Still in a bit of a daze from PAX. What an experience. I finally have my voice back!
I have to take the time and thank all the volunteers who worked at the booth through the weekend. Every single one of them was an imense pleasure to meet and talk to, and they really made my time there incredibly special. A very special shout out to Craig (imprimis5) and Matt who are some of the greatest humans I have ever met. Without Craig forcing me to take breaks, I surely would have run myself straight into the ground on day 1. He was a life saver in every sense of the word and I owe him big time.
I spend the vast majority of the actual convention time teaching GSF. The demo we created seemed to be an imense success. From Friday to Saturday I made the largest tweak to the demo setup, and thats the day we ended up selling more copies of GSF than Enhanced Edition (GO TEAM!). I gotta say, the whole thing was an incredibly rewarding experience. There were so many faces that came back time and time again to run the demo with me. One group in particular even sought me out on the last day to thank me for making their PAX a rememberable one (which really knocked me off my feet, like it totally wasn't the other way around). The people who sat down at my demo table were all so into it and it was too easy to tap into their energy and just return it 10 fold. Our 3 GSF tables were consistently full. I never sat down once to play in a game I was teaching because there were always 5-6 warm bodies just waiting to get in and save the galaxy. The worst part of the job was turning people away because of how full we were at times.
The >G crew really outdid themselves with the booth and booth placement. It was a really attractive space to come check out and it was in a primo location. The demo tables all were up against the lane that people were entering the convention space from, so foot traffic was very high.
Other highlights:
Finding out that the actor who played John Snow on Game of Thrones was hiding in a full minecraft costume playing Sentinels at the booth! He is a big fan evidently and was letting his cast/crew know it.
Teaching GSF to a woman who, as it turns out, runs the podcast StarTalk Radio with the one and only Neil DeGrasse Tyson. She was totally in love with the demo I ran, so I sent her off to talk to someone who actually matters. We might be seeing some GSF love on their blog in the next day or so!
Meeting many various forumites and KS backers and putting faces to names was awesome.
The Sentinel Promo card auction for charity was nuts. Young Legacy going for well over $500 and someone stealing a Redeemer Fanatic for $100 were just some of the crazyness that ensued. There was so much amazing happening, people were even throwing in their own money to help other people win auctions. Class acts were in no short supply at the booth that day!
Finally, but not least, meeting and talking with Paul, Christopher, and Adam. Really, you couldn't find greater group of guys at this convention than them. They allowed me to come to their booth, don their logo, and represent their company and game which was something I did not take lightly. They treated us to an amazing dinner at the Whiskey Priest and made everyone there feel like one giant family. They really went above and beyond, going out of their way to make the experience as awesome for everyone as possible, and they succeeded in a big way. I can't say enough good things about those guys.
That was my first PAX and my first gaming convention in general, and it was one for the record books. Maybe I'll see you all again at Gen Con? I sure hope so.