Episode 21 - Baron Blade

Okay folks, let's see who our next opponent will be.  I'm not sure how Meerkat handled the randomization, but I'll just roll dice - 1d20 each for heroes and villains and 1d12 for the Environment, all listed in set publication order and then alphabetical order (mini-expansions last; 19 and 20 are Mad Bomber Blade and Cosmic Omnitron on the villain roll, while on the hero rolls they get rerolled).  For heroes that have a promo version which I have access to, I'll roll the d12 even/odd, and you get the promo on an odd roll.  (Promos for which I have not seen the incapacitated side are not considered available, which rules out most of them; BGG only has both sides for Young Legacy, Rook City Wraith, Beard Ra, Redeemer Fanatic, and maybe a couple others, but not anything associated with Shattered Timelines.)

Without further ado, we have:

1 - Baron Blade (Advanced)

VS

7 - Tachyon (BlueEyedMeerkat)

15 - Chrono-Ranger (dpt)

1 - Absolute Zero (phantaskippy)

(rolled 1 again, so rerolled) 12 - Mr. Fixer (grysqrl)

11 - Expatriette (Ronway)

IN

4 - Wagner Mars Base

Probably not a very challenging fight, but at least Legacy isn't in it, so it may be somewhat fair.  Step right up, folks...

Next time, try this: SotM Randomizer

I'm in for Chrono-Ranger.

Initial hand: "By Any Means", "Dead or Alive", Hunter and Hunted, "Kill on Sight"

Hmm... I guess I'll be playing a bounty!

AZ vs. Blade, ouch.  I'll take him.

Opening Hand:

Cold Snap, Glacial Structure, Hoarfire, Thermal Shockwave.

Spiff's Randomizer is indeed what I use, but dice are fun :D I'll grab Tachyon, if that's okay.

The Fix is in.

Starting hand: Riveting Crane, Charge, Overdrive (2)

Well... It's 12 hours after this was created, with no one else chiming in, so I may as well join and take Expat.

Opening Hand: Quick Draw, Assualt Rifle, Speed Loading, RPG Launcher.

Tachyon's player can go ahead and post her opening hand in his initial post.  I'm about to head out for the day, but not before I get this thing rolling.

Round One

Baron Blade - Terralunar Impulsion Beam Inventor

Baron Blade - 40

In Play: Mobile Defense Platform - 10

Trash:

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Start of Turn: Device activation, T-15, mark....

Play a Card: Hasten Doom.  Each hero takes 2 toxic damage and Blade plays another card.

Backlash Field enters play.

End of Turn: Elemental Redistributor, Devious Disruption ("Bah!  Incompetent minions!  That was critical to my plan!"), and Mobile Defense Platform are discarded.

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Baron Blade - 40

In Play: Mobile Defense Platform [10], Backlash Field

Trash: Hasten Doom, Elemental Redistributor, Devious Disruption, Mobile Defense Platform.

Effects: ST - Destroy the world if 15 cards are in trash.

ET - Discard the top 3 cards of the villain deck.

If Blade would be destroyed, flip him instead.

Blade is immune to damage (Mobile Defense Platform).

The first time Blade is damaged by a target each turn, Blade deals that target 3 lightning.

Hero HP: Tacky [25], CR [26], AZ [27], Fixer [26], Expat [27]

Backlash Field should be listed in play at the end of his turn.

Hmmm... Not bad... We can easily destroy the MDP and Backlash Field this round, while still getting 2 points of damage to BB...

Tachyon

HP: 25

Hand: Research Grant, Pushing The Limits, Synaptic Interruption, Fleet of Foot

In play:

Trash: [0]

 

 

Start of hero turn:

Play a card: Fleet of Foot; Everybody draw a card! I draw Lightspeed Barrage.

Pushing The Limits enters play.

Research Grant enters play.

Use a power: Research Grant; draw Sucker Punch, Research Grant, discard Sucker Punch.

Draw a card: HUD Goggles, HUD Goggles

End of hero turn:

 

 

HP: 25

Hand: Research Grant, HUD Goggles x2, Synaptic Interruption, Lightspeed Barrage

In play: Pushing The Limits, Research Grant

Trash: Fleet of Foot, Sucker Punch [2]

Additional effects: 

Expatriette got Arsenal Access from Fleet of Foot.

Fixer draws Hoist Chain from Fleet of Foot

Tachyon, you can draw 2 cards due to Pushing the Limits.

I draw Eye on the Prize from Fleet of Foot.

Chrono-Ranger

HP: 26

Hand: “By Any Means”, “Dead or Alive”, Hunter and Hunted, “Kill on Sight”, Eye on the Prize

In play:

Trash:

[hr]
Start of hero turn:

Play a card: Eye on the Prize. 1 projectile damage to Mobile Defense Platform (9). Draw Compound Bow. Play “Kill on Sight” by MDB.

Use a power: Quick-shot. 1 projectile damage to MDP (8).

Draw a card: “Just Doin’ My Job”

End of hero turn:

[hr]

HP: 26

Hand: “By Any Means”, “Dead or Alive”, Hunter and Hunted, Compound Bow, “Just Doin’ My Job”

In play: “Kill on Sight” (by Mobile Defense Platform)

Trash: Eye on the Prize

Additional effects: When MDP is destroyed, draw 3 cards and destroy “Kill on Sight”

ABSOLUTE ZERO

HP:  29

In Play:

Hand:  Cold Snap, Coolant Blast, Glacial Structure, Hoarfire, Thermal Shockwave

Trash:

-------------------------

Start of Turn:

Play a Card:  Glacial Structure

Use a Power:  Glacial Structure, draw Null-Point Calibration Unit, Fueled Freeze and Cryo Chamber.

Draw a Card:  Focused Apertures

End of Turn:

-------------------------

HP:  29

In Play:

Hand:  Cold Snap, Coolant Blast, Cryo Chamber, Focused Aperatures, Fueled Freeze, Hoarfire, Null-Point Calibration Unit, Thermal Shockwave

Trash:  Glacial Structure

 

Sorry. I couldn't play before because the website was tied up.

Mr. Fixer

HP: 26

In Play:

Hand: Hoist Chain, Charge, Overdrive (2), Riveting Crane

Trash:

Effects:

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Start:

Play: Hoist Chain

Power: Strike - deal 1 melee damage to Mobile Defense Platform [7]

Draw: Another Hoist Chain

End:

----------------------------------------------------------------------------

HP: 26

In Play: Hoist Chain

Hand: Hoist Chain, Charge, Overdrive (2), Riveting Crane

Trash:

Effects: Whenever Mr. Fixer deals damage to a target, reduce all damage dealt by that target by 1 until the start of your next turn.

Foolish peasant!  You dare to claim that Blade has made an error?

(destroys evidence)

Blade is not without mercy.  Go, now, and speak no more of these seditious lies!  You will find that my tolerance is finite, should such an incident ever happen again…

Expatriette

HP: 27

Hand: Quick Draw, Assault Rifle, Speed Loading, RPG Launcher, Arsenal Access

Trash:

Effects:

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Start:

Play: Assault Rifle 

Power: Assault Rifle - deal 2 Projectile damage to Mobile Defense Platform [5]

Draw: Incendiary Rounds

End:

----------------------------------------------------------------------------

HP: 27

In Play: Assault Rifle

Hand: Quick Draw, Speed Loading, RPG Launcher, Arsenal Access, Incendiary Rounds

Trash:

Effects:

Wagner Mars Base

In Play:

Trash:

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Start of Turn:

Play a Card: Meteor Storm

End of Turn:

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In Play: Meteor Storm

Trash:

Effects: All targets are immune to damage. 

Heroes gain "ST - Skip the rest of your turn to destroy Meteor Storm".