Want to help drive interest in the Kickstarter? Organize a game day at a local gaming or comic store!
Do it now. There’s less than three weeks left and you’ll need all the lead time you can get to get on the schedule in time.
Talk to the manager. Identify a good day and time. Look for times when there’s a decent amount of walk in traffic. Maybe schedule at the same time people are playing Magic.
The manager may want to know where they can get the games. It’s available through all of the major distributors, but if there’s any question, the Greater Than Games staff can probably help out.
Create a flyer that the manager can print and put around the store. You might be able to get the Great than Games staff to make an awesome flyer for you.
Post on the gaming store’s FB page, etc. See if there’s a local forum for gamers that you can post to. Post to these forums letting people know what you’re doing. Tell all of your friends. Ask your friends to tell all of their friends. Than do it all again. These things spread by word of mouth and a lot of people don’t register that something is really happening until they hear it three times.
I frequently do demos in my store and also this past weekend at the local game fair. Everywhere I go its a hit and I have pushing it so hard at my local store that they are just waiting for their distributor to get it to them.
I frequently do demos in my store and also this past weekend at the local game fair. Everywhere I go its a hit and I have pushing it so hard at my local store that they are just waiting for their distributor to get it to them.
Here is an idea that I will “borrow” from another game that I think fits very well with this one.
Let’s say that a “special villain” card is created and sent out to each store that wants to participate. You then allow players to assemble their teams and do battle against the previously mentioned “special villain”. Any team that can defeat the villain gets a copy of the promo.
You could also do it along the lines of have a tourney and you get to play against the “special villain” deck in tourney result order. The first team that beats the villain gets the deck.
This was a very fun challenge type event structure that was very rewarding for the playerbase. You could even go so far as to make varying degrees of “special villains” each with a successive level of difficulty to defeat.
Fun for storyline type events and everything…that I feel this game lends itself to very well.