So, from time to time I've been known to calculate how many different permutations of a board game can be played. Like here, where I discover that Sentinels of the Multiverse can be played in 6 quadrillion different ways. I'd wager that Spirit Island is a ways off of that, but how close can we get?
What Counts as Different?
I'm counting two games as different if:
- They have different spirits in them
- Or different boards
- Or the same spirits and boards, but different spirit-board pairings
- Or the same spirit-board pairings, but arranged differently*
- They're against different adversaries
- Theyire against the same adversary, but on different difficulty levels
- They have a different scenario
- They do or do not contain Branch & Claw
- Whether they're using a blight card (base game only)
They're not different based on which Blight card is used, the arrangement of decks or anything like that; we're only counting intentional game setup.
A Word on Branch and Claw
In Sentinels, it doesn't really matter what expansions you're using, since all you're going is picking some decks and putting them together. With Spirit Island though, adding Branch & Claw means adding tokens, events, and lots of new cards, so even with the same spirit setup you get two very different games. (I will, however, count any content from B&C that can be used in the base game, IE the scenarios and France 0-1.)
Two Words on Second Wave
Hells no.**
Spirits
This is pretty easy; in games without B&C, there are 10; with, there are 12. We then just have to calculate the number of combinations, and at this point I've explained combinatorics enough that I'm just going to put the results here.
1p 2p 3p 4p
Base: 10 45 120 210
B&C: 12 66 220 495
Adversaries & Scenarios
These are easy; there are three adversaries at seven levels, two France levels and one lack thereof for base, for a total of 24; B&C gets five more Frances for a total of 29. Multiplying these numbers by the eight scenarios and one lack of scenario gives us 216 and 261. We might as well factor the choice of whether to use a blight card in here too, making that first number 432.***
Boards
This is probably the most complicated bit. One spirit is easy; they can choose from five boards: A,B,C,D and the North East of the canonical map. Two spirits have two possibilities for the canonical map, and on the normal maps we have six pairs of boards and then two spirit assignments, so twelve arrangements, so fourteen total. Three spirits have four choices of boards, two ways they can be arranged and six spirit assignments, plus three canonical possibilities, for a total of 51. Four spirits have twelve board arrangements, 24 spirit assignments, four canonical arrangements, giving us 292 board setups.
Putting it all together
This is just a lot of multiplication. I stuck in in a Google Sheet and formula’ed it out; the end result is 70,338,024. That is a lot of Spirit Island.
*Yes, really, for two reasons: one, because it can make a reasonable amount of difference to a game; and two, because I want big numbers, dammit :P
**We'll count it as a different scenario, but not look at the potential follow-on games it causes.
***If you don't like my board shenanigans, you can just stop here. I'll even do the multiplication for you: 432*(10+45+120+210)=166320, 261*(12+66+220+496)=207234; so that's a total of 373554. Not very big, though, is it?