She's a member of Greek mythology so what did someone from the Egyptian pantheon do to tick her off?
Be Egyptian. Gods piss each other off in their own pantheons all the time. If Gods of multiple pantheons existed at the same time, I'm sure they'd hate each other just as much. Everyone would hate Susanoo.
Or would everyone like Susano-o whilst he was bugging another pantheon?
They used to date.
they did? Where it say that? And if different pantheons exist wouldn't it make more sense for Apollo coming after Ra since they are both sun gods?
I figured it was fire vs. water, personally, with some backstory we don't know built in for completeness.
And I believe Greywind is joking about the dating… 
https://www.youtube.com/watch?v=rh8qgKoWKAA
Their relationship was very steamy.
So what other gods do we want to see come after ra? Aphrodite could be interesting. We haven't had a villian that can make men fall in love with her yet. Wouldn't be that great of a power in tactics though
Please, no. Not all heroes are straight males, and the "making people fall in love with you" trope is way overused.
The real problem with the people falling in love with you trope is that if it's not done carefully, it can become sexual assault or rape. So you really have to be careful in modern storytelling in using a power like that.
[quote="Silverleaf"]
Please, no. Not all heroes are straight males, and the "making people fall in love with you" trope is way overused.
[/quote]
[quote="Nielzabub"]
The real problem with the people falling in love with you trope is that if it's not done carefully, it can become sexual assault or rape. So you really have to be careful in modern storytelling in using a power like that.
[/quote]
QFT.
I hope never to see this used again anywhere. Honestly, I get a little squiggy about mind control or coercion powers in general.
While I agree with you guys about mind-control powers being a bit squicky, I do think that they are a common enough superhero trope that they should get at least a nod in Sentinels or Tactics.
I do find it amusing that Lillian's transition from hero to villain is marked by her gaining mind-controlling powers (although we have yet to see what exactly those powers entail).
Well, we were talking more about a specific use of mind control, not really mind control as a whole, though you should still be careful whenever using mind control as a power in any story.
Mind control is a terrible plot element. The best (worst?) recent example is Agent Carter: the villain has the superpower of Being Able to Remove All Agency from a Protagonist, Until the Plot Decides to Release Control for Dramatic Effect.
But it does make an appearance in Sentinels: Wrest the Mind.
I can't comment on the Agent Carter use, but all tropes are neither inherently good or bad for a story. It depends on how they're used. I'll agree with you that the most common use of mind control is horribly outdated in modern storytelling and does exactly what you described in robbing characters of agency until a convenient plot contrivance allows them to win.
I think the potential of Wrest the Mind is mind control done right. That three psychic damage backlash can be heinous, and it turns Wrest the Mind from a potentially broken card to something mechanically balanced that you only use when the situation is dire. The way I view it is that kind of psychic power takes a huge toll on Visionary, and so she only uses it in emergencies.
That would be how to do mind control correctly in a modern story. It has to have limits, and it has to have consequences for its use.
Also, it says something interesting that the best target for the Visionary to target with her mind control is an explosive.
In that case, she is using her telekinesis.
Agreed. It pushes my squick button as well for that reason. Even if it's not used to force sexual activity on someone, mind control is an uncomfortable idea. I've always hated those stupid hypnotism shows where someone is influenced into, I dunno, barking like a dog whenever anyone says the word "mushroom". Add in a hint of rapiness and it's a big nope from me.
I think the idea of a woman literally making men unable to control themselves also plays into a very dangerous stereotype, and I for one don't want to see that stereotype used in this game (or any game).
Finally I'm not sure how a "hero is forced to fall in love with villain" would manifest itself (in game terms) as anything other than a denial effect, for example not being able to attack the villain. And denial effects are boring.