Rpg character ideas!

Hi everybody! Stuck in hospital with a really bad fever so I thought I would finally post on the forums while I recuperate.

 

So I am super excited for the rpg because ever since I have moved to the US I have made most my friends by playing rpgs and Sentinels of the Multiverse. It just means a lot to me, but anyway here are the three character character concepts I have come up with.

 

Lightning Rod- a young hero who while incredibly optimistic and hardworking is constantly getting struck by lightning, on the plus side though he holds the charge from these lightning strikes to throw bolts of lightning like Tempest, Increase his speed to peak human levels, and amp his strength to just above peak human levels. 

 

The Mathemagician- kinda like a reverse Unity. Correct me if I am wrong but unity's tech based powers are rooted in magic, this hero is the opposite. He uses his knowledge of math and science with runes to create pixel constructs. Using his new found technique and his love of nerd culture he uses his magical math to save the day.

 

and the last one is the roughest so far, kinda woozy when I came up with this one, I don't have a name yet but I know what I want it to be.

unarmed wolf hero- So this idea is rough but I want to flesh it out, So we all know wolves, strong fast, crazy sense of smell, the endurance to run for-freaking-ever! Now imagine a hero with that. Stronger than the average human, faster than the average human, the insane endurance to run for a day straight, and the ability to hear and smell everything in the area to know what's in store. And because wolves hunt in packs this potential hero is from a family and the power is hereditary. Plus I want them to be from Russia for Russia's equivalent to the Legacy Family! 

 

Okay the roughest character has the most written...my fever must be really bad...anyways please tell me what you think! I welcome everything...mostly for the human interaction cause I am bored. Or if you wanna post your own characters we can work together to workshop them! 

Hope you all have a great New Years!

For what it’s worth, in a recent Letters Page episode (Blood Magic maybe?) Christopher and Adam talk about the Sentinel comics werewolf lore which I found very interesting. I recommend it if you’re looking to flesh that character out more.

I like the idea of the pixel constructs. I can imagine him being a lot of fun to play - particularly making lots of things from current nerd culture!

Thanks! I am not up to date but hopefully soon I will be. 

thanks for the input! This is how I get better!

I'm seriously thinking of converting my Emerald City Knights game that went on hiatus last year to SCRPG. The characters in that were a lot of fun. There was:

Captain Relativity: An experimental astronaut from a parallel universe where Newton discovered the theory of relativity in 1687, essentially pushing forward science and innovation by 300 years and creating a world where super-science is common. His black hole-powered warp ship went haywire during a test flight, stranding him on our "primitive" Earth, where his gravity-controlling tech is considered revolutionary rather than just the stuff that gets built into every astronaut's suit. He can generate powerful bursts of gravity, compress or increase distance, teleport short distances, and make himself larger or smaller by changing the distance between his atoms.

Patrick "The Spider" Anderson: A former MMA fighter who came to Emerald City (the Freedomverse's analogue for Seattle) after a corrupt official got him bounced from the circuit with a doctored drug test. He was downtown when a weapon of mass destruction spewed nanites into the air and was one of several dozen people who spontaneously developed superpowers--and one of the few that retained their sanity. He is faster and stronger than he was before, to low-superhuman levels, which combined with his mastery of Brazilian-style jiu jitsu makes him a lethal fighter. He can also "punch" the air hard enough to create short-distance kinetic shockwaves, about as powerful as a shotgun blast.

Princess Shar: Actually Princess Gol’Atha Shub-Elansothoth Nara’Shar of the Lor Republic world of Gol'Atha, Shar (as she's known to her friends) is a minor member of the Gol'Athan royal family living on Earth as part of a goodwill exchange. She is learning about Earth culture firsthand and teaching Earthlings about her culture--which mostly involves beating the holy hell out of miscreants, wearing lots of pink, and finding new and creative ways to be almost-but-not-quite nude in public. Shar can fly, shoot power beams from her eyes, and possesses super-strength as well as near-invulnerability and the ability to manifest a Gol'Athan powerblade (basically a lightsaber) from a ring given to her by her parents. Her major weaknesses are her near-complete ignorance of life on Earth and a generally naive disposition.

Zipline: Ross Roberts is the son of a scientist who perfected an experimental rescue tool he called the Skyhook, which is essentially a grappling hook that can grab onto thin air to allow the user to swing and rappel to almost anywhere. After his father died, Ross combined several of his father's other life-saving inventions into a rescue suit that protects him from extreme environments and allows him to tap into emergency radio chatter. He thinks of himself less as a superhero and more as a test run of his father's plans for a high-tech rescue service while he finishes college. What Ross doesn't know is that the Skyhook wasn't his father's last invention--he was. "Ross Roberts" is actually an advanced life-saving android programmed with empathy, compassion, and the drive to save others, given the memories of Dr. Roberts' real son, who died in a housefire. It remains unknown how "Ross" will respond to this information when he finds out.

Dino-Wizard: The theurgic philosopher Polycephales comes from a parallel Earth where dinosaurs never died out and the dominant life forms are highly intelligent saurians. Polycephales himself strongly resembles a slightly more humanoid dinonychus. He learned the arts of sorcery--which his people studied along science--and was a respected member of his profession. When a major energy crisis threatened world war, Polycephales turned his cabal to finding a mystical source of power to replace the dwindling resources of the world. A terrible accident ripped apart the facility during a ritual, and Polycephales was left with a vision of his world in ruins before being cast into this strange new dimension ruled by hairless apes. Called "Dino-Wizard" by his companions, Polycephales lives with the guilt that he may have destroyed his world with his arrogance and has sworn to use his powers to protect this new world, no matter how delicious its inhabitants look.

Heh. Shar reminds me of Duchess Dianda Lorden from the October Daye series by Seanan McGuire. Dianda is a mermaid, and here’s a good quote to describe her:

“I’m here to represent the Undersea,” she said. Her voice was level, calm; regal. She sounded like the reigning monarch she was, and it was more than a little jarring. Dianda was meant to be punching people and gleefully threatening everyone in range, not standing there giving her credentials.
One introduction describes her as “amiably violent”.

Those are REALLY cool ideas! I really like Captain Relativity, it reminds a bit of something like booster gold! Using standard tech from the future to be outstanding in a different timeline.

I've mentioned in other SC:RPG threads that my first project will be trying to properly build Lacuna in the system. She's a Libriomancer, as in the Magic ex Libris series by Jim C Hines, and was scads of fun to play as I got to spout off geek references both obscure and not all over the place.

Make all of the references! love the idea and the works of the great Jim!

We're going to chime in here with a little bit of a change of pace.

 

Thus far the taganists in this thread have all been of the pro variety, lets take a look at someone a little more an.

The Patchwork Preacher

The ravages of Obliveon left the entire world reeling, but as is always the case in the face of grand disaster, not everyone suffered equally. The poor and the disenfranchised don’t have insurance policies to cover the damage, and not everyone has a local hero team to employ advanced science or magic power to help clear the rubble. There are angry grumbles by some, seeing ivory towers rebuilt while in the shadows there lives are encroached upon by decay.

Those bitter feelings have found someone to give them a voice.

The man known as the Patchwork Preacher lurks in the worst areas of the world. Slums and wastelands where even day to day living has become a problem. His name comes from his appearance and clothing. He is a weather beaten, leathery man with a wild masses of tangled hair and more than a few scars indicating a live hard fought. His clothing is layers and layers of ragged and unwashed clothing, stitched and sewn together into a mess. Bits of leather and cloth and rags giving his silhouette an inhuman quality and making him appear to have much more bulk then his short height would normally convey.

He preaches a message of survival and triumph though misery, how the meek who now suffer shall use that suffering to grow strong and destroy those who have exploited there pain, and he possess a strange, gruff charisma and miraculous powers that has earned him more than a few followers.

The Preacher is a practitioner of Pathomancy, from the Greek Pathos, a form of magic that takes eldritch energy from the emotions of those around him. He can channel his own anger to inflame the emotions of a crowd and make them more receptive to his words. He can, in turn, channel the emotions of others to great effect.

A favorite trick is the creation of Ragged Angels, bits of cloth and junk animated to serve his will, infused with a malign will if not true sentience by the gathered eldritch energy. These servitors can range greatly in form and power, from a broken doll with a knife created from the essence of a word shouted in anger to a junkyard colossus from the channeled hatred of a riot.

The preacher likely has other tricks up his sleeve just waiting to be used, he has not yet confronted any hero directly, but like fungus growing in an open wound the damage caused by OblivAeon has allowed him to grow ever stronger

 

Okay, that's really cool. :D

My group is full of very creative people. Captain Relativity's player has a master's degree in physics, so that's exactly the sort of stuff he loves to tinker with as a gamer.

Here are some characters I've played in the past (in Champions), adapted to the SOTM setting. 

Dr Jurassic:  Steven Crichton was a grad student and part of a team of biologists studying samples taken from dinosaurs on Insula Primalis during the brief time NATO was attempting to build a base there. Doctor Kirby, Steven's mentor, was attempting to use the samples to clone dinosaurs, as, at the time, cloning dinosaurs seemed less risky than trying to deal with Citizen Dawn. One lab accident later and Steven gained the ability to transform into an intelligent version of the island's version of Velociraptors. Steven spends his time trying to fight crime while finishing his PhD. Unable to speak in his dinosaur form, with the help of Dr Kirby, he was able to construct a little sign that he can hold up to deliver short messages. (It looks like the little signs Wile E Coyote would hold up after he noticed the boulder coming down to smush him.) 

Sabredance: Jean-Paul Guilbeau was part of a rich New Orleans family and lived the sort of life that Bruce Wayne only pretends to. He also was born with superhuman speed (nowhere near Tachyon's levels, but pretty darn fast). Citizen Dawn recruited him to become "Citizen Speed" and he was initially tempted, but quickly turned on them when he realized that it wasn't all just fun and games. After the burns healed, he adopted the costumed identity of Sabredance and fights crime in Louisiana. He's still hunted by the Citizens, especially Citizen Trap. 

Odyssey: Hector Penn was once a gadabout spoiled young man, kidnapped by the Cult of Gloom, brainwashed and trained as an assassin, focusing on the bow, He was part of a team of the Cult's enforcers, the Gloom Reavers, and they were sent to eliminate Dark Watch. This went about as well as one would expect. When attempting to line up a kill shot on Setback, a piece of statuary fell on his head. When his vision cleared, his programming was broken and he turned on the rest of the Gloom Reavers. Nightmist used her magic to confirm that Hector's mind was his own and, with a little advice from Mr Fixer, Hector suited up as the hero Odyssey. 

 

 

Came up with an idea last night, not sure it could work in SCRPG, but I want to feel included. D:

This young fellow's deal is, every now and then -- and in another RPG, this would be "whenever he levels up" -- he drops into a fugue for 24 hours and creates an impossible invention. He doesn't remember this, of course. His crime fighting days begin when he wakes up to find a heavily modded string of LED lights that he can wrap around his hands and use to deliver shocking punches. So he goes by Thunderfist. But there's no telling how future gadgets will change his abilities, however!

Not quite the same idea, but this reminded me of the Mad Scientist archetype from the old Deadlands RPG my group played back in college where the players had to actually draw up blueprints of their new device (the crazier, more nonsensical ramblings of a madman the better considering that the inspiration was literally from malevolent spirits whispering to their subconscious) before rolling/drawing to see how well it turned out. These kinds of signature-inventions-as-character-advancement can be fun.

Wow, that's crazy cause I already came up with an extremely similar hero named Velocity, except she was born a raptor and can communicate telepathically.

I made a character for a superhero RPG a while back that I never got to play, and I think it would work OK in the Sentinels RPG.  It's a bit scattershot (He has powers from two different sources) but then again, so does Setback, so there you go.  I've modified his story to work in the Sentinels RPG lore.

 

The Scarlet Aprentice

Young Leslie Powers was born in the citidel of the sun, only a few years younger than Expatriette.  Both his parents were as loving as citizens of the sun could be, and expected him to have powers.  And, technically, he did.  From a young age many mistook him for extreamly smart because he was quick to learn from other people, though not from books, and when left to his own devices with puzzles or other IQ tests, he only tested 'slightly above average.'  It turns out he had the power where he could learn extreamly quickly, but only if he was being directly mentored.  

Of course, no one knew this at the time, and many became more and more conviced as he grew up that he didn't have any powers.  After the fiasco that was Expatriette, Leslie was worried sick that he was going to be next.  Luckily, his father had managed to find a book of spells on one of his raids against Megalopolis, and secretly taught his son magic in hopes that he could pass off as superhuman.

This worked for sometime but eventually young Leslie was found out.  Dawn herself killed Leslie's father and then threatened to expunge Leslie from the Citedel's gene pool, but they young apprentice magician managed to use the few spells he knew to get away.  Since then he's been making his way from place to place, doing odd jobs and trading favors for lessons.  He's taken martial arts lessons from masters, learned acrobatics from top athaletes, and even managed to pick up a few new spells.  His magical abilities don't make him anywhere near to Nightmist or the scholar's level, but all of his skill sets combined make him a decent hero.

Oh yeah, may as well dump my own characters here.

 

Velocity

Dr. Grant Adams, renoun paleontologist and older brother of Martin Adams (aka Anubis), is most famous for the research expedition he led into Insula Primalis after the Citizens of the Sun had left. What few people know, however, is about the unofficial expedition he embarked on my himself years prior. Taking a small boat to the far end of the island, a young and dangerously eager Grant braved the ilsand's dangers and risked its locals just for a chance to study the magnificant beasts that lived there up close, and he did so. Thanks to all the cautions and precautions he took, he was able to survive on the island and avoid discovery for long enough to interact with several species and even befriend the leader of a raptor pack whom he nicknamed Ellis. His stay didn't last too long, however, as one day, when he was studying Ellis, a Citizen of the Sun happened upon them, and reacted with a psychic attack! Luckily the only casualties were a couple of devices that moniter brainwaves and Grant managed to escape and get off the island.

Years later, Dr. Adams returned to Insula Primalis, this time with a team and government funding to back him up. Upon arriving, he was surprised to not only be quickly reunited with his old friend, Ellis, but also to find that she had gotten much smarter, to the point where she could even communicate telepathically! Eager to explore the world outside her former home, and more than happy to put her newfound sapience to use, Ellis joined the Sentinels of Freedom the moment she heard about it under the name, Velocity.

 

The Penitent

Angelo Dantes was once a professional boxer in Roma, Italy, but he was not a nice one. He fought dirty, he made deals, he took dives, he did whatever would get him the money. over time he just got meaner, until he became notorious in the ring for his fakeouts and illegal moves that got him banned from more than one tournament. He continued to get worse with no idea that he was under the influence of Bezaliel the Deciever, so by the time his body started to change, his mind was already fully corrupted. Angelo Dantes was once a boxer, soon he was nothing more than a demonic thrall in Apostate's army.

When Fanatic fought against Apostate's assault on the Vatican, he told her something so chilling that she left during the fight. When she returned, clad in new, she charged right back at Apostate, effortlessly blasting any demons that got in her way. She was so focused on her opponent, she didn't notice that a fiendish pugilist she put down didn't stay down.

Angelo knew he should've died that day, but that blast of holy light did not destroy his body like intended, and instead broke Apostate's control over him, freeing his mind and returning his identity. Angelo took this as a second chance, and did not let it go to waste. He quit smoking, quit drinking, quit gambling, joined the church, and overall turned his life around. He may still have the appearance (and power) of a red demon, but the Penitent is now one of the nicest, most devout people you'll ever meet.

 

Charm

Matt Whitman (name pending) had always been popular growing up; he won prom king, was offered several scholarships, and aced every job interview. He wasn't just sociable and good-looking, though, he was also helpful. Whenever someone had a problem, he always knew how to talk to the right person to get the job done. The job he had in digital media wasn't anything fancy, but he liked everyone in his circle and was content with the way things were.

Then OblivAeon happened.

When the Freedom Five became the Sentinels of Freedom was during a time when new heroes were in high demand. The near destruction of the universe made a lot of people reconsider what they wanted to use their powers and skills for, and Matt was one of them. He used his connections to get himself a good physical trainer and, when he felt he was ready, put on a mask and started calling himself Charm. While decent at combat, his true skill was his charisma, knowing how to pull the right strings to solve the crime or get what he needed to save the day or, at the least, make it that much harder for bad guys to want to hit him.

I know that his is an old thread but I really couldnt find a better place to throw my hat into the ring for character creation.

Curveball: Eric (Strikeout) Lance. Was the best pitcher in the history of the sport. playing in the 30s for the Rook City Renegades. his fast ball broke 100mph and brought down batting avergaes everywhere. or at least thats how it was. On the fateful day he made his debue a woman dressed as a pirate, a flying man in a white suit, a girl wrapped in rags and other interupted his game winning shot. In the end he didnt get the gig. but he loved the sport and got into the history of ball games becomeing a well known historian of ball games of all types. He was content with that life because he never knew any better. dozens of years later wagermaster wanted to play a game of ball with the Freedom Five. so he pulled the best baseball player of all time. Eric was very confused and too old. so wagermaster de-aged him back to his 20s and gave him his old memorys back. Now pissed that these people had ruined his life he prepared to play. he then got wolloped in the first inning. 100mph is a snails pace compared to mach 1. Wagermaster in a rage gave Eric quote “Every power” to even things out, and it seemed that way everything from superspeed, pyrokinesis, psycic abilitys and everything else. The game got tied up but through the power of team work they were able to beat Eric. This caused wagermaster to leave. But wagermaster dosent have a habit for cleaning up his toys. So now Eric is 23 again and has unfathomable power. the only problem is that when Wagermaster left his powers when on the fritz meaning that he uses his powers they are completly randomized in content and strength. And thus he ran away becoming a villan and taking the name Strikeout. He was a minor villan in many books appearing and diapearing throught the years. Eventually his is apprehended by the Wraith and is forced to serve time in the block. Where he served his time. Evetually he was let out on good behavor. And got a job bleeding into society. then OblivAeon happned and he made a decision. he cvaused quite a spook the day he signed up at freedom academy under the name Curveball. He has the ability to imbue his trusty baseball with whatever power he activates at the time.

Enigma: Josh Edwards was a ‘mistake’ His mom, Lucy Edwards, always said. She always said that going to that party was the worst mistake of her life. The party was wild and loud and she had already made decisions she would regret. then she dropped her vape in a puddle outside the house. Little did she know that the puddle contained trace amounts of Isoflux-Alpha. When she picked it back up and took a hit the chemeical passed through her body through the unterian wall and attached itself of the zygote. When she learned she was pregnant she was pissed and ordered an abortion. It failed, so she tried again and again. they all failed and by the time the 9 months were up she just accepted she was gonna be a mother. She still wasent happy about it. She refused to name him that was the doctors work. She showed him to her boyfreind who’s heart melted away at the sight of little brown eyed boy. He loved the boy for months. but evetually the two broke up with Lucy taking the child, She never called him by name calling him boy as he grew up. Josh always had the ability to manipulate his body freely, growing spurs of bone, thickned skin, increasing density of muslce stucture. He used this to give him amazing strength, speed, and sensory imputs. He also learned the body better then anyone else. Memorizing anatomy, physology, brain chemesty , ect. Eventually he moved out. simple as that. The first place he went was freedom academy with the hope of becoming one of the heros he idealized. He took the name becuase nobody knows how he gots powers. but he knows that he can help people with his trength and medical knowlage.

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I now badly want the OP to give their wolf person hero a second head and call him Orthrus.