As mentioned in another topic, I've been extracting scenarios both from the Tactics comics and from phantaskippy's great alternate skirmish modes and putting them onto a single 4x6 card each. This way, when we want to play Tactics, my group can flip through the cards to find the gameplay experience we're in the mood for, read the simplified setup instructions, and get our game on with minimal fuss. I hadn't posted them to my site yet because I haven't had time to test them all and I wanted to make sure I hadn't missed something important in the translation/simplification process. But people on the forums here have expressed an interest in testing them out and giving feedback, which is fantastic, and will speed up the process of getting them finished and posted on my site.
In the .zip file you'll find:
- Countdown (beat Baron Blade before he blows up the FF tower)
- Deconstruction (stop Omnitron-V before his drones eat the city)
- Mean Streets (thwart the Operative's plans to take over Megalopolis)
- Mind Swap (defeat Ambuscade and his ever-changing team of mind controlled heroes)
- MistStorm (save the citizens and/or stop Proletariat from stealing shards before the wall of mist destroys everything)
- Pylon Control (kitmehsu's super fun skirmish variant. This is the one my gaming group always goes back to)
- Shardball (secure the shards before Citizen Dawn and her citizens can steal them)
Just print each one out, fold it in half and tape it so you have a front-and-back card.
Any feedback you want to give will be helpful. If I've missed some important part of a scenario from the comic, let me know. If there's something fundamentally flawed about one of these one-shots, tell me. If you've got a cooler name for a scenario than I do, I'd love to hear it. If you think the layout of the cards can be altered to improve readability, I want to know that too.
I have plans to eventually turn a couple more of phantaskippy's ideas into these one-shot cards: Tag Team (with options for normal tag teams and team eliminaton), and King of the Mountain.
I'd like to do the Monorail one too, but I haven't tried it yet and I worry that setting up the track would be a pain. Maybe there's a simplified version that's more like WoW's Silvershard Mines battlegrounds map where you have carts starting in the middle of the map and traveling out on a few tracks to end points, and whoever controls the cart when it hits the endpoint scores the point. Something like that would have a few shorter tracks rather than one long loop, so may be easier to set up (?)
In any case, let me know what you think of the One-Shots.