Oh, I didn't - he just never attacked the turrets that were there from the previous scenario. Partly it was because I had them well-positioned (The three hexes at the very tippy-top of the Freedom Tower as well as three other spots.) And partly because he was too afraid of getting incapped by the guns to run up to them with Beacon and just punch them to death.
I mean, yeah, if you approach one of the turrets, you're going to take about 5 shots of 3 dice each in order to get adjacent to the first one, but if you put her defense card in play (which he kept taking out of rotation because I still had Baron Blade's One-Shot available that removes all +Atk and +Def tokens from the other team) you can A) have a +1 Defense every turn, and B) reroll one failed defense die every time you get attacked. That combined with her 6hp means you don't have to worry about getting knocked down before you can destroy some turrets. And even if you do, you get right back up again next turn and punch it in the face!
Gods, that was such a frustrating game. It was about 50/50 on who was going to win through the whole game, but he kept complaining the whole time how "The hazard spaces are broken" and "No other miniatures game out there does line of sight that way, so it's stupid" and "Unity might as well not even be playing becuase she keeps getting KO'ed every other turn". Yeah, I get that it's frustrating that she keeps getting KO'ed - but you aren't trying any different tactics. Each time I knock her out, you just stand back up and summon a damn bot to attack me again. No Dodging to try and avoid getting killed by the turrets/battalions/Baron, no straight up running away as fast as possible when you get a 6 movement and can sprint to avoid elevation issues, no even summoning a damn Stealth Bot so you can get cover maybe and avoid a turn of damage. If you keep trying the same thing over and over, you shouldn't expect different results.
And, furthermore, you keep attacking Baron Blade as though incapping me is going to do something to help you win. If you get lucky and manage to knock me out once every two rounds, but I knock out Unity or Beacon once on those two rounds, that's a net gain towards victory for Baron Blade (two rounds + 1 hero incap = -3 to the stack, 1 incap of BB = +2 to the stack, totaling to -1 to the stack.) And if I manage to knock both heroes out in one of those two rounds, or one twice, it becomes a -2 to the stack. Either way, the more actions you waste attacking me, the better I like it because you are NOT attacking the pylons. The pylons are the key in that scenario - not hitting Baron Blade. Ignore him, boijeezum! Just send your bots to attack the pylons/turrets. Have Beacon run up and punch the pylons in the face. Do something TO THE PYLONS, DANGIT! Killing Baron Blade is NOT the goal of the scenario! The goal is to kill 4 pylons! Stop attacking Baron Blade and then complaining when all it does is put you in reach of his Slash and Burn attack with his Sabre Battlesuit in play, therefore rolling 5 dice, of which you can block 3 at best because you aren't putting out Beacon's "Fortitude" card. That means you take 2 hits, even if I roll 5 1s on the dice!!
...........
Sorry about my little rant there. I was just so frustrated the whole game. My buddy kept complaining that the game was broken and unfairly balanced in my favor, but he failed to change his tactics, wasn't concentrating on the goal of the scenario, and was complaining that the rules of the game were written the way they were written. If you don't like the rules - tough. That's the way the rules are written. Stop complaining, because it isn't going to change the fact that I can still see you from across the board, and teleport over to Slash and Burn. Deal with it.
Also, THE BIG PICTURE! YOU AREN'T TRYING TO KILL BARON BLADE! YOU'RE TRYING TO KILL 4 PYLONS! STOP WHINING THAT BARON BLADE GETS BACK UP SO FAST AND CAN DO STUFF AGAIN QUICKLY, AND START KILLING PYLONS!!
Ugh. I am still frustrated because I wanted to tell him how to win - KILL PYLONS!!!!!!!! - but I also wanted to win myself, so I can't tell my opponent how to beat me. At least I got to walk away from the table in the end with the victory.
And remember kids - if you're playing the Baron Blade scenario with Beacon, in the third round, just fly up to the Pylons as quickly as possible and PUNCH THEM IN THE FACE!!!!!!!!!!! (You know, in the crystal face...where they reflect things....that they....see......)