Call for submissions: SotM Strategy Guide

If that’s not the case, should we move them here?

Don’t move them on my account. I thought I looked for them over there and couldn’t find them, but obviously I’m just dum. :slight_smile:

Well, here you go. I don’t actually have any CONTENT yet, but I have put together the template upon which all of my hero guide sections will be based. Feel free to provide any input or advice or whatever.

I dig it. I like that it will have advanced tactics as its own section so that a newcomer can skim it when they’re just starting out but come back to it once they feel they’ve mastered the basics. The informal tone in both McBehrer’s and flamethrower’s guides makes reading them fun. I’m very much looking forward to learning all the stuff I’m sure I’m overlooking by reading these guides.

I kinda agree with Matchstickman on the undeclared house rules part, so I will also add some of my observations.

Well… a few things.

First, the operative word was undeclared. Most of those were declared, and therefore irrelevant.

As for the H=2 thing, I still stand by the rulebook SPECIFICALLY saying “H is ALWAYS equal to the number of heroes.” It gives the specific examples of “with 3 heroes it is 3” and “players can play with multiple heroes each,” but nowhere does it say you HAVE to. If you play with 2 heroes, it is 2. If you play with 6 heroes, it is 6. So really, you’re just wrong about that one.

Furthermore, I am writing the guide without relying on house rules. I slightly change a couple things, yes, but I’m not stupid. I can tell when something I am doing is a house rule, and I won’t assume the readers are using the same ones. Honestly, I find it kind of insulting that you would assume that I am incapable of doing so.

Except that you are conveniently ignoring that the game is for 3-5 players, and thus 3-5 heroes. The rules say that if you want to play with two people, you should each play two heroes. So, H is necessarily 3-5…if you want to get technical. :wink:

Personally, I like the idea of using the H calculations to play duos or solo games. As long as the calculation goes to a minimum of one, it seems like it would be alright. I’d also love to see how the H mechanic scales up to a horde of heroes, maybe against multiple villains. :o

Furthermore, I am writing the guide without relying on house rules. I slightly change a couple things, yes, but I’m not stupid. I can tell when something I am doing is a house rule, and I won’t assume the readers are using the same ones. Honestly, I find it kind of insulting that you would assume that I am incapable of doing so.

I think you are aware of the house rules you are using. The trouble is, in your posts, you are not always clear about it. And you often come off as flippant and cavalier about your house rules when contributing to discussions about gameplay. And, since the gameplay discussions are about play within the rules, I think that is why some people are somewhat concerned.

Still, they are making assumptions based on your first few weeks on the forums. I was reserving judgment on your strategy guides until I saw them. There is room enough on the forums for several different strategy guides. If we get enough, they might even need their own section. :slight_smile:

If McBehrer wants to write a guide full of house rules, who cares? As long as that’s stated in the guide up front, it won’t hurt anything. I don’t think we should be jumping on anyone who’s in the mood to do something creative. If the guide comes out and it’s got inaccuracies vs. the core rules, we can point that out, but it’ll still be McBehrer’s own creative work to do with as he pleases. If you feel strongly that something he’s written is wrong, then write your own. That’s how free speech works in the U.S. :slight_smile:

Except that YOU are conveniently ignoring that the game is for TWO to five players, as indicated by the boxes for both sets.

And besides that, the ONE game I did that was to win a pair of achievements, “Bring your daughter to work day” and “2-man army,” playing as Legacy and Young Legacy. The reason I did that at all is because of the story challenges presented on the OFFICIAL SITE. If they hadn’t wanted it to be possible to play with 2 heroes, they wouldn’t have explicitly suggested we do it.

Wow. You’re totally right. :o
What on Earth was I looking at?

I’m sorry for that. I realize now that my tone was a bit off. :frowning:

And, a careful reread of both rulebooks finds neither hide nor hair of the “two players each play two heroes” thing. Real question here: Where did I get that from? I’ve been playing it that way since day one. I must have gotten it from somewhere. Anyone have any idea where that first appeared?

You got it from the rule book.

[quote="“The rule book (for the base game) on page 10"”]

The game is optimized for four players, but three or five player teams make relatively little difference in game difficulty. Two experienced players can play a two player version of the game if one or both of them play as two heroes each.
[/quote]

The story challenge “2-man army” is a specific overriding of the rules, just as certain cards break the rules, it is not the base rules.

The second story challenge mentioned “bring-your-daughter-to-work day” is not in the ‘official’ release on the >games website, I have no idea where it comes from, though it is a cool idea!

3 or 5 heroes makes little difference in game difficulty, and they CAN play a two-player version of the game with multiple heroes. It does NOT say that they have to.

Also, I may have got the daughter one from a user SUGGESTING it as a challenge, and not one of the official ones. It was a while back. Hard to remember.

And the one game where I did the 2-man army was the only one I set H to 2. (Again, because the rule book specifically said that that is what you should do. H is always equal to the number of heroes.) Even if using 2 heroes is only officially sanctioned for that one achievement, I think it is entirely logical to say that H = 2 should be the same way.

Furthermore, Christopher (I think. One of the red-star guys) said that it was a perfectly legitimate option to change H to a higher or lower number if the fight is too hard or too easy for you. I was playing against the Matriarch, so I deemed it necessary.

There was a podcast where Christopher had stated it and he also says in the new rulebook for Enhanced Edition will have it. Though the Two Man Army thing was also prior to the H mechanic, the core game is able to play two heroes without actually causing any issues. But i’m not fighting against anyone who wants to play with two heroes, playing a game your own way is entirely up to who ever is the one doing so. It’s not like the board game police will show up and arrest anyone not playing by rules.

Thanks, Matchstickman. I guess my reread of the game rules were not as careful as I thought. :slight_smile:

Whoever’s google doc that was, can I contribute to your (or someone’s) guide? I love the game and am pretty experienced with a few heros in particular…

I’d also be happy to contribute to a user-created strategy guide. :slight_smile:

Anyone can make one, so dive right in. McBehrer has posted the template he intends to use for his guide, and flamethrower has been posting guides to individual heroes as he makes them. I don’t think there’s a central place where multiple people are contributing to a guide doc, but if you wanted to start one, that’d probably be great.

Yes, please do!
I’m not that experienced with a few of the heroes (Fanaticcoughcough) so any insight to them would be welcome.

… and yes, I DO plan on continuing this. I’ve been distracted as of late. I’m going to try and push through getting at least one hero done per day.