The Big Villains Thread

Villain of the Day:  December 18 (Emergent)

Project Cocoon has made all manner of transgressions against the metahuman community over the years, in their never-ceasing quest to create the ultimate psionic super-soldier.  Their most heinous sin, though, has yet to finally emerge.

The Visionary spent much of her early years in this reality tracing the disparate threads that linked Project Cocoon black-site facilities, following leads between scientists, military personnel, and independent consultants to bring a vast conspiracy to light.  In many ways, the liberation of the young Vanessa Long--once known as The Dreamer, now known as the up-and-coming superhero Muse--represented the culmination of this conspiracy.  This universe's proto-Visionary was liberated, the black-sites involved were shut down, and the perpetrators brought to light.

However, one clue never seemed to correspond to any known Project Cocoon.  A mid-level informant killed by Major Flay managed to scratch out a single word onto a a nearby folio:  Anticosti 48359.

Visionary did manage to cross-reference Anticosti to a sparsely-populated island off the shore of mainland Quebec.  Owned by the Canadian Government, the primarily usage of of Anticosti Island is to operate the lighthouses that aid in navigation through the Gulf of St. Lawrence.  While Visionary traveled to Anticosti, she found no evidence of any Project Cocoon interference, nor did she find any sort of disturbances.  However, the few individuals that Visionary interacted with seemed...off.  A conversation with a lighthouse keeper seemed normal by itself, but a later conversation with a diner owner referenced elements of that earlier conversation that the diner owner could have had no way of knowing.  Psychic probing, however, provided no reason for this linkage.  Leaving with more questions than answers, Visionary never did find a meaning for 48359.

However, in a bunker deep beneath the island, in a self-cleaning cryonic tank linked to an independent geo-thermal energy array, a single member of Project Cocoon still sleeps, their will and mental power slowly insinuating its way into the collective subconscious of the few individuals on the island.  And, with each individual that stays in proximity to The Emergent, the more psychic power is added to their own.  Unless discovered and somehow neutralized, the Emergent's psionic dominance will encompass all of Quebec, all of Canada, then all the world.  

Villain of the Day:  December 19 (The Eraser)

Logan Weir knew the truth that no one else was willing to admit:  Guise was right.

Within the fan community following the various metahuman heroes in Megalopolis, quite a few individuals had become aware of Guise's somewhat strange beliefs that the whole world was, in fact, naught but elements of an ongoing comics series.  While even the sharpest-eyed of cape-followers couldn't ascertain the truth behind Guise's powers, all of them laughed off Guise's continual references insinuating that he, as well as his adoring public, were fictional characters created for some fickle audience's amusement.  That is, all except Logan.  

Logan, after all, had seen The Eraser.

2249 East Garfield Avenue used to be a high-rise.  Logan lived on the 6th floor in a two bedroom apartment.  The window facing the fire escape had a draft and the outlet near the front door didn't work, but it was home.  Logan's cat had claimed the spare bedroom as her own and the dining nook had been converted into Logan's very own reading lounge.

During the OblivAeon event, Logan was at work.  As carnage filled the streets, Logan drove home as fast as he could, his path thwarted no less than 4 times by legions of Aeon Men, the massive foot of Sky-Scraper, and a massive traffic pile-up.  As he arrived, though, Logan was confronted with a curious sight.  2249 East Garfield had vanished.  In its place, an empty lot, with no evidence that an apartment building had ever existed in sight.  Dumbfounded, Logan rubbed his eyes in disbelief, only to catch the most curious sight:  a white gloved hand, holding a giant pink eraser, rubbing the last bits of 2249 East Garfield out of existence.  Logan screamed, "Hey!", gesturing at the hand, but within seconds, the last of the building had vanished and no evidence as to the hand or The Eraser could be found.

Frantic and in disbelief, Logan looked around for anyone who might have seen the hand.  In the midst of the chaos of OblivAeon, no one was dumb enough to be out on the street, save Logan himself.

Since that day, Logan has become nothing short of a sign-bearing evangelist, proclaiming that 'The End is Nigh' in no uncertain terms.  Any fool unlucky enough to engage Logan in conversation will hear a whole, well-practiced diatribe on "The hands that govern the universe, eager to simply wipe us out of existence if we don't do what they want!"  Logan claims to have seen The Eraser no less than 6 times since that initial occurence, with elements erased ranging from a park in a public pond to Ellis Haworthy, one of the few individuals who actively believed Logan.  In the midst of a late-night discussion over a Dad's burger, Logan watched Ellis be erased from reality, with the waitress completely oblivious to the fact that anyone had even been there with Logan.

Logan has tried to reach Guise for comment on numerous occasions, but Joseph King has made it quite clear that he wants nothing to do with that wack-a-doo...in the meanwhile, Logan simply wonders when the world on the whole will be nothing but an erasure.

Villain of the Day:  December 20 (Bartolomaeus of Wharram Percy)

Could it truly be that Elizabeth Bathory, the Blood Countess herself, is the lesser of two evils?  If the legends surrounding Bartolomaeus and the legions of the dead beneath the long-forgotten village of Wharram Percy are even partly true, the world's heroes may soon find themselves leaping to the defense of the vile Court of Blood.

Bartolomaeus last breathed in Buckinghamshire in the year 1195.  A cobbler's son, Bartolomaeus taught himself to read from a cache of books he had found while exploring a cave near his home.  Within those mouldering tomes, however, was lore that Bartolomaeus simultaneously found repellent and seductive.  Day after day, he found himself returning to those caves, poring through page after page until he had committed the whole of the rites within to memory.  However, even as he delved into this ancient lore, his body began to waste away.  His flesh became sallow, his pulse stilled, and his hair and nails began to fall from his body.  

The undead being that once was Bartolomaeus became known as the Birminghamshire Vampire, as Bartolomaeus began to test the limits of his newfound infernal powers.  Eventually, he was driven away by St. Hugh, then the Bishop of Lincoln, who believed that he had defeated Bartolomaeus once and for all.  However, the rites necessary to destroy a creature such as Bartolomaeus were incompletely performed, and Bartolomaeus returned to the lands of the living within the week.  

Bartolomaeus' title as "The Birminghamshire Vampire" is, however, a misnomer.  While it certainly wields blood magic with aplomb, Bartolomaeus in truth is closer to a lich--his eternal essence has been tied to those long-lost mouldering tomes with which he exchanged his life essence.

Since that day, Bartolomaeus has wandered the world, finding small, isolated towns in which he could exercise his fell influence.  Like a pestilance, Bartolomaeus preys upon these towns, to the point where the undead population overwhelms the living.  He then orders his undead servitors to bury themselves, effectively becoming 'sleeper agents', waiting for the correct time to overwhelm and eliminate the living.  Since those long-gone days of his initial rise, Bartolomaeus has crossed the globe numerous times, setting up whole colonies of undead in strategic locations:  Wharram Percy in 1200s, the Roanoake colony in 1585, Jerusalem's Lot in 1789, Hoer Verde in Brazil in 1923, Ashley Kansas in 1952, and Centralia Pennsylvania in 1963.

And now, with the pieces for a worldwide infestation in place, Bartolomaeus simply needs access to as much blood magic power as possible, to simultaneously raise awaken all of his children across the globe.  He has assaulted the Court of Blood four times thusfar, each time unsuccessful, though his continued assaults have severely weakened Bathory's hold on the ancient cathedral.  As undead clashes against undead high in the Carpathians, humankind may fall to the crossfire in a War of Blood.

Villain of the Day: December 21 (Supplicant Fahrell and the Order of Ashes)

Some men just want to watch the world burn.  The alien known as Supplicant Fahrell and his Order of Ashes asks why one would settle for merely one world. 

One of the few survivors of the scorched world known as Telinord-IV, Fahrell was a philosopher and observer as his world fell, first to war, then to atomic self-destruction, then lastly to a failed bid to reignite the sun of the Telinord system.   From a space station elsewhere in the system, Fahrell watched as whole planets were reduced to so much ash and celestial dust as his species' best and brightest caused their sun to enter a red giant phase prematurely, sending solar matter into the cosmos and turning anything within a several million mile orbit to ash.

That day, Fahrell knew the face of god.

Consumed by religious fervor, Fahrell and his followers travel from system to system, overloading celestial bodies with gaseous matter until the whole system is consumed in cosmic flame.  The Order treats these occasions as high sacraments, rites meant to please the consuming flame that lurks at the center of all reality.  Members of the order care little for individual lives, and even less for the lives of entire species; rather, they believe that only when all life is consumed in solar fire, will the enlightened finally be at one with the flame.  

Most intriguing to Fahrell personally, however, has been the rumors that an Enclave of survivors has been whisked outside of time and space.  He gazed made it his personal mission to find a way to breach ur-space and destroy this colony, so that the inevitable destruction of all things may avoid any 'loose ends'. And, if rumor is to be believed, Fahrell may just have an inside man...

Villain of the Day:  December 22 (Kalki)

The Hindu monastics at the Kanchipuram temple knew that their forebears spoke truth though their art.  The final avatar of Para Brahman, the Destroyer of Filth,  Kalki was en route.  What they did not know, however, was how close their monasticism brought them to shaping reality. 

The continued worship and veneration of this aspect of Para Brahman reached something out in the beyond.  Whether Host spirit or some other spirit from the Realm of a Discord, no hero or arcanist has managed to determine what Kalki truly is.  However, it has raged across India, following the tales in the Vaishnava, fulfilling Hindi prophecy after prophecy.  This has led to all manner of confusion throughout the Hindu community, as spiritual leaders are torn on whether this truly was Vishnu reborn as Kalki.  The longer they deliberate, the more are hewn down by Kalki's sword, the Ratna Maru.

Two days ago, the grand mural of Kalki in Kanchipuram simply disappeared.  What that portends, none truly know.  But surely, it cannot be a good sign...

Villain of the Day:  December 23 (The Pacific Trash Vortex)

Humankind's impact upon Earth's environment cannot truly be understated.  Between landfills full of plastic taking thousands of years to decompose, to toxic waste facilities capable of fouling groundwater irreparably, to the continued gaping hole in the ionosphere, mankind has left its indelible mark upon the planet.  And, with the physical manifestation of the planet itself rising to aid's Earth's heroes, one can tangibly see the power we have wrought upon the planet.

And no larger evidence can be found of this than the Pacific Trash Vortex.  A massive flotilla of human refuse covering 1.6 million square kilometers, the Trash Vortex roves the Pacific, entrapping plant and animal alike and poisoning the waterways with mankind's refuse.  While efforts have begun sporadically to attempt clean up the Vortex, these efforts have been severely hampered by one major issue:

The Pacific Trash Vortex appears to be alive.

Six months ago, the villain known as Professor Pollution and her homunculous known as Toxin returned to the heart of the Trash Vortex aboard a fusion-powered submarine purchased in Mordengrad.  Arriving at the Vortex, the pair re-enacted a variation on the ritual that Professor Pollution used to create Toxin in the first place.  Warping ley lines and channelling fell energies, the pair imbued the Trash Vortex with a degree of sentience....and a hatred for all mankind.

Since that day, ships and planes flying over the Pacific have simply gone missing, subsumed into the mass othat is the Trash Vortex.  Effectively, the Vortex has becoming a mobile, trash-based Bermuda Triangle, adding every victim to its befouled mass and gaining in strength with each piece of refuse it absorbs.  And, once it has gained enough strength, the Trash Vortex will make landfall along the West Coast of North America, overwhelming whole cities in the massive blob of plastic and filth that comprises its body.  And, at its head, Professor Pollution will wreak the havoc upon the world she so desires...

I mean, it doesn't even have to be alive to be a villainous threat to humanity, but I like the way you think. :)

That's my modus operandi: take something that's already horrible and make it even worse...

Villain of the Day:  December 24 (Star Wormwood)

It blazes upon high, with an unhealthsome, pale yellow light.  Its radiance has been a harbinger of countless disasters and catastrophes the universe over.

And now, the wandering star known as Wormwood makes its advance upon Earth.

Star Wormwood is no true star, however--its origins are much more nefarious than that of a simple ball of atomic flame.  In ages long forgotten, the Varusiod people created the the celestial body, fashioning it from the skull of a dead Satellan arcanist and binding it with the ley lines of fourteen different living worlds.  As Star Wormwood rose to its state of semi-consciousness, those primordial Varusiods knew the folloy that their craft had wrought.  They had anticipated Star Wormwood to be a weapon capable of ending the Overwar that decimated so many worlds; instead, they loosed a horror onto the multiverse capable of ravaging reality.

Wormwood wends and drifts its way through the void of space with no true intention, drawn only by the occasional flare and pulse of ley lines running through inhabited planets and moons.  This occult energy draws Star Wormwood, pulling the being through the ether towards the origin of that ley line.  As Star Wormwood draws near, that world experiences all manner of arcane calamity:  plagues of vermin fall from the sky, the celestial bodies of that system align in prolonged eclipse, and all manner of magical creatures scream with madness and pain.  The ley lines of that planet rise and pulse visibly; even the most rudimentarily occult-sensitive can physically see and manipulate these lines, inflamed by Star Wormwood's presence.  Invariably, these new magic users find their newfound powers spiraling out of control, as they lack the training and will necessary to contain their own arcane potentially.

Finally, as Star Wormwood settles into orbit around a given world, it begins stripping away the ley lines from the planet one by one, adding the lines to its own crosshatch of lines.  In most cases, the removal of a world's ley lines leaves it not only bereft of magic, but also throws basic planetary functions into total disarray.  As the planet's magnetic field inverts and dissipates, the portions of the ionosphere necessary to shield life from the continual bombardment of solar radiation slough away:  most worlds assaulted by Star Wormwood die within weeks of its arrival, if the very act of ley line removal does not tear the world asunder on its own.

And, once its arcane prizes are stolen, Star Wormwood simply drifts off into the void, waiting for another arcanely-endowed world to garner its attention.  

Villain of the Day:  December 25 (Snoozles)

Every generation has one:  that single toy that every kid seems to want during the holiday season.  In the 80s, it was the Garden Grove Dolls.  In the 90s, it was Huggable Hugo.  This holiday season, Snoozles are all the rage.

Something of a cross between a toy and a pet, Snoozles are the newest creation of PlayTime Amusements--a subsidiary of JoyTech Limited--and are the brainchild of Abigail Orman, a long-time toy and game inventor.  Designed for maximum cuteness, Snoozles are nothing short of a foot-tall ball of fluff with gigantic oversized eyes and a chirping, chattery voice eager to talk with any and all willing to engage it.  PlayTime has currently produced over 10.5 million individual Snoozles units, selling to stores across the western world.  Over 9 million of those units have already been purchased, with countless holiday shoppers clamoring at store counters, aching to buy a Snoozle for their children/friends/family/significant-other.

Built into the Snoozles' genetic arrangment is a predisposition for ease of care.  All Snoozles expel their waste gaseously, and only at intervals specificially prescribed by the owner, upon the Snoozle's initialization sequence.  Further, Snoozles are capable of eating almost anything; Abigail intended Snoozles to be a perfect secondary pet, eager to get along with other animals and capable of sharing their same diet, thereby saving owners on upkeep costs.  

However, therein lay the problem.  Snoozles are capable of eating *everything*.  If ever instructed to eat something outside of their usual diet, a Snoozle will consider that type of object as a part of their intended diet, actively seeking it out for further consumption.  Some would-be ingenious Snoozle owners have already begun treating their new pet as a sentient garbage disposal, feeding them food scraps, paper, plastic, metal, and more...each time, teaching that Snoozle that the fundamental building blocks of existence are nothing but food.  Within a matter of weeks, the whole world may be infested by an adorable, plushie plague, capable of eating their way through nearly any matter.  And if they find some way to breed?  The world will surely fall, eaten beakful by beakful by adorable synthezoids.

Villain of the Day:  December 26 (The Carnivale Protocol)

As the world spins on, the nefarious organizations lurking in the shadows have all manner of plans and machinations in various states of completion all around the globe.  However, the plan closest to completion may well be one that The Annihilationists have been funding for over six years:  the research of Dr. Mariah Cordon and the implementation of The Carnivale Protocol.

Dr. Mariah Cordon is a long-time veteran of the medical arena, making her bones in neurosurgery and neural-interfacing technology.  Cordon's specialty dealt specifically with the use of mental implants to treat schizophrenia, severe mood disorders, and any number of violently manifested anti-social personality disorders.  Cordon has worked with all manner of government entities and hospitals over the years, all the while espousing the benefits of using grain-sized implants to moderate and mitigate the violent tendencies of criminals with severe mental issues.  

Now, while the potential moral issues of artificially regulating the mental function of violent offenders on its own may raise questions, the further application of Cordon's research led her to the attention of The Annihilationists.  Cordon has long believed that the majority of mental disorders stem from the incorrect firing of neurons within the mood-regulating sections of the amygdala.  If only one were able to remotely override those signals, so many violent outbursts could be contained with ease...

...which is exactly what The Annihilationists are banking on.  Through the usage of their global satellite array, the so-called Carnivale Protocol utilizes the theories and practices used by Dr. Cordon to broadcast a low-level wave of electrical interference.  This interference disrupts the normal amygdala function in anyone within proximity of the wave, repressing any sort of natural override response to stress, anxiety, depression, fear, or anger.  Targets subject to the Carnivale Protocol become hedonistic, territorial, and incredibly destructive, attacking anyone who dares prevent the subject from indulging their basest vices.  Worse still, prolonged exposure to the Carnivale Protocol overloads the hippocampus, severely damaging the subject's long-term memory structures.  Once weaponized, exposure to Carnivale Protocol waves can reduce a large city to rioting chaos within 48 hours, to an all-out battleground within 96 hours, and within two weeks turn any surviving rioters into drooling amnesiacs unable to even care for themselves.

Dr. Cordon is utterly oblivious to the truth behind all this, mind you.  She continues to believe that neural implant therapy could provide the next great leap in terms of both criminal incarceration and the treatment of severe mental disorders.  She knows nothing of The Annihilationists' true motives; she's simply happy that angel investors are finally giving her research the respect (and funding!) it's been due.  She continues her research at a feverish pace, eager to share any and all findings with her investors at Dynamic Solutions.  

And first on The Annihilationists' list of targets?  The legendary Megalopolis New Years' Eve Celebration...

Villain of the Day:  December 27 (Chiara Violante)

"He, in his madness, prays for storms, and dreams that storms will bring him peace."

The woman known as Chiara Violente has been one of the greatest enigmas in the metahuman committee since her first appearance three months ago, when she presented herself in the center of Freedom Plaza and announced that the multiverse was doomed.

When engaged by security and a team of Sentinels, Violante made a daring proclamation:  "I have seen this, heroes.  I have seen all of it.  I have seen it over and over again, glimpses in the mists of time.  You will not win.  You cannot win.  The end comes for us all."  As security guards approached, Violante's eyes blazed with purple light and launched herself into combat.  

In melee with no less than 8 security guards and three Sentinels of Freedom, Violante metaphorically tore her foes apart.  She dodged blows and projectiles as if she had seen them coming, countering each with swift, painful strikes.  One security guard stood, astounded as Violante's open palm strike shattered the riot shield on his arm with a single, well-placed strike.  Within a few seconds, Violante had incapacitated every one of her opponents and she began to flee the scene.

Since that day, Chiara Violante has been encountered four times:  while planting a bomb at the Svalgard Global Seed Vault, scouting an underground bunker near the Tunguska crater in Russia, orchestrating a massive drilling operation on Oak Island, and aboard the newly rebuilt Wagner Mars Base.  In each case, Violante has been interrupted in the midst of performing some destructive act, yet each time she has eluded capture.  Violante has claimed at each of these confrontations that the multiverse on the whole is somehow 'meant' to be destroyed and that she only is facilitating the change from this world into its truest form.

However, each encounter does seem to add to the overall knowledge regarding Violante's past.  Prior to the OblivAeon event, it seems that Violante was already a metahuman--a precognitive, capable of processing information from the myriad shattered timelines.  Her martial arts abilities, as such, don't come from any degree of training or supernatural power; rather, she simply reacts to events that have yet to happen striking, dodging, and parrying in manners that make her an equal to even the greatest martial artists.  Each action Violante takes, she claims, moves the world towards ultimate destruction, following some hither-to unseen plan.

And, for what it's worth, Violante's violent actions seem to be having the very effect she predicts.  Despite being thwarted at bombing the Global Seed Vault, an imperceptible leak in the vault's vacuum-sealed chambers has already started a long decay of the seeds within.  Despite being driven away from Oak Island, locals and tourists have experienced a number of tremors, verging on full earthquakes.  And aboard the Wagner Mars Base, the enigmatic Problem Light has turned red.

Villain of the Day: December 28 (Johannes Kepler)

The world knows Johannes Kepler best as one of the world's foremost thinkers on astronomy, physics, and the movement of celestial bodies.  What the world doesn't know is just how close Kepler was, and still is, to gaining ultimate mystery over the music of the spheres. 

Long fascinated by the ancient Greek  (read: Atlantean) theroems set down by Aristotle centuries earlier, Kepler's work on the "Mysterium Cosmographicum" brought him to the attention of one Maxwell Heindell, a member of the Rosicrucians.  The Rosicrucians were a nominally Christian order devoted to unearthing the secrets of lost Atlantis and using them to ascend bodily into heaven.  Kepler's work, as it turned out, represented a new step towards understanding the ancient Atlantean science,  and he was recruited posthaste.

With the backing of the Rosicrucians, Kepler continued his research in secret, even faking his death in 1630.  In all reality, Kepler had attuned the natural vibrations of the molecules in his body rp the ambient vibrations of the universe itself, drawing power over all sound and vibration around him.  Kepler had since shared this gift with the innermost circle of Rosicrucians, turning them into a fiercely loyal conspiracy to unlock additional power. 

However, in his quest for knowledge, Kepler only later became aware of the true consequences of vibrational unification. As more and more of the universe vibrates at the same wavelength, the wave itself becomes stronger.   If enough of the universe vibrates at that wavelength, the whole of reality may well vibrate itself apart, causing a new Big Bang.  Kepler has kept this secret from his Rosicrucian fellows, hoping that they will go along with him long enough to witness the majesty of the Music of the Spheres given truest form...

Villain of the Day: December 29 (Leptospirillium perfringens)

Destruction of the world so rarely comes from a single cataclysmic creature or event.  Rather, The Annihilationists bank on smallest of organisms to do their dirty work.  

Leptospirillium perfringens is the final result of years of secretly funded biological research and engineering, the culmination of billions of dollars in manhours and supplies, to say nothing of the numerous accidental infections across the globe.  

L. Perfringens is a stabilized hybrid of several disparate forms of drug resistant bacteria.  Most notably, however, L. Perfringens has two primary qualities. Firstly, the bacterium expands at an alarming rate, with a colony doubling in size every 12 minutes. Secondly, and more alarmingly, L. Perfringens oxidizes iron as its primary form of sustenance.  

In the wild, this results in the utter dessication of any iron-based metals and ores, though in living creatures, the effects are quite devastating.  Effectively, the bacterium takes up residence in the circulatory system, eating away at the hemoglobin clusters on a being's red bos cells.  During this time, the victim will experience symptoms reflecting acute anemia.  However, given enough incubation time, the bacterium will eventually rust out the subject's circulatory system, leaving their body unable to process or circulate oxygen.  Administration of iron supplements-- the common response to acute anemia cases-- only results in further acceleration of the infection, effectively giving L. Perfringens more to feed on. 

The Annihilationists have already begun deploying L. Perfringens in various third world metropolitan areas.  Given enough time, both the world's technology and its population will be eaten away from the inside out. 

Villain of the Day:  December 30 (The Malignance)

They have lurked at the fringes of society since time immemorial.  They have gone by many names:  Babylon knew them as the "shedu", the Gerasene demoniac called them "Legion", while later Christian theologians referred to them as the Horsemen of Apocalpse, still others referred to them as the Dukes of Hell.  They have appeared time and again throughout myth and legend across Earth's history.  The ancient sages of Thule called upon them once, but the incantations needed to reach their far-off  home reside only within the mind of the Thulian Elder Mind.

The four beings that make up The Malignance reside on a demiplane they call Abaddon; within is a realm of blood-spattered obsidian and harrowed, rusting metal.  Within is a chamber of horrors, with those unfortunate souls to have arrived upon Abbadon's shores tormented eternally for the amusement of The Malignance.  For whatever reason, the four revel in both the spiritual and physical corruption of mortals, but also in the the devastation and wrack left behind in their manifestation.  Most occultists do not believe that The Malignance gains power from these actions; rather, they simply derive pleasure from their depredations....and the destruction of the material world will stand as their magnum opus.

The first brings wrath and fire.  Born in the River of Chains, it appears first as a column of blue-purple flame with a voice seductive and sweet.  The Mayans knew it as Huracan, the flame that will awash the world and carry it forth into the final age.  They sought to placate the first with blood, but no amount of spilled blood could quench the flame of wrath.

The second brings the winds of plague. The Iroquois knew it as Dagwanoenyent, the wind which rends flesh from bone and tears the walls asunder.  It carries The Malignance from place to place in mere instants, breaking upon the unwary with all the force of a frozen hurricane.  The Iroquois sought to placate the second with sacrifice in the high places of the world, though the doomed flung themselves from mountain peaks in fits of madness.

The third brings the prolonged agony and the ache of want.  The Sanskrit knew it as the Preta, the many bodied devourers with the needle teeth and the claws that scrabbled and groped for its never ending meal.  They sought to placate it with feasts and gifts of foods most sumptuous, though even as they gifted these, the supplicants themselves became the meal.

The final one brings slow, eternal annihilation.  It has borne many names across the aeons and is the most frequently approached.  It appears as a skull-headed humanoid, impaled with all manner of blade and spike.  Its frame bleeds a foul ichor and it weaves a tangle of human hair between its emaciated fingers.  It is quick to deal with mortals, speaking with the curt, grinding voice of iron across stone.  It offers puzzles with no solution, for whom fortune would destroy, it first drives mad.

Occultists have yet to figure out what The Malignant truly are.  The best definition thusfar came from Pope Honorius III, who thought them as demons, but ones possessed by some other spirit--as if a Host spirit had merged with a denizen of the Void.  Whatever their origin, though, their designs on the prime plane will result in nothing short of the eternal torment of everyone on Earth.

Villain of the Day:  December 31 (Ur)

It is the foundation upon which all the cosmos have been constructed.  It is the eternal bedrock of all reality.  And it grows tired of its timeless and thankless vigil.

It has no name.  Given that it comprises the ur-space outside of time and reality, some have come to call it Ur.

The Varusiods have been the only race in all of cosmological history to have spent any amount of time outside of reality, constructing fantastic feats of engineering like the Null-Space Observatory through which they could scry upon dimensions never before seen.  While their works were feats of cosmic impossibility, the Varusiods were canny enough to keep their visitations to ur-space infrequent and their constructions made in secret and stealth.  Even as the Null-Space Observatory became active, then faded into memory, the visitations upon ur-space were discreet enough as to avoid notice from that which lurked within.

However, with the numerous incursions beyond reality in these past few years, something has changed.  The explosion of the The Block, the banishment and return of Rainek Kel'Voss, and the arrival of the Enclave of the Endlings has awoken the primal being that comprises all of ur-space.  Their blundering has awoken unreality itself...and it knows true rage.

More than anything else, the entity of Ur resents its place in the cosmos:  it longs to feel time pass, to feel the consequences of actions and the fundamental forces of reality.  It thirsts to be a part of reality proper and to enter the timesteam, to have some degree of consequence in the vast, unfeeling nothingness.  Its intent, as such, is nothing short of a complete inversion of reality and ur-space; Ur seeks to transplant itself into true reality, while consigning reality's current denizens to the lonely banishment of no-when and no-where.  How close is Ur to this inversion?  Can it possibly even be done?  Only one knows the truth...and, sadly, the last of the Varusiods is currently a prisoner of Ur.  Jansa vi Dero and the Enclave of Endlings now resides within the very place/being that she alone could aid in thwarting.  And if left unchecked, Ur will be all that is, rather than all that is not.

And that's it, fam.  A full year of 353 villains, at your disposal and usage for the upcoming SCRPG.

Thank you all for being such a great and supportive audience through all of this; I hope that this is useful to you as the game comes out.  If you have any questions on any of these, don't hesitate to ask away.  I'd be happy to provide some more info on any of these!

And, for what it's worth, I'm not *completely* done.  I'll likely pop in now and again to toss in a new villain as I come up with a new idea, but that'll be on a sporadic basis to say the least.

In the meanwhile, Happy New Year!

Great job! Thanks!

This has been a great ride. :D Thank you for all the villains!

It's been my pleasure, gang.  I think the index is totally up to date at this point, but if you do find anything incorrect, just let me know and I'll fix it.