Episode 3: Akash'Bhuta Victory!!!!

NightMist

HP: 23

Hand:  Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound, Heedless Lash, Mist Form.

 In Play: AotEG, Elder Ring

Trash: Call Forth, Elder Ring

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Start of Hero Turn: Nothing

Play a Card: Master of Magic

Use a Power: Investigation - Got Mist Form and Enlightenment (deal no damage :)

Draw a Card: Mistbound

End of Hero Turn: Nothing

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HP: 23

Hand:  Enlightenment x3, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Heedless Lash, Mist Form x2.

 In Play: AotEG, Elder Ring, Master of Magic

Trash: Call Forth, Elder Ring

Realm of Discord

In Play: None

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Start of Environment Turn: Nothing

Play a Card: Imbued Vitality. All Ongoings and Equipment cards now have an HP of 6.

End of Environment Turn: None

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In Play: Imbued Vitality.

Round 5

Start of the Villain Turn

None

Play a Villain Card

Entomb

End of the Villain Turn

Ensnaring Brambles prevent... Lets go ahead and say my Taiaha, just because! The first Phalanges hit Haka for 3 (22) than hit either Tachyon or Tempest for 3

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Akash'Bhuta - Chaos-Bound Creator

HP 186

Cards in Play

Ensnaring Brambles HP 1

Arboreal Phalanges HP 8

Arboreal Phalanges HP 8

Entomb HP 6

Trash

Entomb, Rejuvenating Entropy (x2), Mountainous Carapace, Primeavel Eruption

Additional Effects in Play

Taiaha can't deal damage.

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NOTES: Now we've got entomb! remember it has an HP so we could actually hit it to destroy it if we so desire.

So now we have to take out Entomb so that it doesn't take out everything else (they would have 1 HP left).

Oblivion is also useless until Imbued Vitality leaves.

I'll take the 3.

Tempest

HP:  21

Hand:

Chain Lightning, Electrical Storm, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere,Vicious Cyclone, Reclaim From the Deep, Gene-Bound Shackles

Start of Turn:

Nothing

Play a Card:

Chain Lightning (Entomb for 4, Phalanges for 3, Phalanges for 2)

Use a Power:

Squall - Ensnaring Brambes (0), Arboreal Phalanges (4), Arboreal Phalanges (5), Akash'bhuta (185), Entomb (1)

Draw a Card:

Otherworld Resilience

Trash:

Chain Lightning, Shielding Winds, Cleansing Downpour, Ball Lightning, Chain Lightning

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Haka

HP: 25

Hand:  Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration, Haka of Battle, Rampage(x2), Dominion.

In Play: Taiaha

Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak, Vitality Surge

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Start of Hero Turn: nothing

Play a Card: Dominion

Use a Power: Taiaha to both Phalanges (1 and 2).

Draw a Card: Haka of Restoration

End of Hero Turn: nothing

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HP: 25

Hand:  Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion.

In Play: Taiaha, Dominion

Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak, Vitality Surge

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Notes: We've almost got the villains cleared, anyone able to finish off both Phalanges and Entomb?

I can use Planar banishment to take out Embued Vitality and Entombed, but I don't think it is worth it.

I can play Heedless Lash to kill one and redirect my damage to kill another.

Or I can redirect my power to kill one.

Those are all my my options short of drawing more cards.

I was just reviewing people's cards. It looks like Tachyon has an Accelerated Assualt and Sucker Punch, so she could easily wipe out the remaining 3 targets. If you wanted you could just target Akash with the Heedless Lash and the redirection to her aswell. Unless you have something else in mind. Though NightMist and drawing more cards is always an excellent option!

 

Team Leader Tachyon

HP: 28

Hand: Sucker Punch, Lightspeed Barrage x3, Lighning Reflexes, Accelerated Assault, Pushing the Limits

In Play: Pushing the Limits, HUD Goggles, Synaptic Inturruption, Research Grant

Trash: Quick Insight, Supersonic Response, Pushing the Limits, Synaptic Inturruption, Fleet of Foot (x2), Hypersonic Assault, Sucker Punch, Accelerated Assault

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Start of Hero Turn: Take 2 for Pushing the Limits

Play a Card: Play Sucker Punch, Taking out Aboreal Phlanges, Play Accelerated Assult (1 Damage to everything), 

Use a Power: Research Grant. Draw Synaptic Inturruption, Lightning Reflexes. Discard Synaptic Inturruption

Draw a Card: Sucker Punch, Hypersonic Assault

End of Hero Turn: nothing

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HP: 24

Hand: Pushing the Limits, Lightspeed Barrage (x3), Accelerated Assault, Lightning Reflexes, Sucker Punch, Hypersonic Assault

In Play: Synaptic Inturruption, Pushing the Limits, HUD Goggles

Trash: Quick Insight, Supersonic Response, Pushing the Limits, Fleet of Foot(x2), Hypersonic Assault, Synaptic Interuption, Accelerated Assult, Sucker Punch, Synaptic Inturruption (8 Bursts)

 

 

NightMist

HP: 23

Hand:  Enlightenment x3, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Heedless Lash, Mist Form x2.

 In Play: AotEG, Elder Ring, Master of Magic

Trash: Call Forth, Elder Ring

 In Play: AotEG, Elder Ring

Trash: Call Forth, Elder Ring

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Start of Hero Turn: Nothing

Play a Card: Heedless Lash *3* (Gain 3 HP)- Revealed Scouring Mists *2* - Aka takes 3, NM would take 3 but redirects it to Aka (discards - Astral Premonition and Enlightenment *3*). Play Scouring Mists  - Revealed Planar Banishment *3* -  Deals Aka 3, NM takes 4 (discards - Astral Premonition and Enlightenment *3*).

Use a Power: Investigation - Got Tome of Elder Magic and Starshield Necklace. Takes 3 damage

Draw a Card: Scouring Mists

End of Hero Turn: Nothing

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HP: 19

Hand:  Enlightenment x2, Mists of Time, Oblivion x2, Elder Ring x2, Starshield Necklace x2, Amulet of the Elder Gods, Mist-Fueled Recovery, Planar Banishment x2, Master of Magic x2, Astral Premonition, Mistbound x2, Mist Form x2, Tome of Elder Magic, Scouring Mists.

 In Play: AotEG, Elder Ring, Master of Magic

Trash: Call Forth, Elder Ring, Heedless Lash, Scouring Mists, Planar Banishment, Astral Preminition, Enllightenment

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EDIT: Fixed the errors.

Yeah the cards you discarded sounded alright, though if you have multiple copies of them you always want to discard the lowest for redirection, and save the highest for Starshield if you ever get it into play.

 

Though there are a couple of errors in your play. NightMist can only redirect the first time she was dealt damage, which would of been Heedless Lash, so you would redirect that 3 and would take the 4 damage from Scouring Mist. Also putting Scouring Mist into play is slightly different than Playing a card, so you wouldn't regain HP for chaining it. So you would only be at 3 less HP while Akash would have 1 more HP. Went ahead and fixed it in the Doc. Still a very good turn though!

 

Now to type up the environment and villain turn before heading to bed.

Realm of Discord

In Play: Imbued Vitality

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Start of Environment Turn: Nothing

Play a Card: Claustrophic Delusion. All non-hero cards other than the lowest are immune.

End of Environment Turn: None

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In Play: Claustophobis Delusions.

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Notes: Worst card in the deck!

Round 6

Start of the Villain Turn

None

Play a Villain Card

Living Rockslide HP 10

End of the Villain Turn

Rockslide deals all non-villain targets 2 projectile Tempest (19), Haka (20), Tachyon (20), NightMist (17 unless redirecting)

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Akash'Bhuta - Chaos-Bound Creator

HP 186

Cards in Play

Living Rockslide HP 10

Trash

Entomb, Rejuvenating Entropy (x2), Mountainous Carapace, Allies of the Earth, Arboreal Phalanges (x2), Entomb, Ensnaring Brambles
 

Additional Effects in Play

No! the play of Living Rockslide discarded a Time Flies off the top of the environment deck. Granted I don't really have that many cards I want to play, but still.

I was thinking something completely different. I wanted to keep a bunch of high numbers in the discard so I can Mist of Time and be guaranteed some high numbers for the next couple of turns.

Oh yes! That makes sense than, nevermind me.

Tempest

HP:  19

Hand:

Electrical Storm, Grievous Hail Storm, Localized Hurricane x2, Into the Stratosphere,Vicious Cyclone, Reclaim From the Deep, Gene-Bound Shackles, Otherworldly Resilience

Start of Turn:

Nothing

Play a Card:

Otherworldly Resilience

Use a Power:

Squall - Living Rockslide (9)

Draw a Card:

Electrical Storm

Trash:

Chain Lightning, Shielding Winds, Cleansing Downpour, Ball Lightning, Chain Lightning

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Not sure if it is worth redirecting the 2? Do we need the damage to kill it?

Haka

HP: 20

Hand:  Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha, Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Punish the Weak (dominion draw)

In Play: Taiaha, Dominion

Trash: Haka of Shielding (x2), Enduring Intercession, Punish the Weak, Vitality Surge

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Start of Hero Turn: nothing

Play a Card: Haka of Battle, draw Enduring Intercession and Haka of battle. Discarding 6 cards, Enduring Intercession, Haka of Shielding, Savage Mana, Vitality Surge, Haka of Restoration (x2), Next damage haka does is increased by 6.

Use a Power: Taiaha the Living Rockslide for 9 (destroyed, Akash to 133) and Akash (130)

Draw a Card: Dominion

End of Hero Turn: nothing

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HP: 20

Hand:  Haka of Shielding, Ground Pound (x2), Savage Mana (x2), Taiaha (x2), Vitality Surge, Haka of Restoration (x2), Haka of Battle, Rampage(x2), Dominion

In Play: Taiaha, Dominion

Trash: Haka of Shielding (x3), Enduring Intercession(x2), Punish the Weak, Vitality Surge(x2), Haka of Battle, Haka of Restoration (x2), Savage Mana

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Notes: That Rockslide had nothing on the power of Haka!

Nah it wasn't!