First Id like to say great game and that my group loved it and Im sure a few orders for more copies will flow from tonight’s session. Everyone loved it. However, we did have several questions. A few were answered by the FAQ or looking around in the forums, but we still had several questions. A few of these may seem obvious, but my gaming group is made up of long time gamers comprised of 2 engineers, a logistician, a contract lawyer, and an anthropologist…so as a result, we tend to get hung up on wording from time to time…Anyhow, here are the questions we had.
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The first is on card wording when getting rid of environment cards. In the Mars environment deck, one card says all players may discard to get rid of this card, another each, while others say 1 player may discard a card. Our question was whether this was just inconsistent wording or if they mean different things. “one player may” is very clear. What isnt clear to us is “all” and “each.” To get rid of the environment card, does each player have to discard? This would also seem to be the case with all. We just played it that all and each were the same thing and we all dumped cards of suffered whatever effects to clear environment cards. We figured the “one player” meant only one person had to do it, everything else meant the heroes as a group had to suffer to get rid of the cards. We just wandered if we were right.
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Is Wrest Mind (I think thats its name) really that insanely powerful? We were redirecting massive damage back onto the boss. The Boss would take his two, Vis her two, and then the boss would take whatever crazy damage he was putting out. It just seemed crazy overpowered. The other heroes were chipping away for 2-5 pts a turn and Vis was cranking out 10-20 with that card…each turn.
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If the villain gets a card at the end of their turn, do they in effect get two cards…once during the draw phase right after the start phase of the villain turn, and then once again at the end? Thats the way we played it since the end of the turn was a distinctly separate phase from the villain play a card phase… If this is right, then do any cards that come out after the card drawn during the end phase get to go off since it is still the end phase? Say for example, that Omnitron gets to draw acard in the end phase, would any minions/devices still get to attack that end phase?
4.We were a little confused by Omnitron during set up. Does he set up as a rampaging robot, then immediately flip to the factory at the start of the game during the first start phase? Also, when shuffling his trash, if he has no devices out yet, is this part just ignored? We assumed that this was the case, as it wouldnt be too long before he was cranking out minions for us to keep killing over and over. This also came up…we assumed shuffling his trash meant just dealing devices out of his discard pile and not actually shuffling his trash back into his discard.
- Also, for a group of smart people and competent gamers, we really had trouble getting Absolute Zero to do anything other than heal himself a little or peep out a bit of damage here and there. Can someone briefly describe how he’s supposed to do the consistent and decent damage I keep reading about. It was the first time we played him tonight, and it was after three game of Sentinels and one of Arkham Horror, so we might not have been thinking too clearly.
Sorry for the wordy questions, we just really loved the game and wanted to make sure we were playing it right. Thanks!