Has 'Sentinels' taken over your everyday vocabulary ?
I used say 'flip' when I meant 'becoming really angry', as in "Good thing he left, one more minute and I would have flipped."
A while ago, I realised that I was starting to use it more in a sense that Villain Cards flip, which in most cases means that they become really unpredictable/crazy/hard to deal with/harder to get rid of. Which, I guess, sounds exactly the same as the other 'flip' but , hey, I know that there is a difference.
(I have had other games which found their way in my everyday vocabulary, for example, I still call all negative effects 'Bad Stuff' - a relic from when I still played a lot of Munchkin.)
So, have you ever encountered your boss on Advance mode? 'End of Day'ed an entire project? Referred to someone who was off sick as 'Incapped'?
And more importantly, can you think of any more ways in which Sentinels can 'improve' the English language (or at least make it a damn sight more colourful)?
The only instances I can think of off the top of my head:
At the Vengeance launch party, a couple of us referred to Christopher being becoming angry as flipped. It was something like "better watch out, or Christopher will flip to mean Christopher" or something like that.
When I was out of commission after my back surgery in December, I did refer to myself as being "incapped" once.
"Good thing he left, one more minute and I would have flipped."
I love that. That is fantastic.
I do refer to people/thing as incapacitated. When the internet goes down I get especially annoyed as it doesn't even have any incapacitated powers. At least when I'm incapacitated, I have game design fever dreams - just ask the playtesters.
Speaking of playtesting, I refer to threatening banning on playtesters who share data outside the playtesting forum as Christopher on Advanced, so there's that.
I can't think of anything that's directly on the topic (though I have the feeling I have done something at least once, I just can't recall the specifics), but I do know that playing Sentinels has permanently branded the spelling of several previously-obscure words, such as "Divergence", onto my brain. Like Magic the Gathering before it, it has essentially served as a teaching aid in my day-to-day life.
There's a term our group uses a lot in SOTM and in other games.
It's based of a card in the Wraith deck called "Impromptu Invention" featuring the Wraith holding what looks like a hair dryer rigged as a weapon. Every player in our group dubbed it as being one of the most powerful cards in the game since it allows her to set up her other equipments very quickly. Arguably it is her best card and the first card mentioned to anyone new to playing the Wraith.
So anytime there's an ability or mechanic that is considered the best for a certain character, we call it their "hair dryer"
E.X. Playing D&D with same friends as a conjurer. I keep using teleport, a 5th level spell regarded as my character's "hair dryer", since everyone relies on me to transport them places and I'm the only one in the party capable of teleportation.