Your Setback strategy.

The same way that if 2 Informants are in play the top 2 cards of the villain deck get played everytime you play a card, with 2 friendly fire in play if setback is dealt damage by friendly fire he would get 2 tokens twice (4 tokens).

That's why it would make a difference.

And would you QUIT with the douchey sarcasm? It's REALLY getting old.

Are you saying that if you choose to take damage from one copy of Friendly Fire and not the other, you will be able to gain 4 tokens? I really don't think that it is worded to work that way. There is no evidence that says that a second copy of Friendly Fire will trigger from the first copies text. "This way" even suggests that it only triggers based on the copy the text originates on.

You could double the damage you take, though and get 4 tokens...right?

With your avatar and the way Setback's bio is presented, I honestly felt like you were Pete Riske for a bit!

I'd assume that it'd trigger from both of them, but I'm no expert on mechanics.

Yeah, but if they only hit 1 non-hero target you couldn't double the damage unless you had 2 out. I'll admit, I was a little shaky on the ruling for the double-token thing there; I mostly just WANTED it to be true.

I will say that I've used Dark Watch Setback quite a bit and I have to say it works out very well. Now with that being said though "Risk" is much more fun and allows for a bit more options. 

It doesn't say anything restricting it to the effect of one card or the other.

If Setback takes the damage the requirements for both statements that reward him with tokens will have been met.

"This way" refers to setback taking that damage, it can happen multiple times in a turn, I would think if you took the damage twice you would get 4 tokens.

I don't have the card in front of me, but I think it works that way.

Thanks!  That comment made my day.

Now i'm even more confused. Are you saying that you are taking 4 damage to get 4 tokens, or 2 damage to get 4 tokens?

I'm 100% with Ronway on this guys.

Cards resolve one at a time. Just because two cards share the same trigger (doesnt matter if its the same card or not), they get resolved individually, in the order of the players choice.Two Friendly Fire's in play, he would need to take two instances of damage to get two sets of tokens. 

Why?  You don't have to play two cards for two Informants to play two villain cards.

Whenever Setback is dealt damage this way, add 2 tokens to your unlucky pool.

Why I think they stack:

1.  The above effect is a seperate line.  It is not a part of the line about dealing the damage.  They are seperate effects.

2.  "This Way" refers to the activation of Friendly Fire's first effect.

3.  That effect, once tirggered would meet the criteria for both copies of Friendly fire.

4.  There is no wording in the second effect that limits its reaction to the result of the card it is preinted on.  

 

To meet the requirements for Setback to add 2 tokens he has to take damage from another hero choosing to use the first effect on the card to also deal damage to Setback, and have that damage succeed in lowering Setback's HP.  It does not require that the hero use the same card for both effects.

I totally see what you are saying. But for me, it's in your #2. "This way" does refer to the activation of Friendly Fire, but it also restricts it to "that specific" Friendly Fire and not all Friendly Fire's that might be in play. 

This is a bad example I understand, but use it as a thought experiment. If Tachyon could have two Pushing the Limits in play, I'd think that by taking the start of turn damage for one would not satisfy the damage requirment of the second. It is taking damage "this way" from "this card", not taking damage "this way" from "all similar cards".

I'm with skippy on this one.

Cards may resolve one at a time, but we have a somewhat unique situation in that the cards (to be resolved) are the same, with the same trigger.

Because each card says "in this fashion", each gives 2 tokens when he gets zapped by a friendly.  So 4 tokens/instance of damage.

I'd say a case could be made that you could take two instances of damage (1 per copy of Friendly fire) and get 4 tokens each time (for 8 total).

 

...Setback!

I'm with Ronway and Foote here, Pushing the Limits is an excellent example, as are any of the other cards that recently acquired eratta.

If you skip your turn to put a card under Self-Destruct Sequence you don't also get to activate any other skip your turn effects just because you happened to skip your turn while they were out, you need to "pay the cost" for each thing individually.

 

The Informant I see as being different because you're not paying a cost, it's a trigger, there's no choice involved, it happens whether you want it or not, not so with Setback (or PtL, Solar Flare etc).

Ok. Counter-example then. CHASTISE!

"At the start of your turn, Fanatic may deal herself 2 damage. If she takes no damage this way, this card is destroyed"

So if Fanatic has two Chastise in play, she only needs to take the 2 damage once to keep both out? Thats what you are saying. If you agree to one, you have to agree to the other.

The phase "this way" restricts it to "this card". Friendly Fire is the same.

I do agree with that, and would agree that if Tachyon had 2 copies of pushing th elimits, she could keep them both by paying the cost once.

This is part of the reason I asked for this card to be a limited card.

I have to agree with foote and ronway here.

With that being said though I think a general rule is settle any grey areas within your group. I will continue to play it the same way I always have and so should you.

Pushing the limits, Solar Flare, Embolden, Chastise. . .

 

The difference between those effects and friendly fire is:

1.  They are part of the same line of text.  They are one effect.

2.  "This Way" refers to the first part of the same line of text, not a seperate effect.

3.  They all say "this card" in the effect.  They limit the interaction of the effect to the card the text is printed on.

 

None of those are true in Friendly Fire's case.

If you can pay multiple "costs" with a single payment, the Scholar's Elemental cards just got ridiculously powerful!

I can discard 1 card to satisfy ALL the Elements out there, I'm getting all 9 out with no problems from now on!