New game: Freedom Five

The Dice Tower video channel has a playthrough later this week, for those interested.  I'll certainly be curious to see the differences from the Defenders of the X games, as well as what we can expect.

And the final pre-newsletter has gone out. It has the prices. ...ouch. $50 for the base game seems fair. $99 to include 6(+?) unpainted miniatures seems... excessive. $199 for all the bells and whistles is staggering. Thoughts?

Yeah. $49 extra for 6 unpainted minis does seem a lot, but I suspect/hope there’s more than that what with stretch goals and all.
But I think I was already leaning toward the retail version anyway, as I have enough games with unpainted minis and don’t have the skills, or time, to paint them. And I’m starting to think standees are just better for me personally because … color! But we shall see. Can’t wait to know more about this game/Kickstarter campaign.
I’m looking forward to the Dice Tower playthrough of it tommorow, though I likely won’t be watching it live.

Three words: Low production runs.

Looking it up, mass-market produced unpainted minis seem to run about $1-2 per mini, so ~$8/mini for a low production run is about what I’d expect. Ditto for some of the other extras which run into the same “low print run” deal.

I worked at a graphic design & sign shop for a time as their secretary, and raw amount of units made (cards, sheets, whatever) has a significant impact on the per unit pricing.

Not that this is intended to argue that it’s cheap from an overall standpoint, but they’re honestly not gouging people.

Also, I get the impression the box is larger and ready for expansions, which the $49 level does not have. It’s not just the minis. 

[quote=The newsletter] - Core Game Components*

  • Heroes & Masterminds upgraded to miniatures
  • Kickstarter Exclusive Deluxe Box & Smart Storage System.[/quote]

I am disappointed there are Kickstarter-exclusive aspects, but I’m still going in on it. 

Same. I’m willing to drop the extra for possible stretch goals, it’ll probably be worth it.

And then I won’t be buying anything else for the rest of the year… :B

And it's started!!! https://www.kickstarter.com/projects/arcanewonders/freedom-five-a-sentinels-comics-board-game

Hopefully stretch goals unlock more. I'm used to a lot more variability from Sentinels and Spirit Island, so $50-200 for five heroes and one mastermind seems kinda steep.

I misread the pledge levels, so it turns out the base version gets all the stretch goals too. :) That's fine by me, especially since shipping is up in the air.

Anyone else think that Guise pic they used for the stretch goals header is terrifying? XD

I'm in for the $50 version, will update my pledge as more info comes out. 

Wow, they ran out of the $499 “get your face in the game” tier already.

I’m not hugely stoked about this so far.  It’s gorgeous, but $200 is a lot to drop on a game that isn’t even out yet.  And I’m not a fan of Kickstarter exclusives even if I’m getting them.  Oh, and shipping not included, which makes sense, but remember to add about $15 (if in the US) to what you expect to pay.


The minis by themselves are available as an add-on for $15 (6 minis).  The other $35 is the box, and we all know how expensive boxes can be.  Looks like they're charging $10 each to upgrade from unpainted to painted minis.

I'll be sitting at the $5 Pledge-Mananger-Access level for most of the campaign. It ends on a payday, but I still don't see upgrading much past the $49 retail level. I understanding (and accept) their pricing strategy, but, you know, pandemic, blah, blah, blah.

YES!!! :-o

Have now watched (nearly all of) the Dice Tower playthrough just now, and man, that looks frakin' hard. Like, I'm not sure I'm going to back it levels of hard. This might be the first Kickstarter I back out of. I'll continue to watch videos, and see if things get clearer, but for now, I'm officially on the fence. 

Do you mean “hard” as in hard to win, or “hard” as in hard to play?

Hard to win, medium on play. From my inexperienced eye, they all looked like they made decent to good choices each turn, and they still got stomped on. For scenario 1 of a campaign mode, there was nothing there to feel good about.

Can someone help me out with the kickstarter here. My reading skills is either not working or I am not clear. I am looking at the kickstarter and the heroic box. What exactly comes in this thing that is different than the retail box? It is throwing me off because then I go down to add-ons and reading it I feel like a lot of these add-ons are already in the box. It is leaving me a bit confused on what exaxtly I want to order from this.

 

 

No worries!

  • Hero only includes the (unpainted) "Core Game Miniatures" and the "Delux Box and Smart Storage System" (in addition to the core game). 
  • Citizen only has the core game. 
  • Sentinel has almost all of the things.  

Let's see if dropping the KS graphic in here will work...

I'll try.

$49 = Basic game

$99 = Basic game + bigger box/storage trays + 6(+?) unpainted miniatures 

$199 = everything 

Ok so reading through this the only add on you get at the hero level is the unpainted minatures they mention? everything else you would have to add on seperately?