Episode 17: Akash'Bhuta

If so, then that's new.  I remember being told it required an administrator's or at least a mod's intervention, and testing it myself and being told I didn't have permission.

EDIT - Verified that clicking the "Delete" tab above a post still results in "Access denied: you are not authorized to access this page".  You may not be an Admin or Mod, Ronway, but you're something I'm not, and that something appears to make all the difference in this respect.

Golem designation Raptor Gamma-1 ineffective. Instituting Attack Plan 43: Three Stooges Protocol. Nyuk, Nyuk, Nyuk…

Golem Unity

HP: 22

Hand: Construction Pylon (x2), Scrap Metal, Powered Shock Wave; Supply Crate; Hasty Augmentation; Brainstorm; Platform Bot

In Play: Platform Bot [3]; Raptor Bot [2]

Trash: Construction Pylon; Supply Crate


Start of Turn:

Play a Card: Construction Pylon

Use a Power: Construction Pylon: I destroy the pylon to bring out Raptor Moe and Raptor Curly.

Draw a Card: Cryo Bot

End of Turn: Platform Bot deals net 4 energy damage to Brambles [5]; Raptor Bot Larry flails against the Brambles ineffectively, Raptor Bot Moe deals net 6 melee damage to Mountainous Carapace [5]; Raptor Bot Curly deals net 6 damage to Mountainous Carapace [dead]–Akash-Bhuta deals herself net 10 damage [143]


HP: 22

Hand: Construction Pylon ; Scrap Metal, Powered Shock Wave; Supply Crate; Hasty Augmentation; Platform Bot; Modular Workbench; Cryo Bot

In Play: Platform Bot [3]; Raptor Bot Larry [2]; Raptor Bot Moe [2]; Raptor Bot Curly [2]

Trash: Supply Crate, Construction Pylon (x2); Brainstorm

Effects: Platform Bot takes -1 damage from all sources.

I returned the card I drew accidentally and reshuffled. As a result, I draw Turret Mode from the destruction of Phalanges #1 and Auxiliary Power Source from the destruction of Mountainous Carapace.

Outstanding damage there, Absolute Zero. Pity you can’t hit anything smaller than the broad side of a mountain. Can someone with better aim take care of these annoying tentacles?

The Indestructible Bunker

HP: 22

Hand: Recharge Mode (x2), Maintenance Unit, Decommissioned Hardware (x2), Upgrade Mode, Turret Mode (x2), Adhesive Foam Grenade, Ammo Drop, Auxiliary Power Source (x2)

In play: Ammo Drop, Heavy Plating, Gatling Gun, Flak Cannon

Trash: Maintenance Unit, Gatling Gun

Additional effects: Damage to Bunker is reduced by 1. ST: Deal 2 projectile damage. ET: Discard a card or destroy Gatling Gun.

[hr]
Start of hero turn: Deal net 3 projectile damage to Brambles (2HP, waiting to be destroyed by Cold Snap)

Play a card: Adhesive Foam Grenade

Use a power: Flak Gun. Deal net 5 projectile damage to Rat Beast (2HP, also waiting for Cold Snap).

Draw a card: Auxiliary Power Source

End of hero turn: Discard Recharge Mode for Gatling Gun

[hr]

HP: 22

Hand: Recharge Mode, Maintenance Unit, Decommissioned Hardware (x2), Upgrade Mode, Turret Mode (x2), Ammo Drop, Auxiliary Power Source (x3)

In play: Ammo Drop, Heavy Plating, Gatling Gun, Flak Cannon

Trash: Maintenance Unit, Gatling Gun, Adhesive Foam Grenade, Recharge Mode

Additional effects: Damage to Bunker is reduced by 1. ST: Deal 2 projectile damage. ET: Discard a card or destroy Gatling Gun. Environment cards cannot be played until the start of my next turn.

Visionary stretches out her arms, floating a foot off the ground.  Her face tense as she reaches out to the mind of both god and man.

"be ready Legacy, your opportunity will come soon. . ."

Dark Visionary

HP:  19

In Play:  Mental Divergence

Hand:  Mind Spike, Prophetic Vision, Psychic Maelstrom, Suggestion(2)

Trash:  Mind Spike, Precognition, Wrest the Mind

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Start of Turn:

Play a Card:  Suggestion, put Allies of the Earth on top of Akash's Deck, Entomb on the bottom.

Use a Power:  Mental Divergence: put Take Down on top of Legacy's deck

Draw a Card:  Decoy Projection

End of Turn:

-------------------------

HP:  19

In Play:  Mental Divergence

Hand:  Decoy Projection, Mind Spike, Prophetic Vision, Psychic Maelstrom, Suggestion

Trash:  Mind Spike, Precognition, Suggestion, Wrest the Mind

 

Summary:

Put Allies of the Earth on top of Akash's deck, Entomb on the bottom.

Legs can put take down on top of his deck.

I'll take it (see what I did there?)

 

America's Finest Legacy

HP:  19

In Play:  Inspiring Presence

Hand:  Superhuman Durability, Back-Fist Strikex2, Flying Smash, Fortitude, Surge of Strength

Trash: Take Down, Bolster Allies, Thokk

-------------------------

Start of Turn: 

Play a Card:  Fortitude

Use a Power:  Galvanize - All hero targets gain +1 damage

Draw a Card:  Take Down

End of Turn: 

-------------------------

HP:  19

In Play:  Inspiring Presence, Fortitude

Hand:  Superhuman Durability, Back-Fist Strikex2, Flying Smash, Fortitude, Surge of Strength, Take Down

Trash: Take Down, Bolster Allies, Thokk

Additional Effects:  all Hero targets gain +2 damage, reduce damage dealt to Legacy by 1

Unity already killed the Carapace. Did you mean something else? There's Akash'Bhuta herself, a set of Phalanges at 3HP, and a Rat Beast and a Brambles that will be frozen shortly.

Bah, thought there was one at 5hp still, changed my turn around so it works now.

Great! This is a good turn for a Suggestion, because for once we'll only be getting one villain card.

I have a feeling that this turn and next are really going to make a nice turning point for us--we'll only get 1 villain/0 environment plays this round, and 0 villain/1 environment plays next round.  My bots are going to have a feast!

"Ah good, things are starting to go my way...the way where everything stops moving."

Absolute Zero

HP:  17

Hand:  Focused Apertures (2), Hoarfire, Frost-Bound Drain, Null-Point Calibration Unit, Isothermic Transducer, Thermal Shockwave, Coolant Blast

In Play:  Isothermic Transducer, Cold Snap

Trash:  Glacial Structure, Onboard Module Installation, Frost-Bound Drain

-------------------------

Start of Turn:  Cold Snap deals 2 net damage to Brambles [DEAD], to Phalanges [1], and to Akash'bhuta [141], plus 3 net damage to the Rat Beast [DEAD].  Brambles death makes Abby hit herself for 8 net damage [133].

Play a Card:  NPCU.

Use a Power:  Thermodynamics.  AZ deals 3 fire damage to himself [14] and 4 to Phalanges [DEAD].  Abby hits herself for 11 net damage [122].

Draw a Card:  Impale (well, hello darling....)

End of Turn:

-------------------------

HP:  14

Hand:  Focused Apertures (2), Hoarfire, Frost-Bound Drain, Isothermic Transducer, Thermal Shockwave, Coolant Blast, Impale

In Play:  Isothermic Transducer, Cold Snap, Null-Point Calibration Unit

Trash:  Glacial Structure, Onboard Module Installation, Frost-Bound Drain

Effects:  Cold damage to AZ becomes the same amount of healing instead.  Whenever AZ is dealt fire damage, he deals that much cold damage to any target.

AZ, you also do 2 net damage to the surviving Phalanxes, down to 1HP.

Agreed on the turning point! The only villain card coming out for the next two turns is a relatively harmless Ongoing.

Ah, I couldn't find them but I thought they were indeed still in play (this is why I vastly prefer to keep the table set up when I play; doing it without that is proving highly difficult for me).  I'll change my turn…I don't really need the healing with the way we've locked the game down, and in particular I have no intention of healing myself to the highest HP total while a Phalanges still exists.

Bunker draws Flak Cannon and Upgrade Mode from the two dead limbs.

 

Thanks for taking out that limb! Just a note, you wouldn't have been highest HP even with the healing.

Hm, coulda sworn all the heroes were down to 19 or less.  Oh well, plenty of time to heal when there aren't any targets that need killing...Cold Snap and Impale will be quite sufficient for picking away at Abby when there aren't any Limbs around.

The Final Wasteland

In Play:

Trash: New Jersey Devil x2, Rat Beast, Horrid Skunk Ape x2, Ancient Library, Amphibious Chupacabra x2, Mongolian Death Worm, Rat Beast

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Start: 

Play: 

End: 

--------------------------------------------------------------

In Play:

Trash: New Jersey Devil x2, Rat Beast, Horrid Skunk Ape x2, Ancient Library, Amphibious Chupacabra x2, Mongolian Death Worm, Rat Beast

Round Six

Akash'Bhuta - Chaos-Bound Creator

Akash'Bhuta - 122

In Play: 

Trash: Disrupt The Field, Mountainous Carapace x2, Ensnaring Brambles x2, Arboreal Phalanges x2

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Start of Turn: 

Play a Card: Allies of the Earth enters play.

End of Turn: 

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Akash'Bhuta - 122

In Play: Allies of the Earth

Trash: Disrupt The Field, Mountainous Carapace x2, Ensnaring Brambles x2, Arboreal Phalanges x2

Effects: Whenever an environment target enters play, play the top card of the villain deck.

Whenever a villain target enters play, discard the top card of the environment deck.

When the environment trash is shuffled into the environment deck, flip Akash'Bhuta.

Reduce damage dealt to villain targets by 1.

Whenever an environment target enters play, Akash'Bhuta regains HP equal to the health of that target.

Hero HP: Unity - 22, [PB - 3, RBL - 2, RBM - 2, RBC - 2], Bunker - 22, Visionary - 19, Legacy - 19, AZ - 14

Unity cocks an ear, listening to Vance and Frost arguing yet again.  As her final Construction Pylon splits open, one of the emerging bots looks achingly familiar...complete with a derby, a cane, and a goofy mustache...

Golem Unity

HP: 22

Hand: Construction Pylon, Scrap Metal, Powered Shock Wave; Supply Crate; Hasty Augmentation; Platform Bot; Modular Workbench; Cryo Bot

In Play: Platform Bot Abbott [3]; Raptor Bot Larry [2]; Raptor Bot Moe [2]; Raptor Bot Curly [2]

Trash: Construction Pylon (x2); Supply Crate; Brainstorm

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Start of Turn:

Play a Card: Construction Pylon

Use a Power: Construction Pylon: I destroy the pylon to bring out Platform Bot Costello [3] and Cryo Bot Chaplin [7]

Draw a Card: Bee Bot

End of Turn:

Platform Bot Abbott deals net 4 energy damage to A-B [118]. 

Raptor Bot Larry deals net 8 melee damage to A-B [110].

Raptor Bot Moe deals net 8 melee damage to A-B [102]. 

Raptor Bot Curly deals net 8 melee damage to A-B [94].

Platform Bot Costello deals net 4 energy damage to A-B [90].

Cryo Bot Chaplin bumbles around in a hapless, somewhat-endearing manner.

-------------------------------------------------------

HP: 22

Hand: Scrap Metal, Powered Shock Wave; Supply Crate; Hasty Augmentation; Modular Workbench; Bee Bot

In Play: Platform Bot Abbott [3]; Raptor Bot Larry [2]; Raptor Bot Moe [2]; Raptor Bot Curly [2]; Platform Bot Costello [3]; Cryo Bot Chaplin [7]

Trash: Supply Crate, Construction Pylon (x3); Brainstorm

Effects: Platform Bots takes -1 damage from all sources, When Cryo Bot is damaged, he damages all non-Hero targets.

The Indestructible Bunker

HP: 22

Hand: Recharge Mode, Maintenance Unit, Decommissioned Hardware (x2), Upgrade Mode (x2), Turret Mode (x2), Ammo Drop, Auxiliary Power Source (x3), Flak Cannon

In play: Ammo Drop, Heavy Plating, Gatling Gun, Flak Cannon

Trash: Maintenance Unit, Gatling Gun, Adhesive Foam Grenade, Recharge Mode

[hr]
Start of hero turn: Deal net 3 projectile damage to A-B (87). Adhesive Foam Grenade expires.

Play a card: Turret Mode

Use a power: Flak Cannon. Deal net 5 projectile damage to A-B (82).

Draw a card: None.

End of hero turn: Discard Upgrade Mode for Gatling Gun.

[hr]

HP: 22

Hand: Recharge Mode, Maintenance Unit, Decommissioned Hardware (x2), Upgrade Mode, Turret Mode, Ammo Drop, Auxiliary Power Source (x3), Flak Cannon

In play: Ammo Drop, Heavy Plating, Gatling Gun, Flak Cannon, Turret Mode

Trash: Maintenance Unit, Gatling Gun, Adhesive Foam Grenade, Recharge Mode, Upgrade Mode

Additional effects: Damage to Bunker is reduced by 1. ST: Deal 2 projectile damage. ET: Discard a card or destroy Gatling Gun. Turret mode: +1 damage, etc.

Dark Visionary

HP:  19

In Play:  Mental Divergence

Hand:  Decoy Projection, Mind Spike, Prophetic Vision, Psychic Maelstrom, Suggestion

Trash:  Mind Spike, Precognition, Suggestion, Wrest the Mind

-------------------------

Start of Turn:

Play a Card:  Mind Spike, deal 4 damage to Akash [78]

Use a Power:  Mental Divergence: Destroy Allies of the Earth

Draw a Card:  Twist the Ether

End of Turn:

-------------------------

HP:  19

In Play:  Mental Divergence

Hand:  Decoy Projection, Prophetic Vision, Psychic Maelstrom, Suggestion, Twist the Ether

Trash:  Mind Spike(2), Precognition, Suggestion, Wrest the Mind

 

Summary:

Destroy Allies of Earth, Bunker Draw a card.

America's Finest Legacy

HP:  19

In Play:  Inspiring Presence, Fortitude

Hand:  Superhuman Durability, Back-Fist Strikex2, Flying Smash, Fortitude, Surge of Strength, Take Down

Trash: Take Down, Bolster Allies, Thokk

-------------------------

Start of Turn: 

Play a Card:  Take Down

Use a Power:  Galvanize - All hero targets gain +1 damage

Draw a Card:  Lead from the Front

End of Turn: Akash'bhuta deals Legacy 1 energy damage (18)

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HP:  18

In Play:  Inspiring Presence, Fortitude, Take Down

Hand:  Superhuman Durability, Back-Fist Strikex2, Flying Smash, Fortitude, Surge of Strength, Lead from the Front

Trash:  Bolster Allies, Thokk

Additional Effects:  all Hero targets gain +2 damage, reduce damage dealt to Legacy by 1, Akash'bhuta cannot play cards