I've got a few questions on titles in the Bloodsworn Colosseum.
1. Some of the titles apply if event X happens in a turn. Does that title go to the target at the end of turn or as soon as the condition is satisfied. Example: Haka Rampages. He hits all non heroes. Then after hitting two hero targets he is eligible for "The Indiscriminant." Does he get that title and hence the +1 damage for hitting the remaining heroes or does he get it after his turn is done.
2. Another timing question. A hero destroys a fourth nonhero target in the same turn. This plays "Champion" from the title deck. Can the hero claim the title even though the title was not face up when the third target was destroyed?
3. Is there any flavor text that people know of for the titles? I really want to know what's going on in some of those pictures.
1. As soon as it happens. The second hero target damaged gives Haka The Indiscriminate, and all others will be hit for +1. KNYFE's Incidental Contact works much better.
2. I believe it would be claimed as soon as it flips, because it isn't "When a target destroys the third target in a turn" but "When a target destroys 3 targets in a turn", when the card flips the hero has destroyed 3 targets that turn, so it is immediately earned.
Ok, so I'm still not 100% clear on #2. Let's say that a hero deals themselves 3 damage during their play phase. Then they use their power to destory a non-hero target. That causes "Reckless" to be played off the Title Deck. Can that hero immediately claim "Reckless" since they dealt themselves 3 damage earlier that turn? Thanks.
We are still in the same turn they dealt themselves 3 damage so they should gain the Reckless title.
Edit: I see two arguments for the Titles working like the Omnitron Components. Which makes more sense to me. So my answer changes to no and stop hitting yourself.
That's not how Omnitron's components work. The "variable" tracking the damage amount does not exist until the card tracking it enters play. Otherwise you end up with things happening like Atlantean Font of Power causing components to enter play and immediately destroy themselves.
To be consistent with that, you would not get the title.
You're saying that if Omnitron is dealt 7 damage, then a component enters play, the component won't immediately destroy itself. What if then, 1 more damage is dealt to Omnitron? Will that destroy the component?
It will not. The variable on it for "damage this round" starts counting the moment it enters play.
This also means that different components can have different perspectives on the matter. It's an unusual case, but... AFOP makes unusual things happen all the time.
Thinking about it a bit more - this could also happen with Combat Stance or Flame Barrier or whatnot, if Omnitron gets dealt damage before it plays a component on its turn. Same thing.
I think it would be more intuitive if fresh components would have a full damage requirement. The way I see it, Omnitron's components enter play undamaged, and also have no knowledge of any past damage. Because really, if you damage Omnitron, pieces of him will start to fall off. So I believe that's the idea here.
So if Quark drive translocator is in play, and a minion enters play, and that causes the top card to be plyaed, which is Quark Drive Translocator, no card would be played for the secon one, because it wasn't in play yet.
Questions:
1. If it begins tracking at the point it enters play, would it consider a minion played at the end of Voss' turn to be the first one, and thus play a card off of it? Even though that minion is technically the second played that turn?
2. Omnitron plays a component, then heroes deal Omnitron 4 damage, then Omnitron-X puts a component into play from Omnitron's deck, then heroes deal Omnitron 3 more damage.
In this case the first component is destroyed, but the second still needs Omnitron to be dealt 4 more damage before it is destroyed, correct?
Man this has some interesting connotations for Guise.
You could test (1) in the app, though it'd take some work. Setting off reinforcements on advanced Voss with a quark drive on the top of his deck gives you a chance of drawing a minion that wouldn't be the first in the turn.
In the app I think it'd be easier to test the Omnitron Components entering play from Atlantean Font of Power after 7 damage is already dealt, although Handelabra has already said that they would not be auto destroyed. Instead, each component has it's own tracking for how much damage has been dealt.
Thanks for all the replies. Sorry I was confused before. I'll play that the counting for each condition only starts once the title is face-up. That seems to make the most sense. Guess those fickle fans also have bad short term memory.
I believe so. I'm not sure that's how the app works right now though. We'll double check with Christopher, since we had talked about this in the context of components, but not Quark Drive.
Omnitron plays a component, then heroes deal Omnitron 4 damage, then Omnitron-X puts a component into play from Omnitron's deck, then heroes deal Omnitron 3 more damage.In this case the first component is destroyed, but the second still needs Omnitron to be dealt 4 more damage before it is destroyed, correct?
But don't the components say " Destroy this card when Omniton is dealt 7 or more damage in one round ?" If Omnitron plays a component on his turn, hero 1 deals 4 damage to Omnitron, hero 2 causes Omnitron to play a second component, hero 3 deals Omnitron 4 more damage isn't that the same round? The second component is in play in the round in which 7 or more damage was dealt. No matter where in the round it was played/put into play. And I would think that yes, if Atlantean Font of Power played one of Omnitron's components in the same round in which he was dealt 7 or more damage, it would auto destroy.
Rules as Written would agree, but thematically it would be more correct to consider each component to have 7 health that is tied with Omnitron starting when the component enters play rather than that he has some piece of himself that collects components and when that's destroyed all components until the start of his next turn are instantly destroyed. Also, RAW would make Omnitron a lot easier, requiring changing his deck to keep his challenge rating (already a 1!).
The text of the second component was not in play when that first 4 damage was dealt. It doesn't know about that 4 damage. It only knows about what has happened since it entered play.
This also affects Rooftop Combat. If Rooftop Combat is played, do you look back and see if 10 damage had been dealt in the round so far, then destroy the card immediately if so? Nope. It's the same thing.