Player Characters: who will you be?

 

Well, if your discovering your power as an emo teenager, and the "instrument" is whatever you decide it to be… why not a mix table or something similiar, something that gets to the realm of Skrillx or whoever and pushing the very definition of what an instrument is.

 

You just summon it when you need it anyways, so being big and bulky isn't an issue (unless size=power which it should not) and then you have a Virtuoso who looks like he's running a Rave instead of someone more classically minded like the Argent Adept. Modern Music, Modern Aesthetic.

Ah! These days, you would want a Launchpad. :slight_smile: They're rather portable, I think!

Virtuoso of the Theramin!

I ALWAYS wanted to create this character.
 
His name is "Father Shawn Asterman", a priest who believes in protecting the weak, feeding the hungry, and doing what's right. He is all about Hope, empathy, and dong the good thing. 
 
He also has a personal mech he calls "The Scripture" so when he is battleready he has to say "Let me consult the scripture". CUE MUSIC (Cue this music: https://www.youtube.com/watch?v=sH_6iFYiryY). The mech is essentially a non-combat tool, it's a hodgepodge of farming, rescue and construction equipment. He uses mostly to be on the defensive, to remove debris, stop rioters from going into safe havens, transport through natural disasters. 
 

I would totally adventure with such a character. I approve of anyone with a personal robot.

I had an idea for a hero inspired by Faerie myths. Basically he is a Changeling, the half faerie offspring that faries sometimes leave in place of the parent's actual children. He is stronger, faster, more acrobatic than the average person. He has a spear given to him by his, inevitably(yay Butcher references) Faerie godmother as a coming of age gift when he "became a Man" at 16ish, that gives him resistance to Fire & can deal fire damage. He can use his Magic to cast illusions to confuse enemies. He also can use his magic to draw on animals and seasons to increase and augment his powers. I call him "Mantle"

Not personal robot. Personal Mech! 

Read: Personal badass electronic devices of all types are equally worthy of my approval.

First, Knuckles.  Setback-level positive attitude, questionable sanity, grew up in Siberia, wrestled bears, and didn't realize he had powers until he landed in jail and while escaping found out bullets didn't hurt so much.  Basically a meat shield character who loves nothing more than a big melee brawl, except maybe his stuffed clown "teddy".  He loves that thing.

 

Second, i'd play Mara, talented stage magician with a lousy act, finds real magical artifacts, and uses them and her numerous tricks to fight bad guys.  Kind of like the old Houdini comics, but she's more fun.

Giant Robots, mechs, are all awesome. 

My other dude, might just be RObocop.

I'm gonna want to look over how the system works and how one builds characters, and once I get more experience with it I'll build my favorite Power Armor hero that I make in all my hero rpgs, Phantom-eX. He's a scientist/entrepeneur that was tricked by a splinter-cell of the military to build them a 'rescue-suit' that could save wounded soldiers from the battlefield, but he discovered that they just wanted a basic design to alter into weapons to overthrow the rest of the government. He destroys his research and steals the prototype, but he's paralyzed from the waist down during his escape.

For my first hero though, I'll probably start with the Roach, a lovable and overly eager hero who's super strong and nigh-invulnerable(He's pretty much the Tick, one of my favorite goofy yet hope-filled heroes ever). I've also been toying with a new idea for a heroine called Frenzy. She's a mutant who's body is always filled with adrenaline and can produce more at will, resulting in enhanced strength, reflexes and senses. Still working on her personality though, and any negative effects her powers may have on her body. Any suggestions?

Now I'm reminded how I'm so terrible with names. :P

 

Depends, I'm reminded of a character from "Please don't tell my Parents" called Mish-Mosh, so I'd go the route of adorable puppy. Over-Eager, Over-Excited, and constantly bouncing around a room looking and touching EVERYTHING.

 

Though, that'd be more hyperactive than constant Adrenaline. Adrenaline would mess you up, you wouldn't feel pain, you'd constantly jump and either flee or strike out against almost everythng.

 

I'd go more hyper-active than Hyper-Adrenaline, and make her more lovable than borderline psychotic.

Virtuoso of the Melodica, anyone?

I think Christopher's already gotten stuck with that job.

Names are quite difficult. I have to admit, the vast majority of names I came up with as a combination of existing characters, here are some I came up with. 

  • Solus Okeer
  • Arishok Vasaad
  • Tomaj 
 

Superhero names are even harder to come up with. D:

(Though some props to the canon Virtuoso naming scheme already being essentially the platonic ideal of stereotypical superhero name cheesiness.)

 Superhero names can be done a few ways

These are very basic, and there are TONS of exceptions, but for the most part one could tell when the character was created or adopted the new name.
 
  1. Golden/Silver Age: Your alter ego uses alliteration, your superhero name defines what you can do or how you look
  2. Dark Age: You have dark/gritty/Leifeldesque names. Take combinations of dark and violent words and make them one: Bloodwild. 
  3. Dork Age aka the 90s: Either take the dark age and throw in XTREME letters. Misspell things, X's, K's, Y's everywhere: Bludwylde the Xpert. The other is to come up with a word only found in a thesaurus or are just obscure: Sepulchre and Demiurge. 
  4. Modern: They are not as silly as the golden and silver age, but it's a nice return. Otherwise, forego the codename, and go by your character's birthname. Unless the identity is a secret, then a codename is needed.
 

Someone's been playing Dragon Age, I see. :stuck_out_tongue:

Ahem What are you talking about? I mean, it's not like I like no-nonsense giants who threaten to invade, and are stuck in a port city spreading fear for just being intimdating. I mean, who do you take me for?