Interviewing Christopher on the next Boards Alive Podcast Episode

Hey Everyone,

We are interviewing Christopher this week on our podcast and we wanted to know if you had any questions you wanted us to ask him.

Do you have a question about the upcoming Spirit Island? How about the world of Sentinel Comics? Or maybe the company in general.

Put them in this forum and we will try to ask them on the show.

Then check out the show next weekend on our website - https://boardsalivepodcast.wordpress.com/

Thanks,

Aaron

I would ask him why he spells his name so weird inthe title of this thread!

 

(I'll come up with more serious ones later, I love your guys style)

Fixed - thanks, Matchstickman!

ARGH!!! Thanks for the heads up…CHristsistippher will really be happy that someone pointed that out, I am sure.

1.  Besides Senitnels RPG will there be any more details filled in about the SotM storyline once the last expansion is released?

2.  What plans are there for Galatic Strike Force?

3.  Are there still plans to release Cosmic Contest?

4.  What is the process for making promo characters for SotM?

If I have any others I'll edit this post   

 

If you weren't designing games professionally, what would you be doing? Do you think you would have some other creative outlet?

Where do you see >G going? Can you imagine it getting Asmodee big?

The Sentinels card game is ending. Are you happy that you get to share a whole story with everyone else or sad that you're on longer going to be telling this story in this form?

Spirit Island is someone else's game, how much input into the story behind the game did >G have? Do you think the story has as big a connection to the game as Sentinels does?

When are you next coming to England?

Are there more games to come set in the Sentinels Universe?

Would you be interested in making a WW2 strategy game that features Greatest Legacy, G.I. Bunker, Blade Sr. or any forgotten Sentinels heroes of the time period?

My question is what would need to be done to create a story mode for the game for the more epic battles of the sentenials of the multiverse? Be fun to play thru different fights that make up the story with the heroes that were there and location. If all else fails, can this be implemented into the video game. I know handelabra has said this is on their wish list for the game for some kind of campaign mode

In honor of bottom of the ninth coming out, what is your favorite baseball team?

There is a ton of backstory to Sentinels of the Multiverse. It comes through in the bios, flavor text, and the stories to the expansions. But I am wondering, looking back on Sentinels of the Multiverse, how much of the backstory and so on Christopher thought was really essential to the game and how much was just extra stuff for his own amusement. (I like building a world as much as anybody, but often lots of it gets dropped on the floor!)

Christopher has said many places that their goal starting out was to tell a story, and the medium he happened to use for telling the story was creating a game. How does that relate to your question?

I'm betting it's the Albuquerque Isotopes.

I live in Albuquerque. :D

Ask about the final expansion. Are there going to be any heroes in it? And is there anything new they can tell us, regarding its atypical structure?

Hey, I know people in Albuquerque! Sounds like an awesome city.

I have a bad habit of taking wrong turns there…

 the correct answer is the Chicago Cubs. It is always Chicago Cubs 

I expect it's full of hot dogs and jumping frogs, right?

Few hotdogs and fewer jumping frogs.  However, since I-40 and I-25 intersect in Albuquerque, taking a left here means you could be going north, south, east, or west.

La la la la la la la la la la la la laaa

La la la la la la la la la la la la laaa

Sorry, I wasn't listening, what were we talking about?