Getting ready to run my first issue tomorrow after a successful issue 0. I’m working on environments for the game and this is the first one I’ve done so feedback would be great. It’s meant to be a creepy, run down evil haunted house.
It is really well done! Maybe a nitpick, but you could add psychic as damage type to the yellow minor twist Visions of Torment.
Good call, thanks! Yes. I’m trying to get into the habit of notating what type of damage things are because I have a couple of characters who heal from different things.