Was playing Omnitron and Omni-reaper vs. Proletariat and Wraith in a pylon control Match (3 pylons, a 5 tile set up (2 rows, 3 on bot, 2 top, the pylons were the middle triangle)
Proletariat got to 6 clones on his third turn, Omnitron pulls out Remote Tranquilizer and targets to hit 4 of them.
Proletariat rolls poorly and takes 1 damage, receives both -1 tokens, the next Proletariat faces the attack, and rolls 2 dice, consuming a def-1, blocking two dice but taking 1 damage, receiving both -1 tokens again, repeat, and once more.
He was incapped, but if he had been at full health he would have ended that attack with one defense-1 token and four Attack-1 tokens. Sadly for Proletariat he rolled epicly bad to take 1 damage to start, then rolled well enough to block 2 dice on every other roll, but with the 3 defense-1 tokens consumed, didn't have a chance at blocking all the dice. The attack took 4-2-2 and Prole had Defensive Sacrifice in.
I'm not complaining, just thought it was an awesome thing that needed shared. I was actually a bit sad Proletariat didn't get his turn, since he was about to overwhelm Omnitron and -1d to all 4 attacks would have been cool.
If you haven't tried the Pylon Control Skirmish Variant please do so, it is a lot of fun. We started keeping score after the second round, it worked since the map was small.
My current Omni-reaper testing involves following his cards rules exactly, and giving him Drone Deployment as a permanent power card, so he had drone deployment and one other power card from Omnitron's deck, it works pretty well, his base attack is good enough and the drones take 2 actions to do anything with. The incap spawn is a lot of fun. I banned EMP Drones.