Fighting Citizen Dawn

I just want to make sure we were doing things right, because we got DESTROYED by Citizen Dawn...we had like 7 other Citizens in play, including one who made it so they were all Immune while he was in play. Were we doing something wrong with having all the Citizens out?

If you started off with all those Citizens in play, than probably. I do believe that the starting number of citizens is dependent on the number of Heroes Citizen Dawn counts as a Citizen for the number of Citizens in play at the start of the game. Dawn can be extremely difficult if you're unlucky, and more times than not, I've personally found her more challenging than Voss. 

Yes, Dawn is horrible. Especially if you've jut got all nicely set up and she plays a Devastating Aurora. That is the most horrible card in her deck, possibly in the whole game as far as I'm concerned, 'cause there's nothing you can do about it - it comes out and boom, that's it, all your stuff is gone :P. At least there are only two in her deck, but one is quite enough, thanks!

The number of citizens in play at the start is either H or H-1, can't remember off the top of my head. You also can't start with Citizen Dare in play, as per the text on his card, so if you draw him at the start then ignore him and draw till you get someone else. Sometimes the set-up of starting citizens can kick your arse right there - once we had both Sweat and Tears out. One forced a discard, plus a second discard due to the other being out. The other destroyed Ongoings, not that we had much chance to get any out what with starting our first turns with only two cards in-hand :P.

Having out one or two copies of Return with the Dawn is also horrible, since this just keeps bringing citizens back as fast as you try to kill them. At least this can be taken care of via Ongoing destruction, however.

Someone with some level of deck control is probably most useful against Dawn. So, Visionary, Nightmist, or the Wraith, who have means to let you look at the top card(s) of the villain deck. Hopefully this way you can stop the more horrible cards from coming out. High damage, multi-target heroes are probably good too - someone like Ra or Haka who can smash all or most of the citizens in one turn. Okay so you don't necessarily want to kill all of them as putting five or more in the trash will cause Dawn to flip…but she can only do this once per game and if you leave a few citizens out (the less horrible ones, like Spring) she won't stay flipped long. Alternatively you can use Haka with Savage Mana, making sure he gets the killing blow on everyone. Then no citizens ever make it to the trash, so Dawn can never flip and Return with the Dawn becomes useless. You'd still need to watch for those damn Aurora cards (otherwise bye bye Savage Mana, all the citizens it's eaten go to Dawn's trash), but at least it can help :).

Is this true? It makes sense. Never put it together before. Can't wait to fight her again when I get home from work.

Actually, Citizen Dawn's Setup text reads:

Shuffle the Villain Deck and reveal cards until (H) minus 1 Citizens are revealed. Put them into play. Shuffle the other revealed cards back into the villain deck.

Therefore, Citizen Dawn cannot count as one of the starting Citizens, as she's not being revealed from the Villain Deck. She's already in play.

However, her Game Play text on her flip side reads:

At the start of the Villain turn, if there are (H) minus 1 or more Citizens in play, flip Citizen Dawn's Villain Character Cards. 

In this case, since Citizen Dawn does count as a Citizen (she has that keyword!), she DOES count as one of the Citizens required for her to flip away from her "Merged with the Power of the Sun" side. Whew!

Hope this helps!

 

It helps immensely, both in my understanding of how the game is played and in my ability to defeat Citizen Dawn.

Wow, you know, I'd never realised that! I mean, I knew Dawn didn't count toward the citizens being brought into play at the start, but while I know she's a Citizen with the keyword, I'd never even considered that she would count toward the "flip her back from invincible mode" number. Well, there we go, another new thing learnt :D. Or in this case, pointed out.

I remember the first time I put it together that Dawn is a Citizen of her own brigade. It was glorious. Now she just tries harder to ruin our lives by foiling our careful plans of putting out a bit of damage just before she slips for an all-out blast when she does. Such as, but not limited to, hiring a dinosaur to eat her minions.

we fought her the other day with Scholar, OmnitronX and Fanatic. It was a gloriouos fight in that Fanatic was the only one standing after a nasty bout of Hammer and Anvil on her Merged with the Sun Side (She should have flipped. We didnt realize that part...) and after taking a beating and going down, then coming back up with her Aegis, we cycled her deck with Incap powers. Fanatics ongoing that prevents exactly 1 damage was a godsend, keeping me alive until i could Wrathful Retribution her for 29 damag. Dawn had 25 when I hit her with it. What a win, what a WIN! XD

Wrathful Retribution makes for the best "victory from the jaws of defeat" stories. We had a similar experience against Mad Bomber Blade on New Year's Eve.