So, I’ve been gone a long time from the forums, and I’m still debating posting a lot of the things I’ve been using the RPG for, but I started some in person games and a guy started asking a lot of questions about a particular ability and I want to confirm I’ve got it right. I tried searching, but I couldn’t find it answered anywhere.
So, under Higher Power, you have the ability “Resolve”: Boost yourself, and then you can remove a penalty or heal.
Now, he picked up immediately on the fact that since hinders are applied to your next die roll, that if you have a single -2 hinder, that is used up by the boost roll, and then you can’t use the second part to remove the penalty. Obviously, if you have a persistent hinder, this would remove it, but I think only after it applies to the Boost roll.
Here are where my thoughts get tricky.
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I remember that only one hinder is applied at a time, so three -2 hinders I think would resolve as such. First hinder is applied to the roll. Second hinder is removed by the ability. Third hinder is “eaten” by the boost. Correct or not?
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Let us say you have two hinders, or a persistent hinder. You roll and the dice generate a boost. Does the removal get rid of the hinder before the boost is “created”? So, if I have a persistent -2 and I roll, I apply the -2 to the roll, and get a boost of +2. Does the ability then remove the -2 and leave me with a +2, or do those cancel first, leaving me with a net zero? I think it would be the first, but I want to confirm if this has been discussed and decided “officially”
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How does this work with constant source hinders, like from an environment. Something like “Civilians in burning building, -2 to all heroes until you complete two challenges”?
It feels to me, like that -2 is “reapplied” every round. You might be able to get rid of it with boosts or the like for your current turn, but since the challenges still exist, you would have the penalty again once it was your turn again. I’m still very uncertain when it comes to environmental stuff like this, so I’m not sure how this scenario interacts with a lot of the other rules.
I know I’m getting into the weeds a little bit, and I can just rule this how I want, but I feel like some of my answers make the ability less powerful than it seems to be intended to be, so I wanted to get the most official consensus I could on how this all works together. Thank you all for your time.