Episode 14: Bezaliel the Apostate

Round Six

Apostate - Infernal Emissary

Apostate - 33

In Play: Condemnation - 11

Gauntlet of Perdition - 5

Periapt of Woe - 4

Gauntlet of Perdition - 5

Fiendish Pugilist - 2

Imp Pilferer - 3

Trash: Profane Summons x2, Tome of the Unknowable, Orb of Delirium, Fallen Angel, Runes of Malediction, Corrupted Effigy

Effects: ET: Apostate deals the hero target with the highest HP 3 melee damage and 3 infernal damage.

ET: Apostate deals the hero target with the highest HP 3 melee damage. [Condemnation]

ET: Fiendish Pugilist deals the hero target with the highest HP 4 melee damage.

ET: Destory one hero Ongoing or Equipment card. [Imp]

When Apostate would be reduced to 0HP and there's a relic in play, flip.

Reduce damage to Condemnation by 1.

Whenever Apostate deals melee damage to a target, Gauntlet of Perdition deals that target 1 infernal damage. [x2]

Damage dealt to Periapt of Woe is reduced by 2.

Damage dealt by Apostate increased by 1. [Periapt]

Damage dealt to Apostate is reduced by 1. [Pugilist]

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Start of Turn: 

Play a Card: Relic Spirit enters play.

End of Turn: Apostate deals Mr. Fixer 4 melee, 4 infernal, and 1,1 infernal Gauntlet damage [9].

Apostate deals Fanatic 3 melee and 0,0 infernal Gauntlet damage [15].

Fiendish Pugilist deals The Wraith 4 melee damage [12].

Imp Pilferer destroys one hero Ongoing or Equipment card.

Relic Spirit heals Relics, to no effect.

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Apostate - 33

In Play: Condemnation - 11

Gauntlet of Perdition - 5

Periapt of Woe - 4

Gauntlet of Perdition - 5

Fiendish Pugilist - 2

Imp Pilferer - 3

Relic Spirit - 9

Trash: Profane Summons x2, Tome of the Unknowable, Orb of Delirium, Fallen Angel, Runes of Malediction, Corrupted Effigy

Effects: ET: Apostate deals the hero target with the highest HP 3 melee damage and 3 infernal damage.

ET: Apostate deals the hero target with the highest HP 3 melee damage. [Condemnation]

ET: Fiendish Pugilist deals the hero target with the highest HP 4 melee damage.

ET: Destory one hero Ongoing or Equipment card. [Imp]

ET: Each Relic regains 1HP. (Huh, I guess that thanks to Imbued Vitality, this can heal Fanatic's Relics too... neat!) [Spirit]

When Apostate would be reduced to 0HP and there's a relic in play, flip.

Reduce damage to Condemnation by 1.

Whenever Apostate deals melee damage to a target, Gauntlet of Perdition deals that target 1 infernal damage. [x2]

Damage dealt to Periapt of Woe is reduced by 2.

Damage dealt by Apostate increased by 1. [Periapt]

Damage dealt to Apostate is reduced by 1. [Pugilist]

When Relic Spirit is destroyed, move four Relics from the villain trash into play.

Hero HP: Tempest - 13, Wraith - 12, Fixer - 9, The Scholar - 15, Fanatic - 15

Remind me when we got the Imp Pilferer back? Maybe we want to kill it instead of hitting the Fiendish Pugilist? I think we all forgot about it.

When we killed Runes of Malediction

You could still use it, you just wouldn't get the follow-on damage.

Freedom Tempest

HP: 13

Hand: Reclaim from the Deep, Aquatic Correspondence, Shielding Winds, Ball Lightning, Flash Flood, Chain Lightning, Electrical Storm

In play:

Trash: Lightning Slash, Shielding Winds, Flash Flood, Reclaim from the Deep

Additional effects:

[hr]
Start of hero turn:

Play a card: Chain Lightning. Deal 4-1 damage to Condemnation (8), 3 damage to Imp Pilferer (X), 2 damage to Fiendish Pugilist (X).

Use a power: None

Draw a card: Otherworldly Resilience

End of hero turn:

[hr]

HP: 13

Hand: Reclaim from the Deep, Aquatic Correspondence, Shielding Winds, Ball Lightning, Flash Flood, Electrical Storm, Otherworldy Resilience

In play:

Trash: Lightning Slash, Shielding Winds, Flash Flood, Reclaim from the Deep, Chain Lightning

Additional effects:

I'll Sacrifce Stun Bolt to the Pilferer

 

Wraith

HP: 12

Hand:  Suture Selfx2,  Razor Ordinance, Combat Stance, Grappling Hook, Mega Computer, Throat Jab

In play: ,Infared Eyepiece, Utility Belt, Throwing Knives, Micro Targeting Computer, Razor Ordinance

Trash: Grappling Hook, Trust Fund, Mega Computer, Inventory Barrage, Impromptu Invetionx2, Stun Bolt

Additional effects:

_____________________________________________________________________________________________

Start of hero turn:

Play a card: Throat Jab Apostate for 2 (31)

Use a power: Razor Ordinance Condemnation (4).  Throwing Knives Condemnation (2), Apostate (28), and Gauntlet of Perdition #1 (2)

Draw a card: Inventory Barrage

End of hero turn:

_____________________________________________________________________________________________

HP: 16

Hand:  Suture Selfx2,  Inventory Barrage, Combat Stance, Grappling Hook, Mega Computer, Throat Jab

In play: Infared Eyepiece, Utility Belt, Razor Ordinance, Throwing Knives, Micro Targeting Computer

Trash: Grappling Hook, Trust Fund, Mega Computer, Inventory Barrage, Impromptu Invetionx2, Stun Bolt

Additional effects: All Projectile Damage dealt by Wraith is +2.  Apostate cannot deal damage until the start of Wraith's next turn

"Ow.  Think I pulled somethin' there, doin' that double Monkey Style corkscrew-throwback.  What hit me?...Oh, wait, THERE's my wrench!"

 

Mister Fixer

HP: 9

Hand:   Salvage Yard, Riveting Crane; Riveting Crane

In play:  Dual Crowbars, Grease Monkey Fist; 

Trash:  Pipe Wrench; Bloody Knuckles; Overdrive

Additional effects:

 

Start of hero turn: 

Play a card:  Salvage Yard--each player may return any equipment cards in their trash to their hands (Pipe Wrench, for Fixer).  Fixer may immediately play the Overdrive in his trash.

Use a power: Strike #1--deals net 2 radiant damage to Condemnation [dead] and net 3 radiant damage to Apostate [25]

Strike #2--deals net 3 radiant damage to Gauntlet #1 [dead] and net 3 radiant damage to Apostate [22].

Draw a card: Harmony

End of hero turn:

 

HP: 9

Hand: Riveting Crane, Driving Mantis; Pipe Wrench; Harmony

In play: Grease Monkey Fist, Dual Crowbars, 

Trash: Bloody Knuckles; Overdrive; Salvage Yard

Additional effects:  All other players may return any Equipment cards from their trash to their hands.

Salvage Yard: No equipment.

"It would appear the Deceiver hasn't learned to avoid stepping directly upon the ley lines. He really ought to be more careful. "

HP: 15

Hand: Flesh to Iron, Solid to Liquid, Expect the Worst, Keep Moving, Transmutive Recovery

In play: Mortal Form to Energy

Trash: Grace Under Fire, Keep Moving, Flesh to Iron, Alchemical Redirection

Additional effects:  Whenever The Scholar regains HP, The Scholar also deals 1 target that much energy damage.

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Start of hero turn: Discard Expect the Worst to maintain Mortal Form to Energy

Play a card:

  • Keep Moving - take Flesh to Iron from the deck and put it into play
  • Play Transmutive Recovery - heal 2 HP [17]; deal 2 energy damage to Apostate [20]; draw Keep Moving and Know When to Turn Loose

Use a power: Better Living - heal 1 HP [18]; deal 1 energy damage to Apostate[19]

Draw a card: Don't Dismiss Anything

End of hero turn:

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HP: 18

Hand: Flesh to Iron, Solid to Liquid, Keep Moving, Know When to Turn Loose, Don't Dismiss Anything

In play: Mortal Form to Energy, Flesh to Iron

Trash: Grace Under Fire, Keep Moving (2), Flesh to Iron, Alchemical Redirection, Expect the Worst, Transmutive Recovery

Additional effects:  Whenever The Scholar regains HP, The Scholar also deals 1 target that much energy damage. Reduce damage dealt to the Scholar by 2.

Redeemer Fanatic

HP: 15

Hand: Absolution, End of Days x 2, Prayer of Desperation, Zealous Offense, Final Dive.

In play: Absolution, Aegis of Resurrection, Undaunted.

Trash: Smite the Transgressor.

Additional effects: Whenever Fanatic would be dealt 1 damage, prevent it. Whenever Fanatic would be dealth 5 or more damage, reduce that damage by 2.

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Start of hero turn:

Play a card: None.

Use a power: Redeem, healing 1HP [16] and drawing Divine Sacrifice.

Draw a card: Holy Nova.

End of hero turn:

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HP: 16

Hand: Absolution, End of Days x 2, Prayer of Desperation, Zealous Offense, Final Dive, Divine Sacrifice, Holy Nova

In play: Absolution, Aegis of Resurrection, Undaunted.

Trash: Smite the Transgressor.

Additional effects: Whenever Fanatic would be dealt 1 damage, prevent it. Whenever Fanatic would be dealth 5 or more damage, reduce that damage by 2.

Realm of Discord

In Play: Imbued Vitality, Ethereal Bonds [9]

Trash: Time Crawls, Positive Energy Field, Portal Fiend

Effects: ET: Ethereal Bonds deals the hero target with the highest HP 2 energy damage. Targets dealt damage this way cannot deal damage until the start of the next environment turn.

Ongoing and Equipment cards are targets with 6HP.

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Start:

Play: Ghostly Images! Reveal the top card of your deck, put it into play if it's a One-Shot, take two psychic damage if not.

End: Ethereal Bonds deal The Scholar 2 energy damage [18].

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In Play: Imbued Vitality, Ethereal Bonds [9]

Trash: Time Crawls, Positive Energy Field, Portal Fiend, Ghostly Images

Effects: ET: Ethereal Bonds deals the hero target with the highest HP 2 energy damage. Targets dealt damage this way cannot deal damage until the start of the next environment turn.

Ongoing and Equipment cards are targets with 6HP.

Ghostly Images: Scholar's pull was Expect the Worst (ongoing). So that goes into the trash. Scholar takes 2-2=0 psychic damage.

Ghostly Images flips Undaunted for Fanatic, which apparently hurts her face for 2 damage [14].

Tempest reveals Into the Stratosphere. I twro the Periapt of Woe into Apostate's face. (Put the Periapt on top of the deck, 2 projectile damage to Apostate.)

(Unless someone else reveals a damage card, in which case we might try to take out the remaining Gauntlet of Perdition.)

Wraith reveals Trust Fund (because she needed more cards) Draws Smoke Bombs, Throat Jab, Microtargeting Computer, Infared Eyepiece, discards Microtargeting and Mega Computer

Fixer reveals Meditation (a One-Shot)--I pull Grease Monkey Fist from my deck and replace the GMFist in my play area with it.

Scholar has 2 DR - Ethereal Bonds' damage gets reduced to 0 and Scholar can still deal damage.

Edit: And I now realize that you took that into account in the environment turn, but the wording is a bit confusing.

Round Seven

Apostate - Infernal Emissary

Apostate - 17

In Play: Gauntlet of Perdition - 5

Relic Spirit - 9

Trash: Profane Summons x2, Tome of the Unknowable, Orb of Delirium, Fallen Angel, Runes of Malediction, Corrupted Effigy, Condemnation, Gauntlet of Perdition, Imp Pilferer, Fiendish Pugilist

Effects: ET: Apostate deals the hero target with the highest HP 3 melee damage and 3 infernal damage.

ET: Each Relic regains 1HP. [Spirit]

When Apostate would be reduced to 0HP and there's a relic in play, flip.

Whenever Apostate deals melee damage to a target, Gauntlet of Perdition deals that target 1 infernal damage.

When Relic Spirit is destroyed, move four Relics from the villain trash into play.

Apostate cannot deal damage.

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Start of Turn: 

Play a Card: Periapt of Woe returns.

End of Turn: Relic Spirit heals Relics, to no effect.

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Apostate - 17

In Play: Gauntlet of Perdition - 5

Relic Spirit - 9

Periapt of Woe - 4

Trash: Profane Summons x2, Tome of the Unknowable, Orb of Delirium, Fallen Angel, Runes of Malediction, Corrupted Effigy, Condemnation, Gauntlet of Perdition, Imp Pilferer, Fiendish Pugilist

Effects: ET: Apostate deals the hero target with the highest HP 3 melee damage and 3 infernal damage.

ET: Each Relic regains 1HP. [Spirit]

When Apostate would be reduced to 0HP and there's a relic in play, flip.

Whenever Apostate deals melee damage to a target, Gauntlet of Perdition deals that target 1 infernal damage. 

Damage dealt to Periapt of Woe is reduced by 2.

Damage dealt by Apostate increased by 1. [Periapt]

When Relic Spirit is destroyed, move four Relics from the villain trash into play.

Hero HP: Tempest - 13, Wraith - 12, Fixer - 9, The Scholar - 18, Fanatic - 14

What happened to Apostate's end of turn damage? He hits Scholar, right?

Freedom Tempest

HP: 13

Hand: Reclaim from the Deep, Aquatic Correspondence, Shielding Winds, Ball Lightning, Flash Flood, Electrical Storm, Otherworldy Resilience

In play:

Trash: Lightning Slash, Shielding Winds, Flash Flood, Reclaim from the Deep, Chain Lightning, Into the Stratosphere

Additional effects:

[hr]
Start of hero turn:

Play a card: Ball Lightning. Deal 4 lightning damage to Apostate (13).

Use a power: None

Draw a card: Reclaim from the Deep

End of hero turn:

[hr]

HP: 13

Hand: Reclaim from the Deep (x2), Aquatic Correspondence, Shielding Winds, Flash Flood, Electrical Storm, Otherworldy Resilience

In play:

Trash: Lightning Slash, Shielding Winds, Flash Flood, Reclaim from the Deep, Chain Lightning, Into the Stratosphere, Ball Lightning

Additional effects:

That periapt is mine. Just sayin'. ;)