I was playing a solo game tonight with the Schoolar/Captain cosmic/Mr fixer vs the Enead and I ended up giving fixer the cosmic weapon when an Overdrive came up. A bit puzzled by the interaction of Fixer having more than one power to use, I wondered what the correct resolution
A) You may use strike twice, or you can use cosmic weapon once after playing overdrive (What I did on the spot, as it is possible in any interpitation and with harmony Tigerclaw and jackhandles, 2 more damage dealt overall than just using cosmic weapon)
B)You may use Cosmic Weapon then strike
C)You may use cosmic wepaon, then strike twice. (I doubt it, but it is a way to interpet the "You may use mr fixer's strike power twice this turn" if he doesn't use his power on that.)
Yep, as long as you use the other power first (Including Micro-Assembler, Rod of Anubis, Idol of Anput) you still get to use Strke Twice that turn.
If you strike first, then you don't have a power to use other than the second Strike Overdrive grants you.
This is why out of turn Overdrives are so much fun.
Okay, thanks for the speedy response, I knew of the ruling on out of turn overdrive, hence my indicision. So captain cosmic does the one thing that I didn't think possible, made me enjoy using fixer. Also, I would not use that team on any one other than the enead as the complete and utter lack of any ongoing/environment destruction was painful, even against them.
Try Fixer with Skyscraper.
Use Micro-Assembler to get Jackhandle.
Use Compulsion Canister to deal 2 irreducible damage to all non-hero targets. Twice.
Micro Assembler also lets you have turns where you play Charge then put Grease Gun into play from your deck.
DW Fixer + Tiny Sky-Scraper is amazing, since she can return 2 links from the trash, and only 1 from the field destroying Compulsion Canisters is actually a positive.
I believe the alternate title for Wrath of the Cosmos is Rise of the Fixer.