Episode #33 - Voss Under the Sea

Writhe absolutely discards The Stalwart.

I'd actually like to be hitting Kraken #2, so we can possibly use the redirected damage from Kraken #1 to destroy it.

The Firesworn is the one doing the damage not Setback so shouldn't the Kraken take two damage from the redirected damage?

edit: discarded Speed Loading to Fumbling Fool. 

He did, the Kraken is at 13

Ok I read that wrong.  I really need to wake up a bit more before I start reading through this

Why did the sentinels hit a different Kraken? Sorry, I'm confused. I meant all of my damage to be directed at Kraken #2, the second one that entered play, so that we could use the damage from Kraken #1 to potentially kill Kraken #2, and I was suggesting the everyone else also focus on that one.

Gah!  All right, then, I'll change it back!

I question using Extract on Voss' deck and from there.  We knew that Stalwart was on the bottom.  And Visionary doing Brain Burn is just going to put it back there again - unless we want the extra point of damage redirected by Setback.  I figure The Sentinels could use the power for establishing a block, or possibly fishing on another deck if necessary.

(Edit: That first sentence comes across too harshly.  I would like to get a greater understanding of what the intent is here given my expectation to play Brain Burn shortly with the intention of burying all of Voss' discards back on the bottom of the deck.)

 

Dark Visionary discards Mass Levitation for Setback's one-shot.

You're right--that was a bad play on my part.  It had slipped my mind entirely that Visionary had put the Stalwart on the bottom previously, so my line of thinking was "oh, let's see if we can find a bad card to get rid of."  

Given that Visionary has not gone yet, are we still allowed for The Sentinels to revise their turn?

I have no problem with that

Thankee-sais!  *revises*

DARK VISIONARY

HP: 20

Hand: Mental Divergence, Mass Levitation, Prophetic Vision, Brain Burn

In play: n/a

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Start of hero turn:

Play a card: Brain Burn - Put the villain trash on the bottom of the villain deck.  Visionary goes to deal herself 6 damage, but Setback gives it to a Krake at the expense of his Unlucky Pool [*]

(If I get to control order - Vyktor, Banshee, Guard, Frost Hound, Psi-Weaver, Bionaut, Shock Trooper)

* - Subject to Setback doing a redirect. (details to follow)

Use a power: Turmoil - Reveal the top 2 cards of the villain deck and put 1 on top and 1 on the bottom of the villain deck. (Frost Hound to top of villain deck; Quark Dislocator to bottom of villain deck)

Draw a card: Mind Spike

End of hero turn:

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HP: 20

Hand: Mental Divergence, Mass Levitation, Decoy Projection, Mind Spike

In play: n/a

Trash:  Prophetic Vision (x2), Brain Burn

Additional effects: n/a

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Comments:

If I control order I want to put a couple of the "less harmful" minions on absolute bottom.  If they stay as bottom then the Sentinels have an option to have Writhe Extract them to put on top.  Though we'd want to wait until the Forced Deployments are gone.

Turmoil is going to fish for the other ship this turn, maybe next.  I'm favoring putting Mass Levitation into play next turn and activating it in order to mitigate environment damage since the minion supply for the Kraken are running out; plus Mystical Defenses, Toxic Seaweed, etc. are the majority of the environment deck at this point. 

There's also a point where Turmoil gets us to the bad stuff quicker, that's another reason to stop doing it.  Especially once we flip Voss and he starts burning through his deck quicker.

Oaktree you'll be at twenty health as Wrong Time And Place doesn't give an option.  Only condition on it is that Setback can redirect the damage if he has enough unlucky tokens in his pool.   Lastly, Voss decreases damage dealt by heroes by 1 so you only have 6 damage coming.  

Setback will indeed discard 6 tokens from his unlucky pool to redirect the damage to the Kraken (4).

Setback will indeed discard 6 tokens from his unlucky pool to redirect the damage to the Kraken (4).

I'm hitting the other Kraken as my three damage won't take out the hurt one and Setback will get 5 damage coming to him from one of them regardless. 

Dark Watch Expatriette
 
HP: 22
Hand: Reload x2, Quick Draw, "Pride"
 
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Start
Play: Quick Draw - Searching and putting "Prejudice" into play
Power:  Tactical Shotgun - deal 3 projectile damage to Kraken 2 [12]
Draw: Assault Rifle
End 
 
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HP: 22
Hand: Reload x2, "Pride", Assault Rifle
Play: Tactical Shotgun, "Prejudice"
Trash:  Arsenal Access, Flak Jacket, Speed Loading, Quick Draw
Effects: 
 

Top two cards of Voss deck are Gene Bound Frosthound and Quark Drive Translocator