Dr. Strife
Real Name: Willis Bradford, First Appearance: Covert Tactics (Vol. 4) #1, Nov. 2022
Approach: Creator, Archetype: Warden
Upgrade: Hardier Minions, Mastery: Annihilation
Status Dice: Scene Tracker Green: d10, Scene Tracker Yellow: d8, Scene Tracker Red: d6. Health: 35+5H (Upgraded 40+5H)
Qualities: Technology d10, Close Combat d8, Alertness d8, Criminal Underworld d8, Unstable Genius d8
Powers: Telekinesis d10, Sonic d8, Inventions d8, Deduction d6
Abilities:
- Create Contraption (I): At the start of your turn, create a d8 minion. Choose the one basic action it can take. It acts at the start of the environment turn.
- Sonic Barrier [A]: Attack using Sonic. Hinder that target using your Max die. That Hinder is persistent and exclusive as long as you are active, but does not apply to actions taken against you.
- Unleash The Experiments [A]: Use Technology to create a number of d8 minions equal to the value of your Mid die or d6 minions equal to the value of your Max die.
- Unstable Elements [R]: When one of your minions is destroyed, roll its die and deal damage equal to that roll to another target.
- (U) The Good Stuff (I): When you enter the scene with minions, or deploy minions using your own abilities or the environment, increase them by one die size to a maximum of d12.
- (U) The Bad Stuff (I): If you can cause massive collateral damage without regard for casualties, automatically succeed at an Overcome where a show of overwhelming force can solve the problem.
Common Scene Elements:
- Robot Reclaimers. D8 lieutenants. As a reaction, a robot reclaimer may step up its die size once (to a maximum of D10) when a nearby robotic minion is defeated.
- Combat Synths. D8 minions. When combat synths roll the maximum result on a basic action, they may apply it to up to two nearby targets. When combat synths roll a 1 on an action, treat it as a 0 and step them down once.
- Prepared Dangers. A set of (H) simple challenges represented people and key locations or symbolic structures in danger that have to be saved before time runs out.
In late 2022, Earthwatch lost another member – but this time, it was with a celebration. The horror comic Stutter had just wrapped up with Issue #40, and with the new Twilight Carnival taking on more horror elements, established writer Kelly Yarrow was brought in to spin up a new volume of Covert Tactics. Three of the team members (Big Brain, Irogane, and Revenant) had made appearances in World of Wonders already with temporary members Matrixx and Kynetic, but with their allies re-retiring, they were ready for some new blood. Their choices were Stutter, who had stabilized her personal timeline and come to the attention of heroes who knew well what sort of a hero she could become, and Earthwatch’s own Jitterbug! Given a full pardon, Jitterbug had just graduated from Earthwatch parole, and Big Brain wanted her on the team.
Jitterbug’s father was both proud and concerned. While some members of Earthwatch were aware of her connections to him by now, the world at large didn’t know that she was Dr. Strife’s most successful android creation. But Bradford knew and respected Big Brain’s abilities. He would suss her out, and her superhero career would be over as soon as it began. He considered various possibilities, knowing that Trixie still loved him and was conflicted about their complicated relationship, and ultimately he knew there was only one option. In order to save his daughter, he was going to have to try to kill her.
In the first issue of Covert Tactics, Dr. Strife therefore arrived at the team’s base as everyone was meeting up armed with a small army of robots, loudly proclaiming that Trixie had betrayed him and he was going to destroy her. He unleashed his forces on the base, forcing Jitterbug to fight him for the first time in order to save her new team. In the process of the battle, Dr. Strife’s latest experimental gear overloaded, seemingly killing him once again. In the aftermath, Trixie came clean about her past, and spent some time yelling at her idiot father for the plan that she had already figured out, promising that when he came back (she and the rest of the team were sure that he wasn’t really dead) she was going to throw him in jail and then make him get therapy.
And to no one’s surprise, the team was right. Dr. Strife returned several issues later, but for the first time he wasn’t unscathed. His experimental sonic deconstructer had shattered the ionic bonds holding him together; only his innate telekinetic abilities had held him together. Now a being made of pure energy bound in a loose containment field, Dr. Strife went back to business as usual, focusing on new robot soldiers, sonic devices, and teleportation matrixes. He would flood a civilian space with robots and soldiers, then retreat before the battle was even over, leaving his devices to do their work as he returned to his lab to recuperate. The new Dr. Strife was just as genial as before, but he was much more dangerous – his memory was prone to gaps as parts of his mind failed to return, his devices were even more dangerous than ever, and he was more likely to simply fail to realize the potential collateral damage of his devices. Jitterbug found herself having to do everything in her power to stop his rampages, still loving him and knowing that he still loved her, but that he had to be stopped.
Behind the Scenes
So I’d been thinking for a while about how I wanted the Jitterbug-Dr. Strife situation to resolve. It definitely wasn’t a sustainable situation, and three years of comics seemed like the right amount for the first writer to set it up and a second writer to pull the trigger. It also seemed like a good time to set up a new Covert Tactics, using a few of the less age-prone members of the original team plus a couple new Diamond Age friends, and Dr. Strife was an old nemesis of Covert Tactics, so here we are!
The new Dr. Strife creates so many minions and punishes heroes for fighting them, while having minimal personal defenses and a status die that degrades over time. His presence is probably a race to punch him down before he creates enough minions to overwhelm the heroes.
Narratively, there’s a bit of a dementia thing going on with Dr. Strife, as his mind isn’t quite all there but he’s still out there doing his thing. This makes him even more dangerous, because the previous Strife was a relatively controlled mad scientist, but he’s still the friendly nemesis who congratulates superheroes on breaking his stuff and has a big corkboard full of cut-out newspaper articles about Jitterbug’s successes.