When you think update be today?
I made this comment on the KS and posting this here too. There was talk of GtG doing another season of the RPG around the time of the KS with Adam as GM or more adventures with the Visitors. Is that still going to happen during the campaign or shorty after?
New update about hero creation and types of books beyond the core rulebook. https://www.kickstarter.com/projects/gtgames/sentinel-comics-the-roleplaying-game/posts/2406264
I wonder what supplements they'd make... Maybe manga so I can emulate Pokemon or Tokusatsu. Horror be also fun there's Dreamer and Gloomweaver who definitely have horror motifs about them.
When they say "comic book setting/storytelling", pretty sure they mean Sentinel Comics setting/storytelling options (street level, cosmic, mythos, mythic, reality-hopping, etc.) and not entirely different styles of publication, like manga.
Well Manga is as much a genre in of itself as well as it is a way to publish comics.
But not, so far as we know, a genre with which Sentinel Comics ever dabbled.
And even then, let's look at how many other books will likely be ahead of it, given that those themes are already prevalent in the card game:
-- Horror/Occult (Tome of the Bizarre, Gloomweaver, Nightmist, Harpy, Court of Blood)
--Iron Age/Street Level (Rook City Renegades, Dark Watch, The Chairman)
--Cosmic/Space (Cosmic Tales, Prime Wardens, any alien threats)
--GLOBAL/FILTER (Both organizations, The Block, international threats like Mordengrad and Plavu'col)
-- The Void and The Host (self evident)
-- Time-travel/dimension hopping (Yes, I know that's "not possible" now; I also know enough about comics to know that rule will be in place about as long as someone stays dead in an X-Men series)
That's just off the top of my head, not even counting any sourcebook for the Sentinels of Freedom specifically.
So, even if a manga sourcebook were in the plans, it'd likely be *way* down the list...
Ah well regardless this system can allow for Tokusatsu roleplaying
I feel like they mentioned a manga adaptaion of Freedom Five in the Metaverse at some point on the Letters Page.
Either way, super-heroes are something of a Ur-Setting, so any good supers game should be able to handle just about any sort of character. I would assume that the rules for Unity's bots could be used for making a Pokemon trainer, and if you can make Bunker or Meurto, you can make a Tokusatsu character.
But in terms of having a horror themed game, for instance, I think really all you have to do is change the "skin" of the encounter. I mean, the spider-bot assault from the first issue in the Starter Set could just as easily been a bunch of demon spiders. And the twists could be darker, where maybe the spiders start to turn bystanders into spider-monsters, and it takes some kind of magical counterspell overcome to reverse it.
Yes I agree Bunker and Muerto are great evidence you can make a Kamen Rider
The majority of major named NPCs are NOT statted in the Starter Kit…
Effects/interaction but no stats: Visionary, Argent Adept, Fanaric, Miss Information, Anubis, Haka, Tempest
Full NPC stats: Baron Blade, Proleteriat,
The adventure is good - worth the $20… but not as a bestiary/villain archive. Id does, however, show that it’s quite possible to have interactions with mechanics, but without full up stats…
Many games in large single volume format are $60 or even $70 - especially if licensed - so $50 is a decent price.
For comparison on the extreme end… There’s a core rulebook with gewgahs not needed but useful for play, that comes in at £200 or $261 on their website, and the corebook alone is £60, or $79. Note that neither includes the Iconic Characters (not the playtest/living-campaign ones, nor any of the shows’ iconics) - those are extra.
FFG Star Wars has 3 $70 corebooks. Each is fully playable alone, but many options are only in one corebook.
So, a $50 core book is not outside the reasonable range. $35 is pretty low.
Why? high layout quality expected, lots of editing skills required, long development times, low print runs. (Most “successful” RPGs runs are in the low thousands.) based upon other RPG’s I’ve followed, GTG is likely to need 2,000-3,000 units for the KS; print runs start to drop significantly at 4,000 units; often further again at 10,000 units
Plus, most RPG core rules are full letter or A4 size, and often hardcover, usually glossy and 4-color offset. Shipping is heavy.
Settlers of Catan is just a hair over 2 pounds mass, and around 12 fit in a box. FFG’s Star Wars cores are about 3.8 pounds each, and 20+ fit in that same box. RPGs limit by mass per shipping box, boardgames usually by volume per box.
Fortunately, GTG seems to be fond of Bits-n-Mortar approach: buy the core direct from them or at retail, and it comes with the PDFs. (they aren’t the only ones, either.) I don’t know if GTG enforces the other part: Buy online or used, and you don’t get the PDF with it.
No, you don’t get a full stat block for each and every known face you come across(which I never said you did). I was just saying you come across many of them, which if you are a fan of SotM, you may want to see.
Though Argent Adept and Dark Watch will get stats in a supplement that fits those teams.
We’ve got our overall of the villain creation process and the main villains we will be seeing in the Core Rulebook https://www.kickstarter.com/projects/gtgames/sentinel-comics-the-roleplaying-game/posts/2408712
Biomancer looks cool
Whoa! What's with the bird mask? :O
I love Ermine's new look, but Miss Info's is out of this world! :D And Hippo and Kismet have joined the Slaughterhouse Six? Fantastic! Who's Glamour in the RPG, do we know?
The Summary of the Slaughterhouse 6 interlude on the Wiki indicates that there were ‘4’ Glamours in the Multiverse era and a 5th in the tactics (Vertex) timeline (which was Miss Information). Based on that, presumably it’s still Aislen Allen?
Okay, that makes sense. Definitely getting my wires crossed on who's who.