Prime Wardens VS Freedom Five - A what if battle Discusion Thread

Hey fellow fans of the multiverse and welcome one of I hope many what if battle discusion threads . This is a fun way to discuse who could beat who but with out all the other things LOL .
Rules for the battle

  1. Both teams are in character
  2. Both sides have the standard gear / wear with them
  3. Both sides think the other are villians
  4. Morals are on for both
  5. Standard version for teams

Prime Wardens

  1. Tempest
  2. Argent Adapt
  3. Cptain Cosmic
  4. Fanatic
  5. Haka

Freedom Five

  1. Legacy
  2. Bunker
  3. Tachyon
  4. Absoulte Zero
  5. Wraith

Location for the fight
Outside of Freedom Tower

 

Note - Due to these character not having comics to determine what they can do , how strong they are  , ect  . We will be using the card arts for what both teams can do , this includes their own character decks

So who wins and why ?

 

place holder

Looking at this from kind of a sports angle, here's my take on the strategy.

Prime Wardens:

Haka has to neutralize Lagacy/force him to duel him.  If this fails Legacy is too much for the other Wardens.  You need Haka to actively neutralize Legacy.

Tachyon has to be kept off of Adept and Tempest, or from teaming up with allies to thwart a 1v1.  You have a real hard time protecting anyone from Tachyon, and I would put Cosmic on it, light is as fast as Tachyon, so no reason he couldn't keep Tachyon from getting to adept.

Fanatic needs to take the fight to Wraith and take her out.  Wraith is built for hit and run, Fanatic needs to find and eliminate Wraith as fast as possible.

Tempest needs to keep AZ and Bunker at bay.  Basically keeping them busy until Fanatic can take out Wraith.  Once Wraith is eliminated the fight turns to the Prime Wardens.

This would all be feasible if Adept can be kept clean ans allowed to buff his allies, bucause at that point the FV members can't match their opponents with that much boosting coming to the Wardens.

So basically, for the Wardens the 3 keys to victory are:

1.  Haka keeps Legacy occupied.

2.  Adept is kept clean by Tempest hodling off 2 people and Cosmic keeping Tachyon from swinging the fight.

3.  Fanatic beats Wraith quickly and swings numbers their way.

Freedom Five:

The most dangerous Wardens aren't tough, you have to get on them and keep Tempest and Adept from dominating the field with their crazy powers.

You need to keep Haka and Fanatic from winning fights, both have the power to take out someone quickly.

If I'm running tactics for the Freedom V I want Tachyon going at Tempest and Legacy driving the fight to Adept to keep him on the defensive.  Adept can't beat Legacy, and has to keep away from him.  Tachyon has a better chance than anyone of dodging lightning bolts and getting to Tempest.

I would put AZ on Fanatic.  She may be tough but ice should slow her down enough to keep her from taking anyone out.  Wraith needs to work multiple angles.  Helping anyone who needs it while staying away from the heavy hitters.  You have to rely on her being able to handle evading Haka or Fanatic and throwing shots at Tempest, Cosmic and Adept too.  Wraith is key to this fight, esp. in kiting Haka, because if you can Kite Haka Legacy is free to dominate the field.

Your real strength is how well your team works together.  Bunker and Wraith keep projectiles flying and keeping the prime wardens on their toes defensively.  AZ slowing down Fanatic.  Keep Legacy clean to get a shot on Adept or Tempest, he won't need much to take them out.  Keep switching up the threats to each warden so they can't take advantage of their strengths.

Freedom V keys to victory:

1.  Kite Haka

2.  Attack the casters.

3.  Teamwork.

 

Prediction:

Keeping Legacy occupied is the key to the match, and the Prime Wardens fail there.  Haka ends up being able to go after Bunker or AZ, and AZ slows Haka long enough for Legacy and Tachyon to get one of the casters gone.  Haka and Fanatic end up taking out Bunker and Wraith, But Legacy and Tachyon take out Tempest and Adept, even though Captain makes it tough for them.

Fanatic and Haka with Cosmic helping can't match Tachyon, AZ and Legacy, even with AZ growing weak from his early work.  AZ does enough to slow one of Fanatic or Haka and Tachyon jumps over to 2v1 whoever Legacy is on.  Fanatic takes out AZ While Tachyon and Legacy take out Haka.  At that point Fanatic takes out Tachyon and Legacy takes out Fanatic leaving Legacy and Cosmic.  Which leaves the question:  Can Cosmic fly fast enough to get away?

…then I don’t think they would fight at all. I mean, really, I don’t think it’s even possible for Legacy or Haka to get mad at all, let alone get mad at each other.

In one interview, Christopher said that part of his motivation for creating Sentinels was that most superhero games revolved around duels between the heroes, and he felt that that wasn’t representative of the appeal of comic books. He thought it was more about showing the heroes working together so that they all defeated a villain. I like Sentinels for having that angle on things!

That’s my two cents. By all means, go ahead and discuss whether Tachyon can outrun Tempest’s lightning bolts.

Oh yeah, totally. Legacy could never get mad. 

And to Haka get mad, look at Rampage.

Nevermind that Haka and Legacy are the two who face off on Heroes Unallied from Miss Information's Villains deck, echoing Armored Fortitude from Iron Legacy's deck

You don't think so? Superman is often shown as being vulnerable to magic. If the Superman/Legacy parallel is kept true, I have to think a comic book AA could hold his own to a degree. 

Actually, one of AA's cards (Cedistic Dissonant) shows him single-handedly destroying a space ship; I think it's one of Voss's warships. He has to destroy one of his instruments to do so, and I'm not sure if that's a permanent loss for him or not, but the point is he seems to have a very large amount of potential to his power. 

On a different note, Bunker seems to employ different suits for different situations. Does Bunker get a special suit for this match up, or is he using the default YS-1300t? (Edit: Never mind. I missed the rule at the top saying it was the "standard" for each team. Default suit it is!)

AA blows up a dreadnought in space from hundreds of miles away. Now, that involved destroying Xu's bell, but it was also a much larger and more complicated system than either the Bunker suit or the suit that AZ relies upon to keep himself alive. Whether AA can do a lower power version of that attack without the sacrifice could knock two members of the Freedom Five out in very quick order.

On the question of how fast Cosmic can fly, he can go intersteller (as most deep-space characters have to be able to do so) so, pretty quick. his constructs also may follow the "whatever he imagines" rule, so calculating for him may be impossible. (the card that brings back projections has him creating an army of energy clones and he makes it pretty clear that they're combat ready. 

In a thread regarding Fanatic's stats in Mutants and Masterminds, Chris said she's almost as strong as Legacy. I sometimes think of her as the wonder woman stand in. So don't assume that only Haka can fight Legacy.

 

 

He prefers to be called Christopher.  Other comments you may get, "Who's Chris?" and  "It was nice knowing you, mackrockett!  Watch for serial killers!"

I wouldn't say Haka was angry in Rampage - I seem to recall he looks as though he's enjoying himself immensely and that the flavour text is something like "there were all these robots everywhere...it was great!" or something (though we know that flavour text doesn't necessarily match up to art...but still, Haka doesn't look like he's having a particularly bad time of it ;).

Another thing is if we are talking about standard versions, then this is when Fanatic is still a bit overzelous. And that is one thing she has over the freedom five is not having a problem with injuring people. The flavor text in Consecrated ground and artwork in final dive implies that she will not have any troubles disposing of obsticles. Not to mention the flavor text in Sanctifying Strike strait up says that she stright up murdered a whole squadren of troops.

On top of that, with cards like End of Days, she isn't afraid to cause some collateral damage.

That’s exactly what I was thinking. :slight_smile:

Please don't , she is not wonder woman so don't think she has anythinh in common with her

He 's not , look just beauce he is A Superman does not make similar to The Superman  also Iron Legacy has with stood an attack for AA . it's on one of his cards as in card art

Well, besides being female superheroes who rely strongly on superhuman strength and magical relics.

 

I agree that they're not the same person.  But it's a bit extreme to say that they have nothing in common.

It only occurred to me recently to compare Fanatic to Wonder Woman. I always went for the Spawn comparison, given the religious heaven-instead-of-hell angle of her design.

Golden Lasso and Chastise would be mechanically very similar cards (one target lock down, energy cost to maintain) and Wonder Woman has a zealous reckless side (read Kingdom Come, even if you don't agree, it's a good storyline, worth reading, and the art is amazing) Other than that, what Arcanist said, they're both magic-augmented flying bricks. When I teach the game to new players, I often ask for a character from Marvel or DC they want to play and work from there. Fluff aside, a lot of characters in both universes fall into tropes.

 

Let's just make this easier, for now it's a draw because we can make a lore-friendly argument as to why either team should win. The Freedom Five are better at teamwork, the Wardens are probably more powerful individually. the only way to settle it is in Sentinel Tactics: Civil War, in which Legacy gets shot and Tempest acts like a total dick (Setback ends up killing a town and wears a suit with razor blades, it's totes emo)