I know it has been answered the Hollow Points increase the damage of all instances of Submachine Gun. What if Hasty Augmentation was used to fire a Submachine Gun loaded with Hollow Points?
What if Hasty Augmentation was used on Exorcism? 3+1 or 3+3?
As far as I can tell, since it doesn't state "Increase the next damage by 2", I believe it affects the whole power. My thought is 3 + 3 for Exorcism and 5 to all non-Hero targets for Submachine Gun.
So what about Thermal Shockwave? So, it would increase each of the "1 damage to three targets" part. Would it up the fire damage Zero deals to himself? Would it up the cold damage he shoots out of the Isothermic Transducer? (I've played it as yes to the first two, no on that last one.)
Oh, and completely unrelated to the original question, but someone pointed out the other day that Unity can use Hasty Augmentation on herself if she has, say Modular Workbench out to use that and her base power to get 2 Golems out, since her abilities "put them into play" rather than playing them.
It's probably obvious to everyone else, but for some reason I got distracted by the +2 damage and never thought to use it on her.
The 3 instance of cold dmg and 1 instance of cold dmg reads from the Thermal Shockwave text, so I guess they'll be increased. Isothermic Transducer is a trigger effect and not a power, so I guess no.
Side note, is that why AZ is on the Hasty Augmentation card art?