Hi, guys! We have a few new rulings from GenCon for Sentinels Tactics!
1. AoE attacks are resolved per target and not per hex. This affects Proletariat and Legacy. Legacy, if in an AoE along with an ally and with Heroic Interception in play, can intercept the attack to their ally and end up tking two attacks. One for himself and one for his ally. Proletariat's clones generated by an AoE attack and still in the blast radius do not get hit by that attack.
2. If a map location causes damage (without a roll) to a target, that damage can not be intercepted by Legacy or taken by Citizen Truth because no attack was made. This was for the map locations in the environment that dealt a target that entered 1 damage and gave them tokens.
3. All of a character's actions being unlimited includes their non-action abilities. For example, Lightspeed Barrage is unlimited for Tachyon, but costs a health instead of an action.