The idea of this thread is to have a dedicated place to discuss your many attempts at trying to unlock the variants in the new Rook City expansion.
This thread will contain spoilers so do not read on if you want to find them on your own!
The idea of this thread is to have a dedicated place to discuss your many attempts at trying to unlock the variants in the new Rook City expansion.
This thread will contain spoilers so do not read on if you want to find them on your own!
Yeah, I haven't found any yet.
I have tried (using mostly Rook City and Insula Primalis for environment, with some megalopolis):
I am very much stumped. Hats off to Handelabra for making this hard, back to the drawing board.
I also just tried this one (before reading your extensive list), I tried it against Blade in Wagner Mars Base.
I wonder if it might be to do with using all your ammo in a single turn? Or using multiple ammo on Pride & Prejudice?
As a side note I do hope that Handelabra are not using the "must have defeated X previously" condition like they did for e.g. Mad Bomber Blade. The game has been out for a while and most people trying for the unlocks on launch day will have been playing the game for a long while, probably covering most (if not all) of those types of possibilities.
Maybe some shenanigans with the time portal cards in Silver Gultch and Legacy to unlock past-Legacy?
I think we are assuming that they are using the same formula, the initial variants seem like introductions to mechanics rather than a challenge.
Also, saving the potential sidekick as legacy does not work
It's not "Kill Dawn with Expat in the team without her flipping."
Also, it's not "Have Dawn kill herself", Expat would have done it if Dawn hadn't Channeled her Eclipse!
From the app
assault rifle, tactical shotgun with incendiary rounds pride and prejudice both with hollow points
someone on steam said they got greatest legacy on Ambuscade in Silver Gulch. He only had Absolut Zero left standing
Did this work or is this in response to someone else's comment?
Some more exact details -
The team was Unity, Absolute Zero and Expatriette.
Unity and Expatriette were both incapacitated.
Absolute Zero finished off Ambuscade with Cryo Chamber's power and Isothermic Transducer.
Absolute Zero finished on 1HP.
Both Explosives Wagons had been played.
Both Explosives Wagons were destroyed in the same turn.
Trapped in the Past was the only Environment card in play.
Its in the background which i think might help
So it's a guess rather than a statement of how you did it? (not that there's anything wrong with a guess, just trying to be clear)
Note from the Handelabra site: Due to the iOS delay the Steam/Android versions initially did not have the new variant cards unlockable. But now they have been updated so you can have your chance at qualifying for the Hall of Fame! Tweet/FB/G+ a screenshot of your new variant unlock to us and you can get on the board!
So those earlier attempts may need to be re-tried.
Dark Wath Fixer has been unlocked by "some bloke", Handelabra just tweeted it! No details on how, though it does look like Mr Fixer is incapped.
The time they released the 'unlock patch' was during their stream last night, so from 3am UTC on the 15th (adjust for your own timezone).
From what was said on the Handelabra forums, he was incapped by the chairman's retaliatory damage whilst he had bloody knuckles out in Rook City .
Using all 4 ammo in an unload with Expat failed, it was in IP vs. Dawn.
Expat killing something with hairtrigger reflexes (boosted with galvanize, inspiring presence, and imbued fire) also isn't it. That was a fun game versus Voss, though. Pillars of Hercules? Don't mind if I do! Oh no, not more minions!