Not that I’ll ever get an official answer, but I hoped someone might know. Fanatic has a Wounding Buffer from Captain Cosmic, which in turn also has an Autonomous Blade on itself. The mission card “Hermetic Evolved” deals 1 damage to Fanatic, causing her to deal 1 damage to herself. The Wounding Buffer then damages her, and then itself, and only then does Autonomous Blade activate. I don’t understand why the Buffer did not at least damage Hermetic Evolved first, before Fanatic’s self damage, and perhaps then also damage her and itself. How is it possible that the Buffer responded to the second damage instance Fanatic had taken that turn?
For reference, here are the texts of the cards involved, emphasis mine on what seem to be the critical phrases that I thought I unambiguously interpreted as meaning Hermetic should get hit first.
Hermetic Evolved - Objective, Villain Target
At the end of your turn, this card deals each hero target 1 irreducible infernal damage. Any hero character card dealt this way deals itself 1 psychic damage.
Wounding Buffer
Play this card next to a hero character card. The first time that hero character card is dealt damage by a target each turn, this card deals the source of that damage 2 energy damage.
Autonomous Blade
Play this card next to a hero target.
The first time that target deals damage each turn, this card deals 1 target 2 energy damage.
So in the sequence that the app executes, two rules appear to be violated. First, Hermetic dealt damage to Fanatic, and the Buffer should have immediately hit him before she hit herself. Second, when she hit herself, the Buffer hit her, then the Buffer hit itself, and only then did the Blade fire. The Blade is supposed to fire on the first damage instance, not the second.
Let me know if you can explain this as anything other than a programming error (which unfortunately won’t likely ever be fixed).