Ugh, the forum ate my formatting again...
Nice concepts!
I love the story of Nar Shun - different to everything else here, and a good source of motivation for the villain. His deck seems pretty good too, quite thematic and consistent with your villain back story. The alternate win condition of getting through the hero deck is nice, too. You said you play tested - did his hp seem right? 80 hp is quite a lot, and with many of his cards increasing his draw or adding extra cards to his discard, it seems like he'd get through the 25 (24, once trident is removed) cards in his deck fairly quickly.
Anomaly has some really interesting mechanics that come out from his alternate incapacitate ability, lots and lots of card draws and discards, seems pretty fun. Could potentially totally hose some equipment dependent heroes, as well as heroes who draw a lot of cards - tachyon, bunker and Haka would all be weaker, 'cause they potentially could never get their big stuff out in time. That said, I really like it.
How does your alternate incapacitate ability interact with the normal trash shuffling rule? Normally, if the deck is empty and you need to draw a card, then you shuffle the trash and start over. So with Anomaly, if the deck is empty at the START of your turn, you go through your turn, shuffle the trash when you get to your draw phase, and then at end of turn, your deckhas cards in it again, so you don't die. A second option is what if your deck has 2 cards left in it, and Anomaly plays the 8 damage card on you. Can you discard 2 cards, shuffle your trash, and then discard another 2 cards?
Thinking about it, the only way this alternate incapacitate could actually happen as written is if you have one card in your deck at the start of your turn, and then draw the last card in your draw phase. This could also be easily averted though - either skip your power and play phase so you draw 2 cards (necessitating a shuffle), or just skip your draw phase every turn until Anomaly forces you to trash that last card.
I like your mechanics - they're a natural extension of the systems already in the game.
Good luck!