Ran into a couple of terminology issues when taking on Gloomweaver in the Realm of Discord the other day.
- A couple of cards in Realm of Discord do things whenever cards are played (Positive/Negative Energy Field). Does that apply to a card hitting the play area for any reason or only those done so via a Play Phase (or "play a card" bonus actions)? On a similar note, does being allowed to put a spell card into play (again, usually from an Environment effect; I believe Accelerated Time was the culprit here) allow Nightmist to trigger Master of Magic?
As a side note, this kind of confusion is what led Magic to eventually renaming "in play" to "the battlefield" and almost eliminating the verb "play" entirely (still used for land-related actions). As a judge, the difference between the verbs "put" and "play" was something I had to constantly reinforce. So, given that, I believe there is a difference – but as has been stated many times, SotM is not Magic, so I wanted to make sure.
- "The first time (whatever) would be dealt damage this turn" versus effects that deal multiple types of damage in one packet. One of the Cultists deals damage like Fanatic's Exorcise (and Apostate's start side ability). If, in a 4-hero game, Wraith has tagged that Cultist with a Stun Bolt and has a Stealth shield up, does she take one damage (H-2-1, prevented by Stealth + H-2-1, Stealth has already been exhausted) or zero (Stealth applies to the entire event, preventing both packets of 1 damage)?
Similarly, what happens if Combat Stance (Flame Barrier, Amulet of the Elder Gods… whatever) is in play? Can the hero in question kill the Cultist in response to the "first" damage, or does the entire damage event happen and then the response/redirection?