Super Sentai Idealist Unlock Discussion

I tried the same thing, using the card powers of unleashed visionary and xtreme cosmic, aa, and Tempest. That was the final hit too. Also nothing. 

Most recent try, with the five heroes (all variants, except Idealist) I went up against Ambuscade in the Temple of Zhu Long. I tried not playing a single fragment, or playing any cards under concepts. No luck.

Tried a game in which the Mecha-Knight team tried to help Idealist in every way possible.  Put every construct on her, let her draw cards, play cards, use powers, healed her (in two different ways), let her recover cards from her trash (in 3 different ways), protected her with Shielding Winds, let her deal every damage type with Twist the Ether.  Never did use Syncopated Onslaught or Counterpoint Bulwark on her, though.  Won with a too-big Karate Bot.  No unlock.

What if we're looking at this all wrong?  Maybe all we need to do is get the Idealist thinking about karate robots.  How about Mr. Fixer and Omnitron-X?

I tried playing Idealist, Requiem CC, DC AA, Visionary Unleashed, and PW Tempest against Voss in the Time Cataclysm. I had Idealist deal the final blow to Voss with an I'm Bored on a Monster of Id with 27 cards under it. No unlock.

Apparently they go to space. Maybe it’s Wagner Mars Base? Has anyone thought of losing? Or having her What about not putting her on the team? 

 

Sorry I’m not being helpful. But are we getting a hint next week?

Tried a game against Akash with OX, grandpa Legs, Rogue Knyfe and idealist. I setup this way so Idealist could do all the things, and she did. Had a karate robot that did 20 damage per strike. Drew 20 cards with the head. Didn't damage 20 things with the knives, only 7, but I could have. I had everything in play that could be in play at the same time. Blew up the id and brought it back. 

Unfortunately, no unlock. 

I wonder if there's a sequence of events from multiple heroes this time?

The prerequisite for the giant robot mission seems to closely resemble the Perform ability on Argent Adept's Inventive Preparation. Maybe there's something specific each hero in the giant robot needs to contribute? Cosmic Weapon? 

No idea what from Tempest or Visionary, though.

I could roll with that idea ^ maybe twist the ether and electrical storm. Energy and binding forces ?

In just experimenting, I tried DC Argent Adept, Requital CC, PW Tempest, Visionary Unleashed, and Idealist (feet, arms, head) vs. Advanced Ennead.  I've actually lost 3 times in a row in progressively easier environments.  It's surprisingly challenging.  Idealist, and Vis Unleashed to a lesser extent, aren't strong against multiple targets, this version of AA isn't the best, PW Tempest isn't strong without extra card draw, and the Ennead has a lot of mass damage that makes CC unhappy.  I just had a rather humiliating loss where the Ennead played The Grave Beckons when AA was down and all my other heroes (and a construct) were at 3 HP or less.

Needless to say, this has not resulted in an unlock.

I'm trying to figure out if it's something like chaining those five together so that they all use a power or all play a card, or both, in the same turn, or maybe use a specific combination of powers and cards.  I tried it with the base version of each, and also with Requital Cosmic, Prime Wardens Tempest, Visionary Unleashed, and Dark Adept.  It didn't work.

Along the way there I had Idealist use Making Things Up to play all her concepts in one turn (including Id via the drawing), put a huge number of cards into play during one turn, and had each hero play a card and use a power within the same turn.  No luck.

I think a pre-requisite game could be possible, but maybe go a little further back in the story.

Has anyone tried losing to Chokepoint as the Adamant Sentinels, and then doing all the plays, powers, assists, w/e?

Just thought I'd put the idea out there.

Yeah, that was the first thing I did. Just to be safe, I took the Adamant Sentinels and Void Guard together. I don't play on Windows, though, so I can't check for registry entries.

You did both teams on seperate ocasions, correct? If this is indeed part of a prerequisite, then I'm gonna guess not having the Void Guard and Adamant Sentinels in the same game is part of it.

Well… if I had to guess…

Idealist would obviously contribute her karate robot.

Since it’s a Mecha-Knight, Captain Cosmic would probably contribute his Cosmic Crest.

If I look at the mission card, there’s a crackling lightning effect on the sword-stroke, so Tempest should contribute his Lightning Slash.

Visionary might contribute her Cocoon, which is the most physical object in her deck – the only other thing I can think of is Mass Levitation.

I’m guessing Argent Adept is just there to pull it all together (i.e. provide powers to use the necessary cards).

Steam guys already tested losing to chokepoint and didn't even get anything in the registry.

Ah, alright then. Didn’t see anything for it here, so just making sure.

Alright kids we've got a hint shot now. Let's get back to work I feel like it's a pre-req hint maybe have the adamant sentinels lose to choke point in the tribunal ? I minted the one shot and jammed out a mecha knight team game against BB in WMB. No Unlock. Here's the log.

https://pastebin.com/5KJFq7DB

This week's one-shot is Adamant Sentinels vs Chokepoint in the Celestial Tribunal. May be a prerequisite with the Tribunal being the missing piece?

(Oh, ninja'd)

So Dark Watch Fixer's presense in the one-shot's got me wondering.  What if you need a lot of equipment and ongoeings blown up for this?  It's just a hunch but it's something both Choke and Fixer are good at.