Reactive Plating Subroutine
Play: Temporal Shielding, Focused Plasma Cannon
Trash: 
Effects: Reduce Psychic, Infernal, Radiant, and Sonic Damage by 2.  If Omnitron-X is dealt 5 or more damage in one turn destroy Focused Plasma Cannon