Environment Creation

Getting ready to run my first issue tomorrow after a successful issue 0. I’m working on environments for the game and this is the first one I’ve done so feedback would be great. It’s meant to be a creepy, run down evil haunted house.


It is really well done! Maybe a nitpick, but you could add psychic as damage type to the yellow minor twist Visions of Torment.

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Good call, thanks! Yes. I’m trying to get into the habit of notating what type of damage things are because I have a couple of characters who heal from different things.