That was my cognitive dissonance with him, too. I was thinking he'd be Green Lantern with energy boxing gloves and stuff, but he was more about support. Which is honestly fine, since I really enjoy support roles in this game. When I look around the table and see his constructs on everyone else, and I get to interrupt people to remind them that they get to use a power for free, or they get this much damage reduction, etc., it's a ton of fun. And if you bring Unity, too, you can basically protect the Lowest HP Hero for the entire game without much effort!
Get Adept out either or both copies of Rhapsody of Vigour along with your choice of other stuff. Get Cosmic to give him a Dynamic Siphon. Get people to start deliberately plinking the Siphon with one (or two, if you have both Rhapsodies out) point of damage every turn. Sit back while the Adept spends all game activating all of his everything :D.
Yeah, I was worried that I had too much support and not enough damage with both Argent Adept and Captain Cosmic, but it turned out that blowing up some constructs dealt some serious damage and I got to six projections under Dreamer fairly quickly thanks to that as well as Fanatic's reliable damage dealing.
Overall, I have yet to play a support character I don't like, although I do not always expect a certain character to be support before playing them.
I think that while some characters are more clearly geared toward support than others, you can still choose to play them in other ways. For example, you could play a "punch everything!" Legacy, or get the Adept to use his buffs and damage-dealing on himself to actually kill stuff. It might even be fun to mess around with playing a hero against the way it seems they "should" be played, because then you might find a new way to play them. If the Scholar has enough card draw (hey there, TLT :D) he can start demolishing things with a couple of copies of his Liquid and Energy forms - make sure he takes some damage, use his base power to heal, the healing is increased by howver many Liquid forms you have out and then you get to deal that much damage (plus more if buffed by, say, Legacy) to something for each copy of Energy Form you have out :D. Also works well if another healing hero is around (eg Tempest, Adept). When I played him this way once, I actually had problems with being on full hp because I'd been getting too much healing, therefore couldn't heal in order to hit anything else.
It's just generally very cool to find out all the little nuances and tricks you can do with some heroes. In some cases it's a very specific set-up you need to get in order to pull something off (Visionary in her Cocoon with Twist and Wrest on a Psy-Weaver means death to all Minions at no extra cost :D), but when you do manage it, even if doing so is a complete accident and you didn't plan for it or even see it coming, it's brilliant :D.
I agree, we recently played a game with Legacy and the Adept in which the Adopt turned into a monster damage-dealer. I think we also had Prime Warden Fanatic, and we just kept calling on that double-buffed Scherzo…
PW Haka's power is extremely useful and gives me a reason to use the Hakas other than Battle. When fighting Progeny, I was sure I was going to lose Fanatic, but then I used Haka's power and Restoration to put Fanatic above a construct. It felt great.
A group of friends and I got together and played the Prime Warden team against Kraga Warfang, and it was one of the best matches I’ve had against her. Prime Warden Argent gets set up so much faster than regular Argent that by turn 3 he was tossing out plays and draws to Fanatic and Tempest consistently. As mentioned earlier, Fanatic’s power to play a card from top of deck then let Argent use a power (3 powers) led to endless hilarity. I wanna eventually do another PW game but against Advanced (and maybe Challenge) Akashbuta, see how well that goes.
I played the Primes Wardens against Ashkawhateverhernameis last week.
My word that team works well with each other! Captain Cosmic took a little getting used to as I still want to try and play him as a green lantern type damage dealer but once it clicked with me that he is all for support and ally-buffing it turns him into a bit of a monster!