New Promo Heroes/Villains

Unless The Wraith/Nightmist/The Visionary is sitting somewhere on your left.

 

I'm going to try a team of Tempest, Adept , Scholar, Dark Vis.  Keep recycling Stratosphere to try to get all five Drugs in the deck at one time.

Won't be easy, but it must be done.

Drugs will be really hard to bury for long though, Spite does tend to shuffle his deck.

Why must they be on the left? So playing with someone from another continent would mean we are unable to use The Wraith, NightMist, or The Visionary to bury drugs that were knocked Into the Statosphere?

You are correct. You have brilliantly deduced from my reference to the play order when playing face to face that, in my view, playing online is both impossible and against the rules.

ZOOM AND ENHANCE

I've just always found it rather odd that he is one of the only characters that has a card that interacts with his trash but has no discard/destruction effects.  Absolute Zero, Wraith, Bunker, Tempest, Ra, Visionary, Expatriette, Argent Adept, Unity, Chrono Ranger, and Omnitron-X all have discard/destruction effects for cards that they can recover from their trash.  What I'm saying is that Fixer takes a proactive stance rather than a reactive one with this promo.  He doesn't wait for a villain/environment discard effect with this character card.  He utilizes Salvage Yard from his own damage dealing design.  3 damage is incredible before any modifications are put into effect, and maintaining that with a hand full of tools that can be recovered with Salvage Yard only serves to increase Salvage Yard's use (which is great, because it's already an awesome card).

I've just noticed a frustration many players have experienced is Fixer having ten to twelve cards in hand with little to no use for all but two or three.  Now his hand isn't just sitting there as discard fodder or triple precaution against a board wipe.  It's fuel for a stronger Strike rather than Toolbox-ing for three or four turns until you have the tool/style/Harmony combo needed for the situation (I understand that is not the ONLY situation classic Fixer gets into, but it is one that I've seen a number of times in my games around the table and as a source of great frustration on the forum).

Grease Gun anyone?

No, he means like "destroy one of your cards; if you do, do X effect." or "Discard any number of cards. For every card you discard, do Y." That kind of thing.

Where's Chrono-Ranger or Visionary's cards that do that?

 

Infact, how do Wraith and Ra recover cards from the trash?

Chrono-Ranger has the bounties and the temporal grenades, and Visionary having that ability isn't in the interest of self-synchronicity so much as it is helping others recover from board wipes, since she's almost pure support.

She is provided in the list above, is she not? Are you even reading the post?

... yes. Reckless had the list of all the heroes with card destruction and recovery effects, and you questioned whether Visionary and Chrono actually HAD any. I said that Chrono does, and Visionary doesn't, but it still makes sense for her to have them because of her nature as a buildup support/interference character.

 

The fact that Fixer has card recovery but no card destruction is weird was brought up; as a counter, you brought up Grease Gun, which doesn't destroy anything or have a conditional destruction, meaning it was irrelevant, so I clarified what was meant by the aforementioned types of effects, which led to question number one.

 

So yes, I am following the conversation JUST FINE. The question is, are YOU paying attention to what is being SAID, or just reacting to a couple words at a time?

Grease Gun is a piece of equipment, and it destroys itself, so it does combo with Salvage Yard.

Visonary has mental divergence. She can destroy ongoings and retrieve them from the trash.

So grease gun destroys itself, and can be pulled back out with Salvage yard.

Other than that Fixer has no cards he really pulls out of the trash, since his tools go back to his hand and his ongoings go to the trash.

Visionary doesn't have "Scarifice cards to do damage" cards, but Wrest the Mind and Twist the Ether often get played on villain targets that then die, and while Decoy Projection can't be brought back but Cocoon can.

Visionary is a support, and mostly Mental Divergence is destroying villain cards or helping another hero get important ongoings back.

But Fixer is also a support, just a different kind.  He debuffs, damages hard to damage targets, recovers equipment from trash, while having versatile offense that allows him to solve problems that way when called for.

Visionsary also has a lot of damage options too, just not with powers.

Played with DW Fixer and Ex-Pat. Both are a lot of fun. Assuming you're not just being a dick and destroying other people's ongoing and equipment cards, DW Fixer sacrifices long term sustainability for a large immediate gain. I would say that regular Fixer is still probably the better option for very long and drawn out games, but DW Fixer is a bit better for fast paced games where things need to be done immediately and there's not a lot of time for setup. DW Ex-Pat is kind of the other way around, you sacrifice immediacy for long term gain.

A list of heroes with cards that destroy or discard their own cards and are able to recover them.

and you questioned whether Visionary and Chrono actually HAD any.
Correction, I questioned if Visionary or HAD any cards that contained the text "destroy x, if you do, do y" or "Discard any number of cards. For every card you discard, do Z"
I said that Chrono does, and Visionary doesn't, but it still makes sense for her to have them because of her nature as a buildup support/interference character. 
Yet Visionary was on the list that Reckless made, yet you decided that she doesn't have those cards... However what you are refering to as destruction effects, are not the same as Reckless is refering to.
The fact that Fixer has card recovery but no card destruction is weird was brought up
It wasn't that he has no destruction that is weird. It was brought up that he doesn't have a card he can get into the trash and recover it, without the help of the Villain/Environment. Prompting the mention of Grease Gun.
 as a counter, you brought up Grease Gun, which doesn't destroy anything or have a conditional destruction, meaning it was irrelevant,
Yes, Grease Gun, a card that destroys itself at the start of his turn. Meaning, a equipment card that can be recovered with Salvage Yard, without the aid of the Villain/Environment Deck.
so I clarified what was meant by the aforementioned types of effects
You had only listed 2 types of effects, when reality, anything the hero can do that will get one of their cards in their trash and recover is really the only requirement.
which led to question number one. 
Refering to Matchstickman's question "Why would Fixer want equipment in his trash rather than his hand?"
So yes, I am following the conversation JUST FINE.
Are YOU sure? Based on the effects you mention, Reckless is incorrect for having Absolute Zero, Ra, Visionary, Visionary, and Expatriette on the list he had made.
The question is, are YOU paying attention to what is being SAID, or just reacting to a couple words at a time?
Yes, yes I am. Lets go back to the list Reckless has made; Absolute Zero, Bunker, Wraith, Tempest, Ra, Visionary, Expatriette, Argent Adept, Unity, Chrono-Ranger, and Omnitron-X. Of this list, everyone of them should have a way to get cards into their trash without the aid of the Villain or Environment, while being able to recover them from the trash. However both Ra and Wraith lack the trash recovery, I am guessing he was thinking Staff of Ra and Impromptu Invention also searched the trash. I also think Omnitron-X was added because of Technological Advancement, which also only searches the deck. If Reset was the reasoning behind it, then NightMist would be here too, as she discards cards quite frequently and can get them back into the deck with Mist-Fueled Recovery and Mist of Time. It could of been a simple skip of NightMist, so we'll say she is added to the list because of this. Scholar is also absent, even though he has Don't Dismiss Anything, also discards quite heavily.

So let's go down the list and see how each hero can destroy/discard their cards and recover them, shall we?

Starting with Absolute Zero, the only card of his he can destroy and recover from the trash is Cryo Chamber. To recover it, he would play Modular Realignment.

Bunker, putting cards under Omni-Cannon will allow him to destroy tons of his cards, if any are Equipment, he can recover with Decommisioned Hardware. Decommisioned Hardware can also recover equipment cards discarded from Gatling Gun's effect. Lastly, he can get Auxiliary Power Source, which has two ways of destroying it, with Decommisioned Hardware.

Tempest, Vicious Cyclone can discard plenty of cards, any of which can be recovered with Reclaim from the Deep. He can also use a power to destroy Localized Hurricane, which can also be recovered from Reclaim from the Deep.

Visionary, Telekinitic Cocoon can be destroyed at the start of her turn if she desires. Twist the Ether and Wrest the Mind are destroyed with the target they are attached to are destroyed. Then there is Mental Divergence, which not only can destroy any of her ongoings, but can recover them as well.

Expatriette, her Ammo cards are destroyed whenever they are placed on a gun and that power is used. They are recovered by Reload and Speed Loading.

Argent Adept, can destroy his Instruments via the Perform of Cedistic Dissonance, being recovered by Vernal Sonata and Instrumental Conjuration. The Accompany also allows Argent to discard 2 cards, which can be recovered by Vernal Sonata. Finally, Inventive Preperation's Perform allows him to discard the top of his deck, which can be recovered via Vernal Sonata.

Unity, able to discard cards with Flash Forge or Modular Workbench, if cards discarded are Mechanical Golems, she can recover them by using Robot Reclaimation.

Chrono-Ranger, Jim's Hat can be used to destroy Bounties, then recovered by Ranger's Mark or Bounty Board. Using the power of Temporal Grenade will destroy it, recovered by Displaced Armory. Just Doing My Job will allow Chrono to discard a card, if it is a Bounty or Equipment, they can be recovered by one of the previously mentioned cards, depending on the type.

Which then leaves us with Mr. Fixer, who can play Grease Gun and it will be destroyed at the start of his turn. It can be recovered using Salvage Yard.

So yes I have been paying attention. The only thing I am not understanding is why it would be frustating to not have a way to get Fixer's equipment cards into the trash on his own. What's wrong with being the person that can discard cards to save other heroes that are lacking them from discarding? Being able to take the hero card destruction when Villain/Environment deck decides to do so, because you have a card that will be just fine in its place? Praising the idea of being able to destroy his own cards just baffles me.

Ronway. McBehreh

 

You're both pretty. You can both wear the new dress, but you'll just have to flip to see who goes first.

The only thing I am not understanding is why it would be frustating to not have a way to get Fixer's equipment cards into the trash on his own.

Frustration is subjective.

Yes, which is why I will not understand it. So I am curious.