I like this idea, and am playing through a campaign. I'm using a slightly different set of villain location pairings:
| Earth-Bound |
|
| Fort Adamant |
Chokepoint |
| Insula Primalis |
Citizen Dawn |
| Champ. Studios |
Ambuscade |
| Megalopolis |
The Chairman |
| Rook City |
Spite |
| Pike |
Plague Rat |
| Freedom Tower |
Miss Information |
| Ruins of Atlantis |
Baron Blade |
| MD Platform |
(Baron Blade, Ermine, Freight Train, Friction & Proletariat) |
| Mystic/Time |
|
| Time Cataclysm |
La Capitan |
| Tomb of Anubis |
The Ennead |
| Silver Gulch, 1883 |
Akash'Bhuta |
| Realm of Discord |
Gloomweaver |
| The Court of Blood |
Apostate |
| Madame Mittermeier's |
The Matriarch |
| Magmaria |
The Dreamer |
| Mordengrad |
Iron Legacy |
| The Temple |
(Ambuscade, Greazer, La Capitan, Operative & Sergeant Steel) |
| Cosmic |
|
| Celestial Tribunal |
Wager Master |
| Omnitron IV |
Omnitron II |
| The Block |
Kismet |
| Nexus of the Void |
Progeny |
| Wagner Mars Base |
Infinitor |
| Dok-Thoroth Capital |
Kaargra Warfang |
| Maerynian Refuge |
Grand Warlord Voss |
| Enclave |
Deadline |
| The Final Wasteland |
(Biomancer, Bugbear, Citizens Anvil & Hammer, Miss Information & Plague Rat) |
Basically:
The Citadel of the Sun is in Insula Primalis, so fight Dawn there.
Baron Blade launched the Terralunar device from the Ruins of Atlantis, so fight him there.
Swap Spite and the Chairman to make fighting the Chairman somewhat less awful.
Use Mordengrad as a stand-in for the general awfulness of the Iron Legacy worl.
Move Akash'Bhuta to Silver Gulch, since she's an eternal enemy and can show up there, too.
Move the Dreamer to Magmaria because it has a nightmarish feel of its own.
Put Kismet back at the Block since she's a criminal.
Progeny can attack the Nexus of the Void as a stand in for all of Earth.
Wager Master is at the Celestial Tribunal because a trial is a form of wager, isn't it?
And Deadline can return to the Enclave.
Status so far, end of round two:
Round 1 (3 environments saved, +3 VP)
* Legacy, Haka, Parse, Wraith versus Baron Blade at Ruins of Atlantis: Curb stomp, Blade loses.
* Nightmist, Absolute Zero, Fanatic, and Ra versus Gloomweaver in the Realm of Discord: somewhat tight, but a timely Time Flies let the heroes rally. Gloomweaver loses.
* Naturalist, Omnitron-X, Skyscraper, and Guise versus Deadline at the Enclave: Deadline loses.
Round 2 (3 environments saved, +2 VP)
* Chrono-Ranger, Bunker, Mister Fixer, and Expatriette versus Plague Rat at Pike: a nasty fight. Combined Tri-Vats and Toxic Vats did a huge amount of damage, and Chrono-Ranger basically sacrificed himself to do a lot of damage. Spent 1 VP to revive both the incapacitated heroes after the fight. Plague Rat loses.
* Visionary, Benchmark, Tachyon, Sentinels, and Ardent Adept versus Ambuscade, Greazer, La Capitan, Operative, and Sgt. Steel at the Temple of Zhu Long: A tense match, with Glamour and the Bomb Specialist coming out on the first turn. Writhe was MVP, with two Blackouts turning the villains against each other. Three Mysterious Ceremonies by the second turn helped a lot two. The Slaughterhouse Six and their allies lose.
* Setback, Scholar, and Tempest versus Kismet at the Block: A lot of damage thrown around, and Tempest using Cleansing Rain after catching most of Kismet's Jinxes. Surprising, no one was incapacitated. Kismet loses.
I'm looking forward to round 3 and beyond.