I'd be surprised if people were terribly unreasonable about this promo. I've experienced many players' frustrations with Fixer a few times and I understand where they're coming from. I've felt at times that Fixer's deck was much swingier and relied on more assistance from heroes than many other decks, but this Fixer promo seems to address a lot of complaints:
1. Bitter Strike deals 3 damage. It's more than the average 2 damage many hero innates do, and has a destruction rider effect (that isn't a requirement for the damage, which is fantastic). This makes it different from Strike without necessarily being better.
2. Fixer can actually put his own equipment into his trash without relying on other sources. Salvage Yard is a wonderful card, but Fixer has no cards that allow for discard, equipment destruction, or putting equipment in his trash. This allows for more opportunities with Fixer strategies involving Salvage Yard not relying on the villain blowing up cards or playing with particular heroes that regularly put equipment in their trash.
3. Riveting Crane can now be used without the need of a one-shot, Bloody Knuckles, or a tool. A frustration voiced by many players is that the style that grants irreducible damage to a target dealt damage by Fixer couldn't be used on its own against a DR of 1. One use of irreducible damage against a target can really help the team out if you absolutely have to destroy Crane with Bitter Strike, and a base of 3 damage will punch through a lot of villain/environment DR-heavy targets.
4. If Fixer's hand is full of tools/styles that are not useful in a given game, Fixer isn't stuck with them. Jack Handle against a villain with only one target and a target light Environment? Riveting Crane against no DR? Tire Iron…against a villain with only one target and a target light environment (man, that's a prominent bummer)? Break them over your opponent's head with a Bitter Strike.
This covers a lot of complaints. Frustrations over low innate damage, lengthy set-up times, and a hand full of unused cards have often been the subject of frustration for many players and I can see where they're coming from. I think this build will do for Fixer what Elemental Wrath did for Absolute Zero. I look forward to seeing how people react to this variant, and I'm quite excited to play it myself. I have my share of frustrations over Fixer's deck, and I feel like this build will help with a lot of that. It may even help me appreciate the vanilla Fixer character card more.
If and/or when players continue to voice disdain over Fixer and his playstyle, even with this new promo, I imagine an understanding could be reached between pro and anti Fixer players as long as each respective sides' praise and criticism are understood and acknowledged.