Second Round
Gloomweaver
HP: 90
In Play: Chosen Disciple [7], Cursed Acolyte [6], Profane Zealot [3], Indigo Pin [9](Tachyon), Zombie Servant [1]
Trash: Zombie Servant(4)
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Start of Turn: Less than 3 relics, Option to summon a relic declined, Zombie in play, but no Cultist in the trash.
Play a Card: Sable Pin [9] on Argent Adept
End of Turn: Chosen Disciple Moves 1 Zombie into play from trash, then deals 4 Melee damage to Redeemer Fanatic [20]
Cursed Acolyte deals each hero target 3 fire damage and 3 infernal damage (Omni takes 1 infernal)
Zombie Servant deals 3 Melee damage to Greatest Legacy [13]
Zombie Servant deals 3 Melee damage to Tachyon [13]
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HP: 90
In Play: Chosen Disciple [7], Cursed Acolyte [6], Profane Zealot [3], Indigo Pin [9](Tachyon), Zombie Servant [1], Sable Pin [9], Zombie Servant [2]
In Trash: Zombie Servant(3)
Additional Effects:
ST: Flip if there are three relics in play.
If there are three or more cultists in play Heroes may destroy two to summon a relic from the deck.
If there is a zombie in play search trash for a Cultist and put it in play, destroy one Zombie.
Static Effects:
Reduce Damage dealt to villain targets by 1. (profane Zealot)
Gloomweaver and his Relics are indestructible. (Gloomy)
Hero Health:
Greatest Legacy: 13?
Tachyon: 13?(Indigo pin, discard a card at hero end turn)
Omnitron-X: 14
Redeemer Fanatic: 14
The Argent Adept: 13 (Sable pin, Destroy a card at hero end turn or Gloomweaver deals 5 psychic damage)