Best and worst heroes?

Technically Demoralize reduces the max HP by 1, and technically Enhanced Edition Demoralize won’t do either of those.

Yes, but without DR there are only a few cards that notice the difference. I can’t speak for how EE changes the rules, of course.

!!!

What!

All cards that changed maximum HP have been reworded. In the case of most cards that increased maximum HP, now it restores that much HP when the card is played. In the case of some cards, instead of increasing or decreasing maximum HP, it restores or deals damage at the start of that player’s turn.

“Demoralize” isn’t even the right word anymore.

I think it should be called
[quote=““Highlight this to get spoiler””]
PSYCHIC STORM
[/quote]

Heh, nice. :smiley: (Both the use of the “spoiler” and the name. :wink: )

I really like keeping the name and flavor of Demoralization. I picture it less of her actively assaulting their mind, and rather with soft whispers whispering dark things and worst fears.

Absolutely! Hence the art.

Whenever I played Demoralization on Citizen Dawn I tend to picture The Visionary saying “haha, you’re daughter doesn’t have the gift but still can wipe out your entire army.”

so… percentage wise, how many of the cards from the base game have been changed, effect-wise?

Really wasn’t too many cards that changed. Everything in the Errata were the bulk of it. Really the only things that changed effect wise were the increasing and decreasing of max HP. Which JayMann already explained. Though almost all the Environment cards were changed (mostly just shortened) so that way the art could fit on there aswell.

I have been working on a very thorough answer to that question this week. Expect satisfaction within the hour.

Satisfaction granted. I’m reading up now.

Who-whadda-what-now?

Christopher posted a thread in the Rules and Gameplay area. :smiley:

Aha! You are a true warrior of the three kingdoms, Rabit.

This is definitely not the order for my favorites. This is also just my opinion:

Best

Tempest (Does it all)

Wraith (Impromptu Invention and Infrared Eyepiece best two cards in the game)

Visionary (Plays at a different level than other heroes)

Legacy (Everyone is happy to see Legacy)

Nightmist (Far superior version of Absolute Zero)

Agent Ardept (Don't actually have much play time with him)

Unity (My favorite hero)

Haka (Good offense and good defense)

Ra (All he does is damage)

Tachyon (Inconsistent damage, but I love the flavor of her deck. I feel like a speedster)

Fanatic (Another deck with good flavor. Everything she has is great, but only at the right time. Her personality is being situational)

Bunker (Modes are just okay)

Absolute Zero (Had to make a house rule to be able to enjoy him)

Expatriette (No draw power means I can only use her innate power twice)

Mr. Fixer (Being okay at everything means not being good at anything)

Worst

 

 

My group likes tank characters.  It fits into our style, the games are long but we stablize fast and then build until we have the game well in hand.  Because of this Haka is extremely popular.  His healing and damage reduction have been invaluable, not to mention Ground Pound has won games more than once.  Legacy is usually the alternate Haka although I would say its just because people like Haka more, not that he is better.

Any character that has a choice of healing or damage such as AZ and Nightmist are very popular as well although they are much more susceptible to losing equipment or ongoing cards.

Tempest is crazy good.  In fact he has been so good in our games that some people won't play him anymore.

Visionary people are all over the place on.  Everyone recognizes her value but I wouldn't say she is popular to play.

Perosonally I like Fanatic even though she doesn't fit our group style as much.  I like her much more with the Promo version.

Expatriette has been the only diasappointment.  Basically (in our opinion) we feel she is a pure damage character that doesn't do great damage.  I think the might be the lack of one-shot damage cards.  For us Haka usually puts out more damage while tanking and Ra, Wraith, and Tempest just blow her away.  This has been unfortunate as we really like her flavor.

 

 

We had a game once where a combination of Legacy, Ra, and Expatriette (there was a fourth character but I can't remember who it was) totally kicked Gloomweaver's arse (or rather, the arses of all his followers) without actively having to do very much - Legacy buffed everyone, Ra had buffed himself and had Flame barrier out, while Expatriette had Hairtrigger Reflexes. So a cultist would come out and get shot for two or three damage instantly (buffed Hairtrigger). Then said cultist would deal some damage, starting with Ra, whose Flame Barrier would finish off said cultist, bringing out a Zombie...who'd promptly get insta-killed by Hairtrigger Reflexes :D.

i think that some of us should start writting down just how much damage we do each game with various characters.

 

I have a suspicion that Expat does good - possibly even better - damage than others, but being that its in small formats of 2, 3 at a time it doesnt /seem/ like it given the big hits some other characterscan dish out.